diff --git a/src/main/resources/application.yml b/src/main/resources/application.yml index 558e78720..f6b7f7771 100644 --- a/src/main/resources/application.yml +++ b/src/main/resources/application.yml @@ -5,4 +5,4 @@ spring: virtual: enabled: true profiles: - active: dev + active: 274-dev diff --git a/web/public/index.html b/web/public/index.html index 6b89ee4aa..5825d0f3c 100644 --- a/web/public/index.html +++ b/web/public/index.html @@ -11,8 +11,8 @@ - - + + diff --git a/web/public/static/js/h265web2/extjs.js b/web/public/static/js/h265web2/extjs.js new file mode 100644 index 000000000..c0a6bbb47 --- /dev/null +++ b/web/public/static/js/h265web2/extjs.js @@ -0,0 +1,17 @@ + + + + + + 503 Backend.max_conn reached + + +

Error 503 Backend.max_conn reached

+

Backend.max_conn reached

+

Error 54113

+

Details: cache-hkg17935-HKG 1774949106 3569844636

+
+

Varnish cache server

+ + diff --git a/web/public/static/js/h265web2/extwasm.js b/web/public/static/js/h265web2/extwasm.js new file mode 100644 index 000000000..b0a677c7a --- /dev/null +++ b/web/public/static/js/h265web2/extwasm.js @@ -0,0 +1,17 @@ + + + + + + 503 Backend.max_conn reached + + +

Error 503 Backend.max_conn reached

+

Backend.max_conn reached

+

Error 54113

+

Details: cache-hkg17921-HKG 1774949114 1797962780

+
+

Varnish cache server

+ + diff --git a/web/public/static/js/h265web2/extwasm.wasm b/web/public/static/js/h265web2/extwasm.wasm new file mode 100644 index 000000000..386859188 Binary files /dev/null and b/web/public/static/js/h265web2/extwasm.wasm differ diff --git a/web/public/static/js/h265web2/h265web.js b/web/public/static/js/h265web2/h265web.js new file mode 100644 index 000000000..b1b1295ea --- /dev/null +++ b/web/public/static/js/h265web2/h265web.js @@ -0,0 +1,17 @@ + + + + + + 503 Backend.max_conn reached + + +

Error 503 Backend.max_conn reached

+

Backend.max_conn reached

+

Error 54113

+

Details: cache-hkg17923-HKG 1774949130 1280024682

+
+

Varnish cache server

+ + diff --git a/web/public/static/js/h265web2/h265web_wasm.js b/web/public/static/js/h265web2/h265web_wasm.js new file mode 100644 index 000000000..8e8c1b528 --- /dev/null +++ b/web/public/static/js/h265web2/h265web_wasm.js @@ -0,0 +1,8969 @@ +var WasmModule = (() => { + var _scriptName = typeof document != 'undefined' ? document.currentScript?.src : undefined; + + return ( +async function(moduleArg = {}) { + var moduleRtn; + +// include: shell.js +// The Module object: Our interface to the outside world. We import +// and export values on it. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(moduleArg) => Promise +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to check if Module already exists (e.g. case 3 above). +// Substitution will be replaced with actual code on later stage of the build, +// this way Closure Compiler will not mangle it (e.g. case 4. above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module = moduleArg; + +// Set up the promise that indicates the Module is initialized +var readyPromiseResolve, readyPromiseReject; + +var readyPromise = new Promise((resolve, reject) => { + readyPromiseResolve = resolve; + readyPromiseReject = reject; +}); + +// Determine the runtime environment we are in. You can customize this by +// setting the ENVIRONMENT setting at compile time (see settings.js). +// Attempt to auto-detect the environment +var ENVIRONMENT_IS_WEB = typeof window == "object"; + +var ENVIRONMENT_IS_WORKER = typeof WorkerGlobalScope != "undefined"; + +// N.b. Electron.js environment is simultaneously a NODE-environment, but +// also a web environment. +var ENVIRONMENT_IS_NODE = typeof process == "object" && typeof process.versions == "object" && typeof process.versions.node == "string" && process.type != "renderer"; + +var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -sPROXY_TO_WORKER) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) +// The way we signal to a worker that it is hosting a pthread is to construct +// it with a specific name. +var ENVIRONMENT_IS_PTHREAD = ENVIRONMENT_IS_WORKER && self.name?.startsWith("em-pthread"); + +if (ENVIRONMENT_IS_PTHREAD) { + assert(!globalThis.moduleLoaded, "module should only be loaded once on each pthread worker"); + globalThis.moduleLoaded = true; +} + +// --pre-jses are emitted after the Module integration code, so that they can +// refer to Module (if they choose; they can also define Module) +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = { + ...Module +}; + +var arguments_ = []; + +var thisProgram = "./this.program"; + +var quit_ = (status, toThrow) => { + throw toThrow; +}; + +// `/` should be present at the end if `scriptDirectory` is not empty +var scriptDirectory = ""; + +function locateFile(path) { + if (Module["locateFile"]) { + return Module["locateFile"](path, scriptDirectory); + } + return scriptDirectory + path; +} + +// Hooks that are implemented differently in different runtime environments. +var readAsync, readBinary; + +if (ENVIRONMENT_IS_SHELL) { + if ((typeof process == "object" && typeof require === "function") || typeof window == "object" || typeof WorkerGlobalScope != "undefined") throw new Error("not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)"); +} else // Note that this includes Node.js workers when relevant (pthreads is enabled). +// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and +// ENVIRONMENT_IS_NODE. +if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + if (ENVIRONMENT_IS_WORKER) { + // Check worker, not web, since window could be polyfilled + scriptDirectory = self.location.href; + } else if (typeof document != "undefined" && document.currentScript) { + // web + scriptDirectory = document.currentScript.src; + } + // When MODULARIZE, this JS may be executed later, after document.currentScript + // is gone, so we saved it, and we use it here instead of any other info. + if (_scriptName) { + scriptDirectory = _scriptName; + } + // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. + // otherwise, slice off the final part of the url to find the script directory. + // if scriptDirectory does not contain a slash, lastIndexOf will return -1, + // and scriptDirectory will correctly be replaced with an empty string. + // If scriptDirectory contains a query (starting with ?) or a fragment (starting with #), + // they are removed because they could contain a slash. + if (scriptDirectory.startsWith("blob:")) { + scriptDirectory = ""; + } else { + scriptDirectory = scriptDirectory.slice(0, scriptDirectory.replace(/[?#].*/, "").lastIndexOf("/") + 1); + } + if (!(typeof window == "object" || typeof WorkerGlobalScope != "undefined")) throw new Error("not compiled for this environment (did you build to HTML and try to run it not on the web, or set ENVIRONMENT to something - like node - and run it someplace else - like on the web?)"); + { + // include: web_or_worker_shell_read.js + if (ENVIRONMENT_IS_WORKER) { + readBinary = url => { + var xhr = new XMLHttpRequest; + xhr.open("GET", url, false); + xhr.responseType = "arraybuffer"; + xhr.send(null); + return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response)); + }; + } + readAsync = async url => { + assert(!isFileURI(url), "readAsync does not work with file:// URLs"); + var response = await fetch(url, { + credentials: "same-origin" + }); + if (response.ok) { + return response.arrayBuffer(); + } + throw new Error(response.status + " : " + response.url); + }; + } +} else { + throw new Error("environment detection error"); +} + +var out = Module["print"] || console.log.bind(console); + +var err = Module["printErr"] || console.error.bind(console); + +// Merge back in the overrides +Object.assign(Module, moduleOverrides); + +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used. +moduleOverrides = null; + +checkIncomingModuleAPI(); + +// Emit code to handle expected values on the Module object. This applies Module.x +// to the proper local x. This has two benefits: first, we only emit it if it is +// expected to arrive, and second, by using a local everywhere else that can be +// minified. +if (Module["arguments"]) arguments_ = Module["arguments"]; + +legacyModuleProp("arguments", "arguments_"); + +if (Module["thisProgram"]) thisProgram = Module["thisProgram"]; + +legacyModuleProp("thisProgram", "thisProgram"); + +// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message +// Assertions on removed incoming Module JS APIs. +assert(typeof Module["memoryInitializerPrefixURL"] == "undefined", "Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead"); + +assert(typeof Module["pthreadMainPrefixURL"] == "undefined", "Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead"); + +assert(typeof Module["cdInitializerPrefixURL"] == "undefined", "Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead"); + +assert(typeof Module["filePackagePrefixURL"] == "undefined", "Module.filePackagePrefixURL option was removed, use Module.locateFile instead"); + +assert(typeof Module["read"] == "undefined", "Module.read option was removed"); + +assert(typeof Module["readAsync"] == "undefined", "Module.readAsync option was removed (modify readAsync in JS)"); + +assert(typeof Module["readBinary"] == "undefined", "Module.readBinary option was removed (modify readBinary in JS)"); + +assert(typeof Module["setWindowTitle"] == "undefined", "Module.setWindowTitle option was removed (modify emscripten_set_window_title in JS)"); + +assert(typeof Module["TOTAL_MEMORY"] == "undefined", "Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY"); + +legacyModuleProp("asm", "wasmExports"); + +legacyModuleProp("readAsync", "readAsync"); + +legacyModuleProp("readBinary", "readBinary"); + +legacyModuleProp("setWindowTitle", "setWindowTitle"); + +var IDBFS = "IDBFS is no longer included by default; build with -lidbfs.js"; + +var PROXYFS = "PROXYFS is no longer included by default; build with -lproxyfs.js"; + +var WORKERFS = "WORKERFS is no longer included by default; build with -lworkerfs.js"; + +var FETCHFS = "FETCHFS is no longer included by default; build with -lfetchfs.js"; + +var ICASEFS = "ICASEFS is no longer included by default; build with -licasefs.js"; + +var JSFILEFS = "JSFILEFS is no longer included by default; build with -ljsfilefs.js"; + +var OPFS = "OPFS is no longer included by default; build with -lopfs.js"; + +var NODEFS = "NODEFS is no longer included by default; build with -lnodefs.js"; + +assert(ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER || ENVIRONMENT_IS_NODE, "Pthreads do not work in this environment yet (need Web Workers, or an alternative to them)"); + +assert(!ENVIRONMENT_IS_NODE, "node environment detected but not enabled at build time. Add `node` to `-sENVIRONMENT` to enable."); + +assert(!ENVIRONMENT_IS_SHELL, "shell environment detected but not enabled at build time. Add `shell` to `-sENVIRONMENT` to enable."); + +// end include: shell.js +// include: preamble.js +// === Preamble library stuff === +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html +var wasmBinary = Module["wasmBinary"]; + +legacyModuleProp("wasmBinary", "wasmBinary"); + +if (typeof WebAssembly != "object") { + err("no native wasm support detected"); +} + +// Wasm globals +var wasmMemory; + +// For sending to workers. +var wasmModule; + +//======================================== +// Runtime essentials +//======================================== +// whether we are quitting the application. no code should run after this. +// set in exit() and abort() +var ABORT = false; + +// set by exit() and abort(). Passed to 'onExit' handler. +// NOTE: This is also used as the process return code code in shell environments +// but only when noExitRuntime is false. +var EXITSTATUS; + +// In STRICT mode, we only define assert() when ASSERTIONS is set. i.e. we +// don't define it at all in release modes. This matches the behaviour of +// MINIMAL_RUNTIME. +// TODO(sbc): Make this the default even without STRICT enabled. +/** @type {function(*, string=)} */ function assert(condition, text) { + if (!condition) { + abort("Assertion failed" + (text ? ": " + text : "")); + } +} + +// We used to include malloc/free by default in the past. Show a helpful error in +// builds with assertions. +// Memory management +var HEAP, /** @type {!Int8Array} */ HEAP8, /** @type {!Uint8Array} */ HEAPU8, /** @type {!Int16Array} */ HEAP16, /** @type {!Uint16Array} */ HEAPU16, /** @type {!Int32Array} */ HEAP32, /** @type {!Uint32Array} */ HEAPU32, /** @type {!Float32Array} */ HEAPF32, /* BigInt64Array type is not correctly defined in closure +/** not-@type {!BigInt64Array} */ HEAP64, /* BigUint64Array type is not correctly defined in closure +/** not-t@type {!BigUint64Array} */ HEAPU64, /** @type {!Float64Array} */ HEAPF64; + +var runtimeInitialized = false; + +/** + * Indicates whether filename is delivered via file protocol (as opposed to http/https) + * @noinline + */ var isFileURI = filename => filename.startsWith("file://"); + +// include: runtime_shared.js +// include: runtime_stack_check.js +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + var max = _emscripten_stack_get_end(); + assert((max & 3) == 0); + // If the stack ends at address zero we write our cookies 4 bytes into the + // stack. This prevents interference with SAFE_HEAP and ASAN which also + // monitor writes to address zero. + if (max == 0) { + max += 4; + } + // The stack grow downwards towards _emscripten_stack_get_end. + // We write cookies to the final two words in the stack and detect if they are + // ever overwritten. + GROWABLE_HEAP_U32()[((max) >> 2)] = 34821223; + GROWABLE_HEAP_U32()[(((max) + (4)) >> 2)] = 2310721022; + // Also test the global address 0 for integrity. + GROWABLE_HEAP_U32()[((0) >> 2)] = 1668509029; +} + +function checkStackCookie() { + if (ABORT) return; + var max = _emscripten_stack_get_end(); + // See writeStackCookie(). + if (max == 0) { + max += 4; + } + var cookie1 = GROWABLE_HEAP_U32()[((max) >> 2)]; + var cookie2 = GROWABLE_HEAP_U32()[(((max) + (4)) >> 2)]; + if (cookie1 != 34821223 || cookie2 != 2310721022) { + abort(`Stack overflow! Stack cookie has been overwritten at ${ptrToString(max)}, expected hex dwords 0x89BACDFE and 0x2135467, but received ${ptrToString(cookie2)} ${ptrToString(cookie1)}`); + } + // Also test the global address 0 for integrity. + if (GROWABLE_HEAP_U32()[((0) >> 2)] != 1668509029) { + abort("Runtime error: The application has corrupted its heap memory area (address zero)!"); + } +} + +// end include: runtime_stack_check.js +// include: runtime_exceptions.js +// end include: runtime_exceptions.js +// include: runtime_debug.js +// Endianness check +(() => { + var h16 = new Int16Array(1); + var h8 = new Int8Array(h16.buffer); + h16[0] = 25459; + if (h8[0] !== 115 || h8[1] !== 99) throw "Runtime error: expected the system to be little-endian! (Run with -sSUPPORT_BIG_ENDIAN to bypass)"; +})(); + +if (Module["ENVIRONMENT"]) { + throw new Error("Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -sENVIRONMENT=web or -sENVIRONMENT=node)"); +} + +function legacyModuleProp(prop, newName, incoming = true) { + if (!Object.getOwnPropertyDescriptor(Module, prop)) { + Object.defineProperty(Module, prop, { + configurable: true, + get() { + let extra = incoming ? " (the initial value can be provided on Module, but after startup the value is only looked for on a local variable of that name)" : ""; + abort(`\`Module.${prop}\` has been replaced by \`${newName}\`` + extra); + } + }); + } +} + +function consumedModuleProp(prop) { + if (!Object.getOwnPropertyDescriptor(Module, prop)) { + Object.defineProperty(Module, prop, { + configurable: true, + set() { + abort(`Attempt to set \`Module.${prop}\` after it has already been processed. This can happen, for example, when code is injected via '--post-js' rather than '--pre-js'`); + } + }); + } +} + +function ignoredModuleProp(prop) { + if (Object.getOwnPropertyDescriptor(Module, prop)) { + abort(`\`Module.${prop}\` was supplied but \`${prop}\` not included in INCOMING_MODULE_JS_API`); + } +} + +// forcing the filesystem exports a few things by default +function isExportedByForceFilesystem(name) { + return name === "FS_createPath" || name === "FS_createDataFile" || name === "FS_createPreloadedFile" || name === "FS_unlink" || name === "addRunDependency" || // The old FS has some functionality that WasmFS lacks. + name === "FS_createLazyFile" || name === "FS_createDevice" || name === "removeRunDependency"; +} + +/** + * Intercept access to a global symbol. This enables us to give informative + * warnings/errors when folks attempt to use symbols they did not include in + * their build, or no symbols that no longer exist. + */ function hookGlobalSymbolAccess(sym, func) {} + +function missingGlobal(sym, msg) { + hookGlobalSymbolAccess(sym, () => { + warnOnce(`\`${sym}\` is not longer defined by emscripten. ${msg}`); + }); +} + +missingGlobal("buffer", "Please use HEAP8.buffer or wasmMemory.buffer"); + +missingGlobal("asm", "Please use wasmExports instead"); + +function missingLibrarySymbol(sym) { + hookGlobalSymbolAccess(sym, () => { + // Can't `abort()` here because it would break code that does runtime + // checks. e.g. `if (typeof SDL === 'undefined')`. + var msg = `\`${sym}\` is a library symbol and not included by default; add it to your library.js __deps or to DEFAULT_LIBRARY_FUNCS_TO_INCLUDE on the command line`; + // DEFAULT_LIBRARY_FUNCS_TO_INCLUDE requires the name as it appears in + // library.js, which means $name for a JS name with no prefix, or name + // for a JS name like _name. + var librarySymbol = sym; + if (!librarySymbol.startsWith("_")) { + librarySymbol = "$" + sym; + } + msg += ` (e.g. -sDEFAULT_LIBRARY_FUNCS_TO_INCLUDE='${librarySymbol}')`; + if (isExportedByForceFilesystem(sym)) { + msg += ". Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you"; + } + warnOnce(msg); + }); + // Any symbol that is not included from the JS library is also (by definition) + // not exported on the Module object. + unexportedRuntimeSymbol(sym); +} + +function unexportedRuntimeSymbol(sym) { + if (ENVIRONMENT_IS_PTHREAD) { + return; + } + if (!Object.getOwnPropertyDescriptor(Module, sym)) { + Object.defineProperty(Module, sym, { + configurable: true, + get() { + var msg = `'${sym}' was not exported. add it to EXPORTED_RUNTIME_METHODS (see the Emscripten FAQ)`; + if (isExportedByForceFilesystem(sym)) { + msg += ". Alternatively, forcing filesystem support (-sFORCE_FILESYSTEM) can export this for you"; + } + abort(msg); + } + }); + } +} + +var runtimeDebug = true; + +// Switch to false at runtime to disable logging at the right times +// Used by XXXXX_DEBUG settings to output debug messages. +function dbg(...args) { + if (!runtimeDebug && typeof runtimeDebug != "undefined") return; + // TODO(sbc): Make this configurable somehow. Its not always convenient for + // logging to show up as warnings. + console.warn(...args); +} + +// end include: runtime_debug.js +// include: memoryprofiler.js +// end include: memoryprofiler.js +// include: growableHeap.js +// Support for growable heap + pthreads, where the buffer may change, so JS views +// must be updated. +function GROWABLE_HEAP_I8() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAP8; +} + +function GROWABLE_HEAP_U8() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAPU8; +} + +function GROWABLE_HEAP_I16() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAP16; +} + +function GROWABLE_HEAP_U16() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAPU16; +} + +function GROWABLE_HEAP_I32() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAP32; +} + +function GROWABLE_HEAP_U32() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAPU32; +} + +function GROWABLE_HEAP_F32() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAPF32; +} + +function GROWABLE_HEAP_F64() { + if (wasmMemory.buffer != HEAP8.buffer) { + updateMemoryViews(); + } + return HEAPF64; +} + +// end include: growableHeap.js +// include: runtime_pthread.js +// Pthread Web Worker handling code. +// This code runs only on pthread web workers and handles pthread setup +// and communication with the main thread via postMessage. +// Unique ID of the current pthread worker (zero on non-pthread-workers +// including the main thread). +var workerID = 0; + +if (ENVIRONMENT_IS_PTHREAD) { + var wasmModuleReceived; + // Thread-local guard variable for one-time init of the JS state + var initializedJS = false; + function threadPrintErr(...args) { + console.error(...args); + } + if (!Module["printErr"]) err = threadPrintErr; + // Turn unhandled rejected promises into errors so that the main thread will be + // notified about them. + self.onunhandledrejection = e => { + throw e.reason || e; + }; + function handleMessage(e) { + try { + var msgData = e["data"]; + //dbg('msgData: ' + Object.keys(msgData)); + var cmd = msgData.cmd; + if (cmd === "load") { + // Preload command that is called once per worker to parse and load the Emscripten code. + workerID = msgData.workerID; + // Until we initialize the runtime, queue up any further incoming messages. + let messageQueue = []; + self.onmessage = e => messageQueue.push(e); + // And add a callback for when the runtime is initialized. + self.startWorker = instance => { + // Notify the main thread that this thread has loaded. + postMessage({ + cmd: "loaded" + }); + // Process any messages that were queued before the thread was ready. + for (let msg of messageQueue) { + handleMessage(msg); + } + // Restore the real message handler. + self.onmessage = handleMessage; + }; + // Use `const` here to ensure that the variable is scoped only to + // that iteration, allowing safe reference from a closure. + for (const handler of msgData.handlers) { + // The the main module has a handler for a certain even, but no + // handler exists on the pthread worker, then proxy that handler + // back to the main thread. + if (!Module[handler] || Module[handler].proxy) { + Module[handler] = (...args) => { + postMessage({ + cmd: "callHandler", + handler, + args + }); + }; + // Rebind the out / err handlers if needed + if (handler == "print") out = Module[handler]; + if (handler == "printErr") err = Module[handler]; + } + } + wasmMemory = msgData.wasmMemory; + updateMemoryViews(); + wasmModuleReceived(msgData.wasmModule); + } else if (cmd === "run") { + assert(msgData.pthread_ptr); + // Call inside JS module to set up the stack frame for this pthread in JS module scope. + // This needs to be the first thing that we do, as we cannot call to any C/C++ functions + // until the thread stack is initialized. + establishStackSpace(msgData.pthread_ptr); + // Pass the thread address to wasm to store it for fast access. + __emscripten_thread_init(msgData.pthread_ptr, /*is_main=*/ 0, /*is_runtime=*/ 0, /*can_block=*/ 1, 0, 0); + PThread.receiveOffscreenCanvases(msgData); + PThread.threadInitTLS(); + // Await mailbox notifications with `Atomics.waitAsync` so we can start + // using the fast `Atomics.notify` notification path. + __emscripten_thread_mailbox_await(msgData.pthread_ptr); + if (!initializedJS) { + // Embind must initialize itself on all threads, as it generates support JS. + // We only do this once per worker since they get reused + __embind_initialize_bindings(); + initializedJS = true; + } + try { + invokeEntryPoint(msgData.start_routine, msgData.arg); + } catch (ex) { + if (ex != "unwind") { + // The pthread "crashed". Do not call `_emscripten_thread_exit` (which + // would make this thread joinable). Instead, re-throw the exception + // and let the top level handler propagate it back to the main thread. + throw ex; + } + } + } else if (msgData.target === "setimmediate") {} else if (cmd === "checkMailbox") { + if (initializedJS) { + checkMailbox(); + } + } else if (cmd) { + // The received message looks like something that should be handled by this message + // handler, (since there is a cmd field present), but is not one of the + // recognized commands: + err(`worker: received unknown command ${cmd}`); + err(msgData); + } + } catch (ex) { + err(`worker: onmessage() captured an uncaught exception: ${ex}`); + if (ex?.stack) err(ex.stack); + __emscripten_thread_crashed(); + throw ex; + } + } + self.onmessage = handleMessage; +} + +// ENVIRONMENT_IS_PTHREAD +// end include: runtime_pthread.js +function updateMemoryViews() { + var b = wasmMemory.buffer; + Module["HEAP8"] = HEAP8 = new Int8Array(b); + Module["HEAP16"] = HEAP16 = new Int16Array(b); + Module["HEAPU8"] = HEAPU8 = new Uint8Array(b); + Module["HEAPU16"] = HEAPU16 = new Uint16Array(b); + Module["HEAP32"] = HEAP32 = new Int32Array(b); + Module["HEAPU32"] = HEAPU32 = new Uint32Array(b); + Module["HEAPF32"] = HEAPF32 = new Float32Array(b); + Module["HEAPF64"] = HEAPF64 = new Float64Array(b); + Module["HEAP64"] = HEAP64 = new BigInt64Array(b); + Module["HEAPU64"] = HEAPU64 = new BigUint64Array(b); +} + +// end include: runtime_shared.js +assert(!Module["STACK_SIZE"], "STACK_SIZE can no longer be set at runtime. Use -sSTACK_SIZE at link time"); + +assert(typeof Int32Array != "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray != undefined && Int32Array.prototype.set != undefined, "JS engine does not provide full typed array support"); + +// In non-standalone/normal mode, we create the memory here. +// include: runtime_init_memory.js +// Create the wasm memory. (Note: this only applies if IMPORTED_MEMORY is defined) +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +if (!ENVIRONMENT_IS_PTHREAD) { + if (Module["wasmMemory"]) { + wasmMemory = Module["wasmMemory"]; + } else { + var INITIAL_MEMORY = Module["INITIAL_MEMORY"] || 67108864; + legacyModuleProp("INITIAL_MEMORY", "INITIAL_MEMORY"); + assert(INITIAL_MEMORY >= 16777216, "INITIAL_MEMORY should be larger than STACK_SIZE, was " + INITIAL_MEMORY + "! (STACK_SIZE=" + 16777216 + ")"); + /** @suppress {checkTypes} */ wasmMemory = new WebAssembly.Memory({ + "initial": INITIAL_MEMORY / 65536, + // In theory we should not need to emit the maximum if we want "unlimited" + // or 4GB of memory, but VMs error on that atm, see + // https://github.com/emscripten-core/emscripten/issues/14130 + // And in the pthreads case we definitely need to emit a maximum. So + // always emit one. + "maximum": 32768, + "shared": true + }); + } + updateMemoryViews(); +} + +// end include: runtime_init_memory.js +function preRun() { + assert(!ENVIRONMENT_IS_PTHREAD); + // PThreads reuse the runtime from the main thread. + if (Module["preRun"]) { + if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ]; + while (Module["preRun"].length) { + addOnPreRun(Module["preRun"].shift()); + } + } + consumedModuleProp("preRun"); + callRuntimeCallbacks(onPreRuns); +} + +function initRuntime() { + assert(!runtimeInitialized); + runtimeInitialized = true; + if (ENVIRONMENT_IS_PTHREAD) return startWorker(Module); + checkStackCookie(); + setStackLimits(); + if (!Module["noFSInit"] && !FS.initialized) FS.init(); + TTY.init(); + wasmExports["__wasm_call_ctors"](); + FS.ignorePermissions = false; +} + +function preMain() { + checkStackCookie(); +} + +function postRun() { + checkStackCookie(); + if (ENVIRONMENT_IS_PTHREAD) return; + // PThreads reuse the runtime from the main thread. + if (Module["postRun"]) { + if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ]; + while (Module["postRun"].length) { + addOnPostRun(Module["postRun"].shift()); + } + } + consumedModuleProp("postRun"); + callRuntimeCallbacks(onPostRuns); +} + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// Module.preRun (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; + +var dependenciesFulfilled = null; + +// overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +var runDependencyWatcher = null; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } +} + +function addRunDependency(id) { + runDependencies++; + Module["monitorRunDependencies"]?.(runDependencies); + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval != "undefined") { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(() => { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + err("still waiting on run dependencies:"); + } + err(`dependency: ${dep}`); + } + if (shown) { + err("(end of list)"); + } + }, 1e4); + } + } else { + err("warning: run dependency added without ID"); + } +} + +function removeRunDependency(id) { + runDependencies--; + Module["monitorRunDependencies"]?.(runDependencies); + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + err("warning: run dependency removed without ID"); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); + } + } +} + +/** @param {string|number=} what */ function abort(what) { + Module["onAbort"]?.(what); + what = "Aborted(" + what + ")"; + // TODO(sbc): Should we remove printing and leave it up to whoever + // catches the exception? + err(what); + ABORT = true; + if (what.indexOf("RuntimeError: unreachable") >= 0) { + what += '. "unreachable" may be due to ASYNCIFY_STACK_SIZE not being large enough (try increasing it)'; + } + // Use a wasm runtime error, because a JS error might be seen as a foreign + // exception, which means we'd run destructors on it. We need the error to + // simply make the program stop. + // FIXME This approach does not work in Wasm EH because it currently does not assume + // all RuntimeErrors are from traps; it decides whether a RuntimeError is from + // a trap or not based on a hidden field within the object. So at the moment + // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that + // allows this in the wasm spec. + // Suppress closure compiler warning here. Closure compiler's builtin extern + // definition for WebAssembly.RuntimeError claims it takes no arguments even + // though it can. + // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed. + /** @suppress {checkTypes} */ var e = new WebAssembly.RuntimeError(what); + readyPromiseReject(e); + // Throw the error whether or not MODULARIZE is set because abort is used + // in code paths apart from instantiation where an exception is expected + // to be thrown when abort is called. + throw e; +} + +function createExportWrapper(name, nargs) { + return (...args) => { + assert(runtimeInitialized, `native function \`${name}\` called before runtime initialization`); + var f = wasmExports[name]; + assert(f, `exported native function \`${name}\` not found`); + // Only assert for too many arguments. Too few can be valid since the missing arguments will be zero filled. + assert(args.length <= nargs, `native function \`${name}\` called with ${args.length} args but expects ${nargs}`); + return f(...args); + }; +} + +var wasmBinaryFile; + +function findWasmBinary() { + return locateFile("h265web_wasm.wasm"); +} + +function getBinarySync(file) { + if (file == wasmBinaryFile && wasmBinary) { + return new Uint8Array(wasmBinary); + } + if (readBinary) { + return readBinary(file); + } + throw "both async and sync fetching of the wasm failed"; +} + +async function getWasmBinary(binaryFile) { + // If we don't have the binary yet, load it asynchronously using readAsync. + if (!wasmBinary) { + // Fetch the binary using readAsync + try { + var response = await readAsync(binaryFile); + return new Uint8Array(response); + } catch {} + } + // Otherwise, getBinarySync should be able to get it synchronously + return getBinarySync(binaryFile); +} + +async function instantiateArrayBuffer(binaryFile, imports) { + try { + var binary = await getWasmBinary(binaryFile); + var instance = await WebAssembly.instantiate(binary, imports); + return instance; + } catch (reason) { + err(`failed to asynchronously prepare wasm: ${reason}`); + // Warn on some common problems. + if (isFileURI(wasmBinaryFile)) { + err(`warning: Loading from a file URI (${wasmBinaryFile}) is not supported in most browsers. See https://emscripten.org/docs/getting_started/FAQ.html#how-do-i-run-a-local-webserver-for-testing-why-does-my-program-stall-in-downloading-or-preparing`); + } + abort(reason); + } +} + +async function instantiateAsync(binary, binaryFile, imports) { + if (!binary && typeof WebAssembly.instantiateStreaming == "function") { + try { + var response = fetch(binaryFile, { + credentials: "same-origin" + }); + var instantiationResult = await WebAssembly.instantiateStreaming(response, imports); + return instantiationResult; + } catch (reason) { + // We expect the most common failure cause to be a bad MIME type for the binary, + // in which case falling back to ArrayBuffer instantiation should work. + err(`wasm streaming compile failed: ${reason}`); + err("falling back to ArrayBuffer instantiation"); + } + } + return instantiateArrayBuffer(binaryFile, imports); +} + +function getWasmImports() { + assignWasmImports(); + // instrumenting imports is used in asyncify in two ways: to add assertions + // that check for proper import use, and for ASYNCIFY=2 we use them to set up + // the Promise API on the import side. + // In pthreads builds getWasmImports is called more than once but we only + // and the instrument the imports once. + if (!wasmImports.__instrumented) { + wasmImports.__instrumented = true; + Asyncify.instrumentWasmImports(wasmImports); + } + // prepare imports + return { + "env": wasmImports, + "wasi_snapshot_preview1": wasmImports + }; +} + +// Create the wasm instance. +// Receives the wasm imports, returns the exports. +async function createWasm() { + // Load the wasm module and create an instance of using native support in the JS engine. + // handle a generated wasm instance, receiving its exports and + // performing other necessary setup + /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) { + wasmExports = instance.exports; + wasmExports = Asyncify.instrumentWasmExports(wasmExports); + registerTLSInit(wasmExports["_emscripten_tls_init"]); + wasmTable = wasmExports["__indirect_function_table"]; + assert(wasmTable, "table not found in wasm exports"); + // We now have the Wasm module loaded up, keep a reference to the compiled module so we can post it to the workers. + wasmModule = module; + removeRunDependency("wasm-instantiate"); + return wasmExports; + } + // wait for the pthread pool (if any) + addRunDependency("wasm-instantiate"); + // Prefer streaming instantiation if available. + // Async compilation can be confusing when an error on the page overwrites Module + // (for example, if the order of elements is wrong, and the one defining Module is + // later), so we save Module and check it later. + var trueModule = Module; + function receiveInstantiationResult(result) { + // 'result' is a ResultObject object which has both the module and instance. + // receiveInstance() will swap in the exports (to Module.asm) so they can be called + assert(Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?"); + trueModule = null; + return receiveInstance(result["instance"], result["module"]); + } + var info = getWasmImports(); + // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback + // to manually instantiate the Wasm module themselves. This allows pages to + // run the instantiation parallel to any other async startup actions they are + // performing. + // Also pthreads and wasm workers initialize the wasm instance through this + // path. + if (Module["instantiateWasm"]) { + return new Promise((resolve, reject) => { + try { + Module["instantiateWasm"](info, (mod, inst) => { + receiveInstance(mod, inst); + resolve(mod.exports); + }); + } catch (e) { + err(`Module.instantiateWasm callback failed with error: ${e}`); + reject(e); + } + }); + } + if (ENVIRONMENT_IS_PTHREAD) { + return new Promise(resolve => { + wasmModuleReceived = module => { + // Instantiate from the module posted from the main thread. + // We can just use sync instantiation in the worker. + var instance = new WebAssembly.Instance(module, getWasmImports()); + resolve(receiveInstance(instance, module)); + }; + }); + } + wasmBinaryFile ??= findWasmBinary(); + try { + var result = await instantiateAsync(wasmBinary, wasmBinaryFile, info); + var exports = receiveInstantiationResult(result); + return exports; + } catch (e) { + // If instantiation fails, reject the module ready promise. + readyPromiseReject(e); + return Promise.reject(e); + } +} + +// end include: preamble.js +// Begin JS library code +class ExitStatus { + name="ExitStatus"; + constructor(status) { + this.message = `Program terminated with exit(${status})`; + this.status = status; + } +} + +var terminateWorker = worker => { + worker.terminate(); + // terminate() can be asynchronous, so in theory the worker can continue + // to run for some amount of time after termination. However from our POV + // the worker now dead and we don't want to hear from it again, so we stub + // out its message handler here. This avoids having to check in each of + // the onmessage handlers if the message was coming from valid worker. + worker.onmessage = e => { + var cmd = e["data"].cmd; + err(`received "${cmd}" command from terminated worker: ${worker.workerID}`); + }; +}; + +var cleanupThread = pthread_ptr => { + assert(!ENVIRONMENT_IS_PTHREAD, "Internal Error! cleanupThread() can only ever be called from main application thread!"); + assert(pthread_ptr, "Internal Error! Null pthread_ptr in cleanupThread!"); + var worker = PThread.pthreads[pthread_ptr]; + assert(worker); + PThread.returnWorkerToPool(worker); +}; + +var callRuntimeCallbacks = callbacks => { + while (callbacks.length > 0) { + // Pass the module as the first argument. + callbacks.shift()(Module); + } +}; + +var onPreRuns = []; + +var addOnPreRun = cb => onPreRuns.unshift(cb); + +var spawnThread = threadParams => { + assert(!ENVIRONMENT_IS_PTHREAD, "Internal Error! spawnThread() can only ever be called from main application thread!"); + assert(threadParams.pthread_ptr, "Internal error, no pthread ptr!"); + var worker = PThread.getNewWorker(); + if (!worker) { + // No available workers in the PThread pool. + return 6; + } + assert(!worker.pthread_ptr, "Internal error!"); + PThread.runningWorkers.push(worker); + // Add to pthreads map + PThread.pthreads[threadParams.pthread_ptr] = worker; + worker.pthread_ptr = threadParams.pthread_ptr; + var msg = { + cmd: "run", + start_routine: threadParams.startRoutine, + arg: threadParams.arg, + pthread_ptr: threadParams.pthread_ptr + }; + // Note that we do not need to quote these names because they are only used + // in this file, and not from the external worker.js. + msg.moduleCanvasId = threadParams.moduleCanvasId; + msg.offscreenCanvases = threadParams.offscreenCanvases; + // Ask the worker to start executing its pthread entry point function. + worker.postMessage(msg, threadParams.transferList); + return 0; +}; + +var runtimeKeepaliveCounter = 0; + +var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0; + +var stackSave = () => _emscripten_stack_get_current(); + +var stackRestore = val => __emscripten_stack_restore(val); + +var stackAlloc = sz => __emscripten_stack_alloc(sz); + +/** @type{function(number, (number|boolean), ...number)} */ var proxyToMainThread = (funcIndex, emAsmAddr, sync, ...callArgs) => { + // EM_ASM proxying is done by passing a pointer to the address of the EM_ASM + // content as `emAsmAddr`. JS library proxying is done by passing an index + // into `proxiedJSCallArgs` as `funcIndex`. If `emAsmAddr` is non-zero then + // `funcIndex` will be ignored. + // Additional arguments are passed after the first three are the actual + // function arguments. + // The serialization buffer contains the number of call params, and then + // all the args here. + // We also pass 'sync' to C separately, since C needs to look at it. + // Allocate a buffer, which will be copied by the C code. + // First passed parameter specifies the number of arguments to the function. + // When BigInt support is enabled, we must handle types in a more complex + // way, detecting at runtime if a value is a BigInt or not (as we have no + // type info here). To do that, add a "prefix" before each value that + // indicates if it is a BigInt, which effectively doubles the number of + // values we serialize for proxying. TODO: pack this? + var serializedNumCallArgs = callArgs.length * 2; + var sp = stackSave(); + var args = stackAlloc(serializedNumCallArgs * 8); + var b = ((args) >> 3); + for (var i = 0; i < callArgs.length; i++) { + var arg = callArgs[i]; + if (typeof arg == "bigint") { + // The prefix is non-zero to indicate a bigint. + HEAP64[b + 2 * i] = 1n; + HEAP64[b + 2 * i + 1] = arg; + } else { + // The prefix is zero to indicate a JS Number. + HEAP64[b + 2 * i] = 0n; + GROWABLE_HEAP_F64()[b + 2 * i + 1] = arg; + } + } + var rtn = __emscripten_run_on_main_thread_js(funcIndex, emAsmAddr, serializedNumCallArgs, args, sync); + stackRestore(sp); + return rtn; +}; + +function _proc_exit(code) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(0, 0, 1, code); + EXITSTATUS = code; + if (!keepRuntimeAlive()) { + PThread.terminateAllThreads(); + Module["onExit"]?.(code); + ABORT = true; + } + quit_(code, new ExitStatus(code)); +} + +var runtimeKeepalivePop = () => { + assert(runtimeKeepaliveCounter > 0); + runtimeKeepaliveCounter -= 1; +}; + +function exitOnMainThread(returnCode) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(1, 0, 0, returnCode); + runtimeKeepalivePop(); + _exit(returnCode); +} + +/** @suppress {duplicate } */ /** @param {boolean|number=} implicit */ var exitJS = (status, implicit) => { + EXITSTATUS = status; + checkUnflushedContent(); + if (ENVIRONMENT_IS_PTHREAD) { + // implicit exit can never happen on a pthread + assert(!implicit); + // When running in a pthread we propagate the exit back to the main thread + // where it can decide if the whole process should be shut down or not. + // The pthread may have decided not to exit its own runtime, for example + // because it runs a main loop, but that doesn't affect the main thread. + exitOnMainThread(status); + throw "unwind"; + } + // if exit() was called explicitly, warn the user if the runtime isn't actually being shut down + if (keepRuntimeAlive() && !implicit) { + var msg = `program exited (with status: ${status}), but keepRuntimeAlive() is set (counter=${runtimeKeepaliveCounter}) due to an async operation, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)`; + readyPromiseReject(msg); + err(msg); + } + _proc_exit(status); +}; + +var _exit = exitJS; + +var ptrToString = ptr => { + assert(typeof ptr === "number"); + // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned. + ptr >>>= 0; + return "0x" + ptr.toString(16).padStart(8, "0"); +}; + +var PThread = { + unusedWorkers: [], + runningWorkers: [], + tlsInitFunctions: [], + pthreads: {}, + nextWorkerID: 1, + debugInit() { + function pthreadLogPrefix() { + var t = 0; + if (runtimeInitialized && typeof _pthread_self != "undefined") { + t = _pthread_self(); + } + return `w:${workerID},t:${ptrToString(t)}: `; + } + // Prefix all err()/dbg() messages with the calling thread ID. + var origDbg = dbg; + dbg = (...args) => origDbg(pthreadLogPrefix() + args.join(" ")); + }, + init() { + PThread.debugInit(); + if ((!(ENVIRONMENT_IS_PTHREAD))) { + PThread.initMainThread(); + } + }, + initMainThread() { + // MINIMAL_RUNTIME takes care of calling loadWasmModuleToAllWorkers + // in postamble_minimal.js + addOnPreRun(() => { + addRunDependency("loading-workers"); + PThread.loadWasmModuleToAllWorkers(() => removeRunDependency("loading-workers")); + }); + }, + terminateAllThreads: () => { + assert(!ENVIRONMENT_IS_PTHREAD, "Internal Error! terminateAllThreads() can only ever be called from main application thread!"); + // Attempt to kill all workers. Sadly (at least on the web) there is no + // way to terminate a worker synchronously, or to be notified when a + // worker in actually terminated. This means there is some risk that + // pthreads will continue to be executing after `worker.terminate` has + // returned. For this reason, we don't call `returnWorkerToPool` here or + // free the underlying pthread data structures. + for (var worker of PThread.runningWorkers) { + terminateWorker(worker); + } + for (var worker of PThread.unusedWorkers) { + terminateWorker(worker); + } + PThread.unusedWorkers = []; + PThread.runningWorkers = []; + PThread.pthreads = {}; + }, + returnWorkerToPool: worker => { + // We don't want to run main thread queued calls here, since we are doing + // some operations that leave the worker queue in an invalid state until + // we are completely done (it would be bad if free() ends up calling a + // queued pthread_create which looks at the global data structures we are + // modifying). To achieve that, defer the free() til the very end, when + // we are all done. + var pthread_ptr = worker.pthread_ptr; + delete PThread.pthreads[pthread_ptr]; + // Note: worker is intentionally not terminated so the pool can + // dynamically grow. + PThread.unusedWorkers.push(worker); + PThread.runningWorkers.splice(PThread.runningWorkers.indexOf(worker), 1); + // Not a running Worker anymore + // Detach the worker from the pthread object, and return it to the + // worker pool as an unused worker. + worker.pthread_ptr = 0; + // Finally, free the underlying (and now-unused) pthread structure in + // linear memory. + __emscripten_thread_free_data(pthread_ptr); + }, + receiveOffscreenCanvases(data) { + if (typeof GL != "undefined") { + Object.assign(GL.offscreenCanvases, data.offscreenCanvases); + if (!Module["canvas"] && data.moduleCanvasId && GL.offscreenCanvases[data.moduleCanvasId]) { + Module["canvas"] = GL.offscreenCanvases[data.moduleCanvasId].offscreenCanvas; + Module["canvas"].id = data.moduleCanvasId; + } + } + }, + threadInitTLS() { + // Call thread init functions (these are the _emscripten_tls_init for each + // module loaded. + PThread.tlsInitFunctions.forEach(f => f()); + }, + loadWasmModuleToWorker: worker => new Promise(onFinishedLoading => { + worker.onmessage = e => { + var d = e["data"]; + var cmd = d.cmd; + // If this message is intended to a recipient that is not the main + // thread, forward it to the target thread. + if (d.targetThread && d.targetThread != _pthread_self()) { + var targetWorker = PThread.pthreads[d.targetThread]; + if (targetWorker) { + targetWorker.postMessage(d, d.transferList); + } else { + err(`Internal error! Worker sent a message "${cmd}" to target pthread ${d.targetThread}, but that thread no longer exists!`); + } + return; + } + if (cmd === "checkMailbox") { + checkMailbox(); + } else if (cmd === "spawnThread") { + spawnThread(d); + } else if (cmd === "cleanupThread") { + cleanupThread(d.thread); + } else if (cmd === "loaded") { + worker.loaded = true; + onFinishedLoading(worker); + } else if (d.target === "setimmediate") { + // Worker wants to postMessage() to itself to implement setImmediate() + // emulation. + worker.postMessage(d); + } else if (cmd === "callHandler") { + Module[d.handler](...d.args); + } else if (cmd) { + // The received message looks like something that should be handled by this message + // handler, (since there is a e.data.cmd field present), but is not one of the + // recognized commands: + err(`worker sent an unknown command ${cmd}`); + } + }; + worker.onerror = e => { + var message = "worker sent an error!"; + if (worker.pthread_ptr) { + message = `Pthread ${ptrToString(worker.pthread_ptr)} sent an error!`; + } + err(`${message} ${e.filename}:${e.lineno}: ${e.message}`); + throw e; + }; + assert(wasmMemory instanceof WebAssembly.Memory, "WebAssembly memory should have been loaded by now!"); + assert(wasmModule instanceof WebAssembly.Module, "WebAssembly Module should have been loaded by now!"); + // When running on a pthread, none of the incoming parameters on the module + // object are present. Proxy known handlers back to the main thread if specified. + var handlers = []; + var knownHandlers = [ "onExit", "onAbort", "print", "printErr" ]; + for (var handler of knownHandlers) { + if (Module.propertyIsEnumerable(handler)) { + handlers.push(handler); + } + } + // Ask the new worker to load up the Emscripten-compiled page. This is a heavy operation. + worker.postMessage({ + cmd: "load", + handlers, + wasmMemory, + wasmModule, + "workerID": worker.workerID + }); + }), + loadWasmModuleToAllWorkers(onMaybeReady) { + onMaybeReady(); + }, + allocateUnusedWorker() { + var worker; + var pthreadMainJs = _scriptName; + // We can't use makeModuleReceiveWithVar here since we want to also + // call URL.createObjectURL on the mainScriptUrlOrBlob. + if (Module["mainScriptUrlOrBlob"]) { + pthreadMainJs = Module["mainScriptUrlOrBlob"]; + if (typeof pthreadMainJs != "string") { + pthreadMainJs = URL.createObjectURL(pthreadMainJs); + } + } + worker = new Worker(pthreadMainJs, { + // This is the way that we signal to the Web Worker that it is hosting + // a pthread. + "name": "em-pthread-" + PThread.nextWorkerID + }); + worker.workerID = PThread.nextWorkerID++; + PThread.unusedWorkers.push(worker); + }, + getNewWorker() { + if (PThread.unusedWorkers.length == 0) { + // PTHREAD_POOL_SIZE_STRICT should show a warning and, if set to level `2`, return from the function. + PThread.allocateUnusedWorker(); + PThread.loadWasmModuleToWorker(PThread.unusedWorkers[0]); + } + return PThread.unusedWorkers.pop(); + } +}; + +var onPostRuns = []; + +var addOnPostRun = cb => onPostRuns.unshift(cb); + +var establishStackSpace = pthread_ptr => { + // If memory growth is enabled, the memory views may have gotten out of date, + // so resync them before accessing the pthread ptr below. + updateMemoryViews(); + var stackHigh = GROWABLE_HEAP_U32()[(((pthread_ptr) + (52)) >> 2)]; + var stackSize = GROWABLE_HEAP_U32()[(((pthread_ptr) + (56)) >> 2)]; + var stackLow = stackHigh - stackSize; + assert(stackHigh != 0); + assert(stackLow != 0); + assert(stackHigh > stackLow, "stackHigh must be higher then stackLow"); + // Set stack limits used by `emscripten/stack.h` function. These limits are + // cached in wasm-side globals to make checks as fast as possible. + _emscripten_stack_set_limits(stackHigh, stackLow); + setStackLimits(); + // Call inside wasm module to set up the stack frame for this pthread in wasm module scope + stackRestore(stackHigh); + // Write the stack cookie last, after we have set up the proper bounds and + // current position of the stack. + writeStackCookie(); +}; + +/** + * @param {number} ptr + * @param {string} type + */ function getValue(ptr, type = "i8") { + if (type.endsWith("*")) type = "*"; + switch (type) { + case "i1": + return GROWABLE_HEAP_I8()[ptr]; + + case "i8": + return GROWABLE_HEAP_I8()[ptr]; + + case "i16": + return GROWABLE_HEAP_I16()[((ptr) >> 1)]; + + case "i32": + return GROWABLE_HEAP_I32()[((ptr) >> 2)]; + + case "i64": + return HEAP64[((ptr) >> 3)]; + + case "float": + return GROWABLE_HEAP_F32()[((ptr) >> 2)]; + + case "double": + return GROWABLE_HEAP_F64()[((ptr) >> 3)]; + + case "*": + return GROWABLE_HEAP_U32()[((ptr) >> 2)]; + + default: + abort(`invalid type for getValue: ${type}`); + } +} + +var invokeEntryPoint = (ptr, arg) => { + // An old thread on this worker may have been canceled without returning the + // `runtimeKeepaliveCounter` to zero. Reset it now so the new thread won't + // be affected. + runtimeKeepaliveCounter = 0; + // Same for noExitRuntime. The default for pthreads should always be false + // otherwise pthreads would never complete and attempts to pthread_join to + // them would block forever. + // pthreads can still choose to set `noExitRuntime` explicitly, or + // call emscripten_unwind_to_js_event_loop to extend their lifetime beyond + // their main function. See comment in src/runtime_pthread.js for more. + noExitRuntime = 0; + // pthread entry points are always of signature 'void *ThreadMain(void *arg)' + // Native codebases sometimes spawn threads with other thread entry point + // signatures, such as void ThreadMain(void *arg), void *ThreadMain(), or + // void ThreadMain(). That is not acceptable per C/C++ specification, but + // x86 compiler ABI extensions enable that to work. If you find the + // following line to crash, either change the signature to "proper" void + // *ThreadMain(void *arg) form, or try linking with the Emscripten linker + // flag -sEMULATE_FUNCTION_POINTER_CASTS to add in emulation for this x86 + // ABI extension. + var result = (a1 => dynCall_ii(ptr, a1))(arg); + checkStackCookie(); + function finish(result) { + if (keepRuntimeAlive()) { + EXITSTATUS = result; + } else { + __emscripten_thread_exit(result); + } + } + finish(result); +}; + +var noExitRuntime = Module["noExitRuntime"] || true; + +var registerTLSInit = tlsInitFunc => PThread.tlsInitFunctions.push(tlsInitFunc); + +var runtimeKeepalivePush = () => { + runtimeKeepaliveCounter += 1; +}; + +var setStackLimits = () => { + var stackLow = _emscripten_stack_get_base(); + var stackHigh = _emscripten_stack_get_end(); + ___set_stack_limits(stackLow, stackHigh); +}; + +/** + * @param {number} ptr + * @param {number} value + * @param {string} type + */ function setValue(ptr, value, type = "i8") { + if (type.endsWith("*")) type = "*"; + switch (type) { + case "i1": + GROWABLE_HEAP_I8()[ptr] = value; + break; + + case "i8": + GROWABLE_HEAP_I8()[ptr] = value; + break; + + case "i16": + GROWABLE_HEAP_I16()[((ptr) >> 1)] = value; + break; + + case "i32": + GROWABLE_HEAP_I32()[((ptr) >> 2)] = value; + break; + + case "i64": + HEAP64[((ptr) >> 3)] = BigInt(value); + break; + + case "float": + GROWABLE_HEAP_F32()[((ptr) >> 2)] = value; + break; + + case "double": + GROWABLE_HEAP_F64()[((ptr) >> 3)] = value; + break; + + case "*": + GROWABLE_HEAP_U32()[((ptr) >> 2)] = value; + break; + + default: + abort(`invalid type for setValue: ${type}`); + } +} + +var warnOnce = text => { + warnOnce.shown ||= {}; + if (!warnOnce.shown[text]) { + warnOnce.shown[text] = 1; + err(text); + } +}; + +var UTF8Decoder = typeof TextDecoder != "undefined" ? new TextDecoder : undefined; + +/** + * Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given + * array that contains uint8 values, returns a copy of that string as a + * Javascript String object. + * heapOrArray is either a regular array, or a JavaScript typed array view. + * @param {number=} idx + * @param {number=} maxBytesToRead + * @return {string} + */ var UTF8ArrayToString = (heapOrArray, idx = 0, maxBytesToRead = NaN) => { + var endIdx = idx + maxBytesToRead; + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on + // null terminator by itself. Also, use the length info to avoid running tiny + // strings through TextDecoder, since .subarray() allocates garbage. + // (As a tiny code save trick, compare endPtr against endIdx using a negation, + // so that undefined/NaN means Infinity) + while (heapOrArray[endPtr] && !(endPtr >= endIdx)) ++endPtr; + if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) { + return UTF8Decoder.decode(heapOrArray.buffer instanceof ArrayBuffer ? heapOrArray.subarray(idx, endPtr) : heapOrArray.slice(idx, endPtr)); + } + var str = ""; + // If building with TextDecoder, we have already computed the string length + // above, so test loop end condition against that + while (idx < endPtr) { + // For UTF8 byte structure, see: + // http://en.wikipedia.org/wiki/UTF-8#Description + // https://www.ietf.org/rfc/rfc2279.txt + // https://tools.ietf.org/html/rfc3629 + var u0 = heapOrArray[idx++]; + if (!(u0 & 128)) { + str += String.fromCharCode(u0); + continue; + } + var u1 = heapOrArray[idx++] & 63; + if ((u0 & 224) == 192) { + str += String.fromCharCode(((u0 & 31) << 6) | u1); + continue; + } + var u2 = heapOrArray[idx++] & 63; + if ((u0 & 240) == 224) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + if ((u0 & 248) != 240) warnOnce("Invalid UTF-8 leading byte " + ptrToString(u0) + " encountered when deserializing a UTF-8 string in wasm memory to a JS string!"); + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63); + } + if (u0 < 65536) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 65536; + str += String.fromCharCode(55296 | (ch >> 10), 56320 | (ch & 1023)); + } + } + return str; +}; + +/** + * Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the + * emscripten HEAP, returns a copy of that string as a Javascript String object. + * + * @param {number} ptr + * @param {number=} maxBytesToRead - An optional length that specifies the + * maximum number of bytes to read. You can omit this parameter to scan the + * string until the first 0 byte. If maxBytesToRead is passed, and the string + * at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the + * string will cut short at that byte index (i.e. maxBytesToRead will not + * produce a string of exact length [ptr, ptr+maxBytesToRead[) N.B. mixing + * frequent uses of UTF8ToString() with and without maxBytesToRead may throw + * JS JIT optimizations off, so it is worth to consider consistently using one + * @return {string} + */ var UTF8ToString = (ptr, maxBytesToRead) => { + assert(typeof ptr == "number", `UTF8ToString expects a number (got ${typeof ptr})`); + return ptr ? UTF8ArrayToString(GROWABLE_HEAP_U8(), ptr, maxBytesToRead) : ""; +}; + +var ___assert_fail = (condition, filename, line, func) => abort(`Assertion failed: ${UTF8ToString(condition)}, at: ` + [ filename ? UTF8ToString(filename) : "unknown filename", line, func ? UTF8ToString(func) : "unknown function" ]); + +class ExceptionInfo { + // excPtr - Thrown object pointer to wrap. Metadata pointer is calculated from it. + constructor(excPtr) { + this.excPtr = excPtr; + this.ptr = excPtr - 24; + } + set_type(type) { + GROWABLE_HEAP_U32()[(((this.ptr) + (4)) >> 2)] = type; + } + get_type() { + return GROWABLE_HEAP_U32()[(((this.ptr) + (4)) >> 2)]; + } + set_destructor(destructor) { + GROWABLE_HEAP_U32()[(((this.ptr) + (8)) >> 2)] = destructor; + } + get_destructor() { + return GROWABLE_HEAP_U32()[(((this.ptr) + (8)) >> 2)]; + } + set_caught(caught) { + caught = caught ? 1 : 0; + GROWABLE_HEAP_I8()[(this.ptr) + (12)] = caught; + } + get_caught() { + return GROWABLE_HEAP_I8()[(this.ptr) + (12)] != 0; + } + set_rethrown(rethrown) { + rethrown = rethrown ? 1 : 0; + GROWABLE_HEAP_I8()[(this.ptr) + (13)] = rethrown; + } + get_rethrown() { + return GROWABLE_HEAP_I8()[(this.ptr) + (13)] != 0; + } + // Initialize native structure fields. Should be called once after allocated. + init(type, destructor) { + this.set_adjusted_ptr(0); + this.set_type(type); + this.set_destructor(destructor); + } + set_adjusted_ptr(adjustedPtr) { + GROWABLE_HEAP_U32()[(((this.ptr) + (16)) >> 2)] = adjustedPtr; + } + get_adjusted_ptr() { + return GROWABLE_HEAP_U32()[(((this.ptr) + (16)) >> 2)]; + } +} + +var exceptionLast = 0; + +var uncaughtExceptionCount = 0; + +var ___cxa_throw = (ptr, type, destructor) => { + var info = new ExceptionInfo(ptr); + // Initialize ExceptionInfo content after it was allocated in __cxa_allocate_exception. + info.init(type, destructor); + exceptionLast = ptr; + uncaughtExceptionCount++; + assert(false, "Exception thrown, but exception catching is not enabled. Compile with -sNO_DISABLE_EXCEPTION_CATCHING or -sEXCEPTION_CATCHING_ALLOWED=[..] to catch."); +}; + +var ___handle_stack_overflow = requested => { + var base = _emscripten_stack_get_base(); + var end = _emscripten_stack_get_end(); + abort(`stack overflow (Attempt to set SP to ${ptrToString(requested)}` + `, with stack limits [${ptrToString(end)} - ${ptrToString(base)}` + "]). If you require more stack space build with -sSTACK_SIZE="); +}; + +function pthreadCreateProxied(pthread_ptr, attr, startRoutine, arg) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(2, 0, 1, pthread_ptr, attr, startRoutine, arg); + return ___pthread_create_js(pthread_ptr, attr, startRoutine, arg); +} + +var _emscripten_has_threading_support = () => typeof SharedArrayBuffer != "undefined"; + +var ___pthread_create_js = (pthread_ptr, attr, startRoutine, arg) => { + if (!_emscripten_has_threading_support()) { + dbg("pthread_create: environment does not support SharedArrayBuffer, pthreads are not available"); + return 6; + } + // List of JS objects that will transfer ownership to the Worker hosting the thread + var transferList = []; + var error = 0; + // Deduce which WebGL canvases (HTMLCanvasElements or OffscreenCanvases) should be passed over to the + // Worker that hosts the spawned pthread. + // Comma-delimited list of CSS selectors that must identify canvases by IDs: "#canvas1, #canvas2, ..." + var transferredCanvasNames = attr ? GROWABLE_HEAP_U32()[(((attr) + (40)) >> 2)] : 0; + // Proxied canvases string pointer -1/MAX_PTR is used as a special token to + // fetch whatever canvases were passed to build in + // -sOFFSCREENCANVASES_TO_PTHREAD= command line. + if (transferredCanvasNames == 4294967295) { + transferredCanvasNames = "#canvas"; + } else { + transferredCanvasNames = UTF8ToString(transferredCanvasNames).trim(); + } + transferredCanvasNames = transferredCanvasNames ? transferredCanvasNames.split(",") : []; + var offscreenCanvases = {}; + // Dictionary of OffscreenCanvas objects we'll transfer to the created thread to own + var moduleCanvasId = Module["canvas"]?.id || ""; + // Note that transferredCanvasNames might be null (so we cannot do a for-of loop). + for (var name of transferredCanvasNames) { + name = name.trim(); + var offscreenCanvasInfo; + try { + if (name == "#canvas") { + if (!Module["canvas"]) { + err(`pthread_create: could not find canvas with ID "${name}" to transfer to thread!`); + error = 28; + break; + } + name = Module["canvas"].id; + } + assert(typeof GL == "object", "OFFSCREENCANVAS_SUPPORT assumes GL is in use (you can force-include it with '-sDEFAULT_LIBRARY_FUNCS_TO_INCLUDE=$GL')"); + if (GL.offscreenCanvases[name]) { + offscreenCanvasInfo = GL.offscreenCanvases[name]; + GL.offscreenCanvases[name] = null; + // This thread no longer owns this canvas. + if (Module["canvas"] instanceof OffscreenCanvas && name === Module["canvas"].id) Module["canvas"] = null; + } else if (!ENVIRONMENT_IS_PTHREAD) { + var canvas = (Module["canvas"] && Module["canvas"].id === name) ? Module["canvas"] : document.querySelector(name); + if (!canvas) { + err(`pthread_create: could not find canvas with ID "${name}" to transfer to thread!`); + error = 28; + break; + } + if (canvas.controlTransferredOffscreen) { + err(`pthread_create: cannot transfer canvas with ID "${name}" to thread, since the current thread does not have control over it!`); + error = 63; + // Operation not permitted, some other thread is accessing the canvas. + break; + } + if (canvas.transferControlToOffscreen) { + // Create a shared information block in heap so that we can control + // the canvas size from any thread. + if (!canvas.canvasSharedPtr) { + canvas.canvasSharedPtr = _malloc(12); + GROWABLE_HEAP_I32()[((canvas.canvasSharedPtr) >> 2)] = canvas.width; + GROWABLE_HEAP_I32()[(((canvas.canvasSharedPtr) + (4)) >> 2)] = canvas.height; + GROWABLE_HEAP_U32()[(((canvas.canvasSharedPtr) + (8)) >> 2)] = 0; + } + offscreenCanvasInfo = { + offscreenCanvas: canvas.transferControlToOffscreen(), + canvasSharedPtr: canvas.canvasSharedPtr, + id: canvas.id + }; + // After calling canvas.transferControlToOffscreen(), it is no + // longer possible to access certain operations on the canvas, such + // as resizing it or obtaining GL contexts via it. + // Use this field to remember that we have permanently converted + // this Canvas to be controlled via an OffscreenCanvas (there is no + // way to undo this in the spec) + canvas.controlTransferredOffscreen = true; + } else { + err(`pthread_create: cannot transfer control of canvas "${name}" to pthread, because current browser does not support OffscreenCanvas!`); + // If building with OFFSCREEN_FRAMEBUFFER=1 mode, we don't need to + // be able to transfer control to offscreen, but WebGL can be + // proxied from worker to main thread. + err("pthread_create: Build with -sOFFSCREEN_FRAMEBUFFER to enable fallback proxying of GL commands from pthread to main thread."); + return 52; + } + } + if (offscreenCanvasInfo) { + transferList.push(offscreenCanvasInfo.offscreenCanvas); + offscreenCanvases[offscreenCanvasInfo.id] = offscreenCanvasInfo; + } + } catch (e) { + err(`pthread_create: failed to transfer control of canvas "${name}" to OffscreenCanvas! Error: ${e}`); + return 28; + } + } + // Synchronously proxy the thread creation to main thread if possible. If we + // need to transfer ownership of objects, then proxy asynchronously via + // postMessage. + if (ENVIRONMENT_IS_PTHREAD && (transferList.length === 0 || error)) { + return pthreadCreateProxied(pthread_ptr, attr, startRoutine, arg); + } + // If on the main thread, and accessing Canvas/OffscreenCanvas failed, abort + // with the detected error. + if (error) return error; + // Register for each of the transferred canvases that the new thread now + // owns the OffscreenCanvas. + for (var canvas of Object.values(offscreenCanvases)) { + // pthread ptr to the thread that owns this canvas. + GROWABLE_HEAP_U32()[(((canvas.canvasSharedPtr) + (8)) >> 2)] = pthread_ptr; + } + var threadParams = { + startRoutine, + pthread_ptr, + arg, + moduleCanvasId, + offscreenCanvases, + transferList + }; + if (ENVIRONMENT_IS_PTHREAD) { + // The prepopulated pool of web workers that can host pthreads is stored + // in the main JS thread. Therefore if a pthread is attempting to spawn a + // new thread, the thread creation must be deferred to the main JS thread. + threadParams.cmd = "spawnThread"; + postMessage(threadParams, transferList); + // When we defer thread creation this way, we have no way to detect thread + // creation synchronously today, so we have to assume success and return 0. + return 0; + } + // We are the main thread, so we have the pthread warmup pool in this + // thread and can fire off JS thread creation directly ourselves. + return spawnThread(threadParams); +}; + +/** @suppress {duplicate } */ var syscallGetVarargI = () => { + assert(SYSCALLS.varargs != undefined); + // the `+` prepended here is necessary to convince the JSCompiler that varargs is indeed a number. + var ret = GROWABLE_HEAP_I32()[((+SYSCALLS.varargs) >> 2)]; + SYSCALLS.varargs += 4; + return ret; +}; + +var syscallGetVarargP = syscallGetVarargI; + +var PATH = { + isAbs: path => path.charAt(0) === "/", + splitPath: filename => { + var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; + return splitPathRe.exec(filename).slice(1); + }, + normalizeArray: (parts, allowAboveRoot) => { + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = parts.length - 1; i >= 0; i--) { + var last = parts[i]; + if (last === ".") { + parts.splice(i, 1); + } else if (last === "..") { + parts.splice(i, 1); + up++; + } else if (up) { + parts.splice(i, 1); + up--; + } + } + // if the path is allowed to go above the root, restore leading ..s + if (allowAboveRoot) { + for (;up; up--) { + parts.unshift(".."); + } + } + return parts; + }, + normalize: path => { + var isAbsolute = PATH.isAbs(path), trailingSlash = path.slice(-1) === "/"; + // Normalize the path + path = PATH.normalizeArray(path.split("/").filter(p => !!p), !isAbsolute).join("/"); + if (!path && !isAbsolute) { + path = "."; + } + if (path && trailingSlash) { + path += "/"; + } + return (isAbsolute ? "/" : "") + path; + }, + dirname: path => { + var result = PATH.splitPath(path), root = result[0], dir = result[1]; + if (!root && !dir) { + // No dirname whatsoever + return "."; + } + if (dir) { + // It has a dirname, strip trailing slash + dir = dir.slice(0, -1); + } + return root + dir; + }, + basename: path => path && path.match(/([^\/]+|\/)\/*$/)[1], + join: (...paths) => PATH.normalize(paths.join("/")), + join2: (l, r) => PATH.normalize(l + "/" + r) +}; + +var initRandomFill = () => view => view.set(crypto.getRandomValues(new Uint8Array(view.byteLength))); + +var randomFill = view => { + // Lazily init on the first invocation. + (randomFill = initRandomFill())(view); +}; + +var PATH_FS = { + resolve: (...args) => { + var resolvedPath = "", resolvedAbsolute = false; + for (var i = args.length - 1; i >= -1 && !resolvedAbsolute; i--) { + var path = (i >= 0) ? args[i] : FS.cwd(); + // Skip empty and invalid entries + if (typeof path != "string") { + throw new TypeError("Arguments to path.resolve must be strings"); + } else if (!path) { + return ""; + } + resolvedPath = path + "/" + resolvedPath; + resolvedAbsolute = PATH.isAbs(path); + } + // At this point the path should be resolved to a full absolute path, but + // handle relative paths to be safe (might happen when process.cwd() fails) + resolvedPath = PATH.normalizeArray(resolvedPath.split("/").filter(p => !!p), !resolvedAbsolute).join("/"); + return ((resolvedAbsolute ? "/" : "") + resolvedPath) || "."; + }, + relative: (from, to) => { + from = PATH_FS.resolve(from).slice(1); + to = PATH_FS.resolve(to).slice(1); + function trim(arr) { + var start = 0; + for (;start < arr.length; start++) { + if (arr[start] !== "") break; + } + var end = arr.length - 1; + for (;end >= 0; end--) { + if (arr[end] !== "") break; + } + if (start > end) return []; + return arr.slice(start, end - start + 1); + } + var fromParts = trim(from.split("/")); + var toParts = trim(to.split("/")); + var length = Math.min(fromParts.length, toParts.length); + var samePartsLength = length; + for (var i = 0; i < length; i++) { + if (fromParts[i] !== toParts[i]) { + samePartsLength = i; + break; + } + } + var outputParts = []; + for (var i = samePartsLength; i < fromParts.length; i++) { + outputParts.push(".."); + } + outputParts = outputParts.concat(toParts.slice(samePartsLength)); + return outputParts.join("/"); + } +}; + +var FS_stdin_getChar_buffer = []; + +var lengthBytesUTF8 = str => { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code + // unit, not a Unicode code point of the character! So decode + // UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var c = str.charCodeAt(i); + // possibly a lead surrogate + if (c <= 127) { + len++; + } else if (c <= 2047) { + len += 2; + } else if (c >= 55296 && c <= 57343) { + len += 4; + ++i; + } else { + len += 3; + } + } + return len; +}; + +var stringToUTF8Array = (str, heap, outIdx, maxBytesToWrite) => { + assert(typeof str === "string", `stringToUTF8Array expects a string (got ${typeof str})`); + // Parameter maxBytesToWrite is not optional. Negative values, 0, null, + // undefined and false each don't write out any bytes. + if (!(maxBytesToWrite > 0)) return 0; + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; + // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code + // unit, not a Unicode code point of the character! So decode + // UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description + // and https://www.ietf.org/rfc/rfc2279.txt + // and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); + // possibly a lead surrogate + if (u >= 55296 && u <= 57343) { + var u1 = str.charCodeAt(++i); + u = 65536 + ((u & 1023) << 10) | (u1 & 1023); + } + if (u <= 127) { + if (outIdx >= endIdx) break; + heap[outIdx++] = u; + } else if (u <= 2047) { + if (outIdx + 1 >= endIdx) break; + heap[outIdx++] = 192 | (u >> 6); + heap[outIdx++] = 128 | (u & 63); + } else if (u <= 65535) { + if (outIdx + 2 >= endIdx) break; + heap[outIdx++] = 224 | (u >> 12); + heap[outIdx++] = 128 | ((u >> 6) & 63); + heap[outIdx++] = 128 | (u & 63); + } else { + if (outIdx + 3 >= endIdx) break; + if (u > 1114111) warnOnce("Invalid Unicode code point " + ptrToString(u) + " encountered when serializing a JS string to a UTF-8 string in wasm memory! (Valid unicode code points should be in range 0-0x10FFFF)."); + heap[outIdx++] = 240 | (u >> 18); + heap[outIdx++] = 128 | ((u >> 12) & 63); + heap[outIdx++] = 128 | ((u >> 6) & 63); + heap[outIdx++] = 128 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + heap[outIdx] = 0; + return outIdx - startIdx; +}; + +/** @type {function(string, boolean=, number=)} */ var intArrayFromString = (stringy, dontAddNull, length) => { + var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +}; + +var FS_stdin_getChar = () => { + if (!FS_stdin_getChar_buffer.length) { + var result = null; + if (typeof window != "undefined" && typeof window.prompt == "function") { + // Browser. + result = window.prompt("Input: "); + // returns null on cancel + if (result !== null) { + result += "\n"; + } + } else {} + if (!result) { + return null; + } + FS_stdin_getChar_buffer = intArrayFromString(result, true); + } + return FS_stdin_getChar_buffer.shift(); +}; + +var TTY = { + ttys: [], + init() {}, + shutdown() {}, + register(dev, ops) { + TTY.ttys[dev] = { + input: [], + output: [], + ops + }; + FS.registerDevice(dev, TTY.stream_ops); + }, + stream_ops: { + open(stream) { + var tty = TTY.ttys[stream.node.rdev]; + if (!tty) { + throw new FS.ErrnoError(43); + } + stream.tty = tty; + stream.seekable = false; + }, + close(stream) { + // flush any pending line data + stream.tty.ops.fsync(stream.tty); + }, + fsync(stream) { + stream.tty.ops.fsync(stream.tty); + }, + read(stream, buffer, offset, length, pos) { + if (!stream.tty || !stream.tty.ops.get_char) { + throw new FS.ErrnoError(60); + } + var bytesRead = 0; + for (var i = 0; i < length; i++) { + var result; + try { + result = stream.tty.ops.get_char(stream.tty); + } catch (e) { + throw new FS.ErrnoError(29); + } + if (result === undefined && bytesRead === 0) { + throw new FS.ErrnoError(6); + } + if (result === null || result === undefined) break; + bytesRead++; + buffer[offset + i] = result; + } + if (bytesRead) { + stream.node.atime = Date.now(); + } + return bytesRead; + }, + write(stream, buffer, offset, length, pos) { + if (!stream.tty || !stream.tty.ops.put_char) { + throw new FS.ErrnoError(60); + } + try { + for (var i = 0; i < length; i++) { + stream.tty.ops.put_char(stream.tty, buffer[offset + i]); + } + } catch (e) { + throw new FS.ErrnoError(29); + } + if (length) { + stream.node.mtime = stream.node.ctime = Date.now(); + } + return i; + } + }, + default_tty_ops: { + get_char(tty) { + return FS_stdin_getChar(); + }, + put_char(tty, val) { + if (val === null || val === 10) { + out(UTF8ArrayToString(tty.output)); + tty.output = []; + } else { + if (val != 0) tty.output.push(val); + } + }, + fsync(tty) { + if (tty.output?.length > 0) { + out(UTF8ArrayToString(tty.output)); + tty.output = []; + } + }, + ioctl_tcgets(tty) { + // typical setting + return { + c_iflag: 25856, + c_oflag: 5, + c_cflag: 191, + c_lflag: 35387, + c_cc: [ 3, 28, 127, 21, 4, 0, 1, 0, 17, 19, 26, 0, 18, 15, 23, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] + }; + }, + ioctl_tcsets(tty, optional_actions, data) { + // currently just ignore + return 0; + }, + ioctl_tiocgwinsz(tty) { + return [ 24, 80 ]; + } + }, + default_tty1_ops: { + put_char(tty, val) { + if (val === null || val === 10) { + err(UTF8ArrayToString(tty.output)); + tty.output = []; + } else { + if (val != 0) tty.output.push(val); + } + }, + fsync(tty) { + if (tty.output?.length > 0) { + err(UTF8ArrayToString(tty.output)); + tty.output = []; + } + } + } +}; + +var zeroMemory = (ptr, size) => GROWABLE_HEAP_U8().fill(0, ptr, ptr + size); + +var alignMemory = (size, alignment) => { + assert(alignment, "alignment argument is required"); + return Math.ceil(size / alignment) * alignment; +}; + +var mmapAlloc = size => { + size = alignMemory(size, 65536); + var ptr = _emscripten_builtin_memalign(65536, size); + if (ptr) zeroMemory(ptr, size); + return ptr; +}; + +var MEMFS = { + ops_table: null, + mount(mount) { + return MEMFS.createNode(null, "/", 16895, 0); + }, + createNode(parent, name, mode, dev) { + if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { + // no supported + throw new FS.ErrnoError(63); + } + MEMFS.ops_table ||= { + dir: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr, + lookup: MEMFS.node_ops.lookup, + mknod: MEMFS.node_ops.mknod, + rename: MEMFS.node_ops.rename, + unlink: MEMFS.node_ops.unlink, + rmdir: MEMFS.node_ops.rmdir, + readdir: MEMFS.node_ops.readdir, + symlink: MEMFS.node_ops.symlink + }, + stream: { + llseek: MEMFS.stream_ops.llseek + } + }, + file: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr + }, + stream: { + llseek: MEMFS.stream_ops.llseek, + read: MEMFS.stream_ops.read, + write: MEMFS.stream_ops.write, + mmap: MEMFS.stream_ops.mmap, + msync: MEMFS.stream_ops.msync + } + }, + link: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr, + readlink: MEMFS.node_ops.readlink + }, + stream: {} + }, + chrdev: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr + }, + stream: FS.chrdev_stream_ops + } + }; + var node = FS.createNode(parent, name, mode, dev); + if (FS.isDir(node.mode)) { + node.node_ops = MEMFS.ops_table.dir.node; + node.stream_ops = MEMFS.ops_table.dir.stream; + node.contents = {}; + } else if (FS.isFile(node.mode)) { + node.node_ops = MEMFS.ops_table.file.node; + node.stream_ops = MEMFS.ops_table.file.stream; + node.usedBytes = 0; + // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity. + // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred + // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size + // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme. + node.contents = null; + } else if (FS.isLink(node.mode)) { + node.node_ops = MEMFS.ops_table.link.node; + node.stream_ops = MEMFS.ops_table.link.stream; + } else if (FS.isChrdev(node.mode)) { + node.node_ops = MEMFS.ops_table.chrdev.node; + node.stream_ops = MEMFS.ops_table.chrdev.stream; + } + node.atime = node.mtime = node.ctime = Date.now(); + // add the new node to the parent + if (parent) { + parent.contents[name] = node; + parent.atime = parent.mtime = parent.ctime = node.atime; + } + return node; + }, + getFileDataAsTypedArray(node) { + if (!node.contents) return new Uint8Array(0); + if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); + // Make sure to not return excess unused bytes. + return new Uint8Array(node.contents); + }, + expandFileStorage(node, newCapacity) { + var prevCapacity = node.contents ? node.contents.length : 0; + if (prevCapacity >= newCapacity) return; + // No need to expand, the storage was already large enough. + // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity. + // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to + // avoid overshooting the allocation cap by a very large margin. + var CAPACITY_DOUBLING_MAX = 1024 * 1024; + newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125)) >>> 0); + if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); + // At minimum allocate 256b for each file when expanding. + var oldContents = node.contents; + node.contents = new Uint8Array(newCapacity); + // Allocate new storage. + if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); + }, + resizeFileStorage(node, newSize) { + if (node.usedBytes == newSize) return; + if (newSize == 0) { + node.contents = null; + // Fully decommit when requesting a resize to zero. + node.usedBytes = 0; + } else { + var oldContents = node.contents; + node.contents = new Uint8Array(newSize); + // Allocate new storage. + if (oldContents) { + node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); + } + node.usedBytes = newSize; + } + }, + node_ops: { + getattr(node) { + var attr = {}; + // device numbers reuse inode numbers. + attr.dev = FS.isChrdev(node.mode) ? node.id : 1; + attr.ino = node.id; + attr.mode = node.mode; + attr.nlink = 1; + attr.uid = 0; + attr.gid = 0; + attr.rdev = node.rdev; + if (FS.isDir(node.mode)) { + attr.size = 4096; + } else if (FS.isFile(node.mode)) { + attr.size = node.usedBytes; + } else if (FS.isLink(node.mode)) { + attr.size = node.link.length; + } else { + attr.size = 0; + } + attr.atime = new Date(node.atime); + attr.mtime = new Date(node.mtime); + attr.ctime = new Date(node.ctime); + // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize), + // but this is not required by the standard. + attr.blksize = 4096; + attr.blocks = Math.ceil(attr.size / attr.blksize); + return attr; + }, + setattr(node, attr) { + for (const key of [ "mode", "atime", "mtime", "ctime" ]) { + if (attr[key] != null) { + node[key] = attr[key]; + } + } + if (attr.size !== undefined) { + MEMFS.resizeFileStorage(node, attr.size); + } + }, + lookup(parent, name) { + throw new FS.ErrnoError(44); + }, + mknod(parent, name, mode, dev) { + return MEMFS.createNode(parent, name, mode, dev); + }, + rename(old_node, new_dir, new_name) { + var new_node; + try { + new_node = FS.lookupNode(new_dir, new_name); + } catch (e) {} + if (new_node) { + if (FS.isDir(old_node.mode)) { + // if we're overwriting a directory at new_name, make sure it's empty. + for (var i in new_node.contents) { + throw new FS.ErrnoError(55); + } + } + FS.hashRemoveNode(new_node); + } + // do the internal rewiring + delete old_node.parent.contents[old_node.name]; + new_dir.contents[new_name] = old_node; + old_node.name = new_name; + new_dir.ctime = new_dir.mtime = old_node.parent.ctime = old_node.parent.mtime = Date.now(); + }, + unlink(parent, name) { + delete parent.contents[name]; + parent.ctime = parent.mtime = Date.now(); + }, + rmdir(parent, name) { + var node = FS.lookupNode(parent, name); + for (var i in node.contents) { + throw new FS.ErrnoError(55); + } + delete parent.contents[name]; + parent.ctime = parent.mtime = Date.now(); + }, + readdir(node) { + return [ ".", "..", ...Object.keys(node.contents) ]; + }, + symlink(parent, newname, oldpath) { + var node = MEMFS.createNode(parent, newname, 511 | 40960, 0); + node.link = oldpath; + return node; + }, + readlink(node) { + if (!FS.isLink(node.mode)) { + throw new FS.ErrnoError(28); + } + return node.link; + } + }, + stream_ops: { + read(stream, buffer, offset, length, position) { + var contents = stream.node.contents; + if (position >= stream.node.usedBytes) return 0; + var size = Math.min(stream.node.usedBytes - position, length); + assert(size >= 0); + if (size > 8 && contents.subarray) { + // non-trivial, and typed array + buffer.set(contents.subarray(position, position + size), offset); + } else { + for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; + } + return size; + }, + write(stream, buffer, offset, length, position, canOwn) { + // The data buffer should be a typed array view + assert(!(buffer instanceof ArrayBuffer)); + // If the buffer is located in main memory (HEAP), and if + // memory can grow, we can't hold on to references of the + // memory buffer, as they may get invalidated. That means we + // need to do copy its contents. + if (buffer.buffer === GROWABLE_HEAP_I8().buffer) { + canOwn = false; + } + if (!length) return 0; + var node = stream.node; + node.mtime = node.ctime = Date.now(); + if (buffer.subarray && (!node.contents || node.contents.subarray)) { + // This write is from a typed array to a typed array? + if (canOwn) { + assert(position === 0, "canOwn must imply no weird position inside the file"); + node.contents = buffer.subarray(offset, offset + length); + node.usedBytes = length; + return length; + } else if (node.usedBytes === 0 && position === 0) { + // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data. + node.contents = buffer.slice(offset, offset + length); + node.usedBytes = length; + return length; + } else if (position + length <= node.usedBytes) { + // Writing to an already allocated and used subrange of the file? + node.contents.set(buffer.subarray(offset, offset + length), position); + return length; + } + } + // Appending to an existing file and we need to reallocate, or source data did not come as a typed array. + MEMFS.expandFileStorage(node, position + length); + if (node.contents.subarray && buffer.subarray) { + // Use typed array write which is available. + node.contents.set(buffer.subarray(offset, offset + length), position); + } else { + for (var i = 0; i < length; i++) { + node.contents[position + i] = buffer[offset + i]; + } + } + node.usedBytes = Math.max(node.usedBytes, position + length); + return length; + }, + llseek(stream, offset, whence) { + var position = offset; + if (whence === 1) { + position += stream.position; + } else if (whence === 2) { + if (FS.isFile(stream.node.mode)) { + position += stream.node.usedBytes; + } + } + if (position < 0) { + throw new FS.ErrnoError(28); + } + return position; + }, + mmap(stream, length, position, prot, flags) { + if (!FS.isFile(stream.node.mode)) { + throw new FS.ErrnoError(43); + } + var ptr; + var allocated; + var contents = stream.node.contents; + // Only make a new copy when MAP_PRIVATE is specified. + if (!(flags & 2) && contents && contents.buffer === GROWABLE_HEAP_I8().buffer) { + // We can't emulate MAP_SHARED when the file is not backed by the + // buffer we're mapping to (e.g. the HEAP buffer). + allocated = false; + ptr = contents.byteOffset; + } else { + allocated = true; + ptr = mmapAlloc(length); + if (!ptr) { + throw new FS.ErrnoError(48); + } + if (contents) { + // Try to avoid unnecessary slices. + if (position > 0 || position + length < contents.length) { + if (contents.subarray) { + contents = contents.subarray(position, position + length); + } else { + contents = Array.prototype.slice.call(contents, position, position + length); + } + } + GROWABLE_HEAP_I8().set(contents, ptr); + } + } + return { + ptr, + allocated + }; + }, + msync(stream, buffer, offset, length, mmapFlags) { + MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false); + // should we check if bytesWritten and length are the same? + return 0; + } + } +}; + +var asyncLoad = async url => { + var arrayBuffer = await readAsync(url); + assert(arrayBuffer, `Loading data file "${url}" failed (no arrayBuffer).`); + return new Uint8Array(arrayBuffer); +}; + +asyncLoad.isAsync = true; + +var FS_createDataFile = (parent, name, fileData, canRead, canWrite, canOwn) => { + FS.createDataFile(parent, name, fileData, canRead, canWrite, canOwn); +}; + +var preloadPlugins = Module["preloadPlugins"] || []; + +var FS_handledByPreloadPlugin = (byteArray, fullname, finish, onerror) => { + // Ensure plugins are ready. + if (typeof Browser != "undefined") Browser.init(); + var handled = false; + preloadPlugins.forEach(plugin => { + if (handled) return; + if (plugin["canHandle"](fullname)) { + plugin["handle"](byteArray, fullname, finish, onerror); + handled = true; + } + }); + return handled; +}; + +var FS_createPreloadedFile = (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) => { + // TODO we should allow people to just pass in a complete filename instead + // of parent and name being that we just join them anyways + var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent; + var dep = getUniqueRunDependency(`cp ${fullname}`); + // might have several active requests for the same fullname + function processData(byteArray) { + function finish(byteArray) { + preFinish?.(); + if (!dontCreateFile) { + FS_createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); + } + onload?.(); + removeRunDependency(dep); + } + if (FS_handledByPreloadPlugin(byteArray, fullname, finish, () => { + onerror?.(); + removeRunDependency(dep); + })) { + return; + } + finish(byteArray); + } + addRunDependency(dep); + if (typeof url == "string") { + asyncLoad(url).then(processData, onerror); + } else { + processData(url); + } +}; + +var FS_modeStringToFlags = str => { + var flagModes = { + "r": 0, + "r+": 2, + "w": 512 | 64 | 1, + "w+": 512 | 64 | 2, + "a": 1024 | 64 | 1, + "a+": 1024 | 64 | 2 + }; + var flags = flagModes[str]; + if (typeof flags == "undefined") { + throw new Error(`Unknown file open mode: ${str}`); + } + return flags; +}; + +var FS_getMode = (canRead, canWrite) => { + var mode = 0; + if (canRead) mode |= 292 | 73; + if (canWrite) mode |= 146; + return mode; +}; + +var strError = errno => UTF8ToString(_strerror(errno)); + +var ERRNO_CODES = { + "EPERM": 63, + "ENOENT": 44, + "ESRCH": 71, + "EINTR": 27, + "EIO": 29, + "ENXIO": 60, + "E2BIG": 1, + "ENOEXEC": 45, + "EBADF": 8, + "ECHILD": 12, + "EAGAIN": 6, + "EWOULDBLOCK": 6, + "ENOMEM": 48, + "EACCES": 2, + "EFAULT": 21, + "ENOTBLK": 105, + "EBUSY": 10, + "EEXIST": 20, + "EXDEV": 75, + "ENODEV": 43, + "ENOTDIR": 54, + "EISDIR": 31, + "EINVAL": 28, + "ENFILE": 41, + "EMFILE": 33, + "ENOTTY": 59, + "ETXTBSY": 74, + "EFBIG": 22, + "ENOSPC": 51, + "ESPIPE": 70, + "EROFS": 69, + "EMLINK": 34, + "EPIPE": 64, + "EDOM": 18, + "ERANGE": 68, + "ENOMSG": 49, + "EIDRM": 24, + "ECHRNG": 106, + "EL2NSYNC": 156, + "EL3HLT": 107, + "EL3RST": 108, + "ELNRNG": 109, + "EUNATCH": 110, + "ENOCSI": 111, + "EL2HLT": 112, + "EDEADLK": 16, + "ENOLCK": 46, + "EBADE": 113, + "EBADR": 114, + "EXFULL": 115, + "ENOANO": 104, + "EBADRQC": 103, + "EBADSLT": 102, + "EDEADLOCK": 16, + "EBFONT": 101, + "ENOSTR": 100, + "ENODATA": 116, + "ETIME": 117, + "ENOSR": 118, + "ENONET": 119, + "ENOPKG": 120, + "EREMOTE": 121, + "ENOLINK": 47, + "EADV": 122, + "ESRMNT": 123, + "ECOMM": 124, + "EPROTO": 65, + "EMULTIHOP": 36, + "EDOTDOT": 125, + "EBADMSG": 9, + "ENOTUNIQ": 126, + "EBADFD": 127, + "EREMCHG": 128, + "ELIBACC": 129, + "ELIBBAD": 130, + "ELIBSCN": 131, + "ELIBMAX": 132, + "ELIBEXEC": 133, + "ENOSYS": 52, + "ENOTEMPTY": 55, + "ENAMETOOLONG": 37, + "ELOOP": 32, + "EOPNOTSUPP": 138, + "EPFNOSUPPORT": 139, + "ECONNRESET": 15, + "ENOBUFS": 42, + "EAFNOSUPPORT": 5, + "EPROTOTYPE": 67, + "ENOTSOCK": 57, + "ENOPROTOOPT": 50, + "ESHUTDOWN": 140, + "ECONNREFUSED": 14, + "EADDRINUSE": 3, + "ECONNABORTED": 13, + "ENETUNREACH": 40, + "ENETDOWN": 38, + "ETIMEDOUT": 73, + "EHOSTDOWN": 142, + "EHOSTUNREACH": 23, + "EINPROGRESS": 26, + "EALREADY": 7, + "EDESTADDRREQ": 17, + "EMSGSIZE": 35, + "EPROTONOSUPPORT": 66, + "ESOCKTNOSUPPORT": 137, + "EADDRNOTAVAIL": 4, + "ENETRESET": 39, + "EISCONN": 30, + "ENOTCONN": 53, + "ETOOMANYREFS": 141, + "EUSERS": 136, + "EDQUOT": 19, + "ESTALE": 72, + "ENOTSUP": 138, + "ENOMEDIUM": 148, + "EILSEQ": 25, + "EOVERFLOW": 61, + "ECANCELED": 11, + "ENOTRECOVERABLE": 56, + "EOWNERDEAD": 62, + "ESTRPIPE": 135 +}; + +var FS = { + root: null, + mounts: [], + devices: {}, + streams: [], + nextInode: 1, + nameTable: null, + currentPath: "/", + initialized: false, + ignorePermissions: true, + filesystems: null, + syncFSRequests: 0, + readFiles: {}, + ErrnoError: class extends Error { + name="ErrnoError"; + // We set the `name` property to be able to identify `FS.ErrnoError` + // - the `name` is a standard ECMA-262 property of error objects. Kind of good to have it anyway. + // - when using PROXYFS, an error can come from an underlying FS + // as different FS objects have their own FS.ErrnoError each, + // the test `err instanceof FS.ErrnoError` won't detect an error coming from another filesystem, causing bugs. + // we'll use the reliable test `err.name == "ErrnoError"` instead + constructor(errno) { + super(runtimeInitialized ? strError(errno) : ""); + this.errno = errno; + for (var key in ERRNO_CODES) { + if (ERRNO_CODES[key] === errno) { + this.code = key; + break; + } + } + } + }, + FSStream: class { + shared={}; + get object() { + return this.node; + } + set object(val) { + this.node = val; + } + get isRead() { + return (this.flags & 2097155) !== 1; + } + get isWrite() { + return (this.flags & 2097155) !== 0; + } + get isAppend() { + return (this.flags & 1024); + } + get flags() { + return this.shared.flags; + } + set flags(val) { + this.shared.flags = val; + } + get position() { + return this.shared.position; + } + set position(val) { + this.shared.position = val; + } + }, + FSNode: class { + node_ops={}; + stream_ops={}; + readMode=292 | 73; + writeMode=146; + mounted=null; + constructor(parent, name, mode, rdev) { + if (!parent) { + parent = this; + } + this.parent = parent; + this.mount = parent.mount; + this.id = FS.nextInode++; + this.name = name; + this.mode = mode; + this.rdev = rdev; + this.atime = this.mtime = this.ctime = Date.now(); + } + get read() { + return (this.mode & this.readMode) === this.readMode; + } + set read(val) { + val ? this.mode |= this.readMode : this.mode &= ~this.readMode; + } + get write() { + return (this.mode & this.writeMode) === this.writeMode; + } + set write(val) { + val ? this.mode |= this.writeMode : this.mode &= ~this.writeMode; + } + get isFolder() { + return FS.isDir(this.mode); + } + get isDevice() { + return FS.isChrdev(this.mode); + } + }, + lookupPath(path, opts = {}) { + if (!path) { + throw new FS.ErrnoError(44); + } + opts.follow_mount ??= true; + if (!PATH.isAbs(path)) { + path = FS.cwd() + "/" + path; + } + // limit max consecutive symlinks to 40 (SYMLOOP_MAX). + linkloop: for (var nlinks = 0; nlinks < 40; nlinks++) { + // split the absolute path + var parts = path.split("/").filter(p => !!p); + // start at the root + var current = FS.root; + var current_path = "/"; + for (var i = 0; i < parts.length; i++) { + var islast = (i === parts.length - 1); + if (islast && opts.parent) { + // stop resolving + break; + } + if (parts[i] === ".") { + continue; + } + if (parts[i] === "..") { + current_path = PATH.dirname(current_path); + current = current.parent; + continue; + } + current_path = PATH.join2(current_path, parts[i]); + try { + current = FS.lookupNode(current, parts[i]); + } catch (e) { + // if noent_okay is true, suppress a ENOENT in the last component + // and return an object with an undefined node. This is needed for + // resolving symlinks in the path when creating a file. + if ((e?.errno === 44) && islast && opts.noent_okay) { + return { + path: current_path + }; + } + throw e; + } + // jump to the mount's root node if this is a mountpoint + if (FS.isMountpoint(current) && (!islast || opts.follow_mount)) { + current = current.mounted.root; + } + // by default, lookupPath will not follow a symlink if it is the final path component. + // setting opts.follow = true will override this behavior. + if (FS.isLink(current.mode) && (!islast || opts.follow)) { + if (!current.node_ops.readlink) { + throw new FS.ErrnoError(52); + } + var link = current.node_ops.readlink(current); + if (!PATH.isAbs(link)) { + link = PATH.dirname(current_path) + "/" + link; + } + path = link + "/" + parts.slice(i + 1).join("/"); + continue linkloop; + } + } + return { + path: current_path, + node: current + }; + } + throw new FS.ErrnoError(32); + }, + getPath(node) { + var path; + while (true) { + if (FS.isRoot(node)) { + var mount = node.mount.mountpoint; + if (!path) return mount; + return mount[mount.length - 1] !== "/" ? `${mount}/${path}` : mount + path; + } + path = path ? `${node.name}/${path}` : node.name; + node = node.parent; + } + }, + hashName(parentid, name) { + var hash = 0; + for (var i = 0; i < name.length; i++) { + hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0; + } + return ((parentid + hash) >>> 0) % FS.nameTable.length; + }, + hashAddNode(node) { + var hash = FS.hashName(node.parent.id, node.name); + node.name_next = FS.nameTable[hash]; + FS.nameTable[hash] = node; + }, + hashRemoveNode(node) { + var hash = FS.hashName(node.parent.id, node.name); + if (FS.nameTable[hash] === node) { + FS.nameTable[hash] = node.name_next; + } else { + var current = FS.nameTable[hash]; + while (current) { + if (current.name_next === node) { + current.name_next = node.name_next; + break; + } + current = current.name_next; + } + } + }, + lookupNode(parent, name) { + var errCode = FS.mayLookup(parent); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + var hash = FS.hashName(parent.id, name); + for (var node = FS.nameTable[hash]; node; node = node.name_next) { + var nodeName = node.name; + if (node.parent.id === parent.id && nodeName === name) { + return node; + } + } + // if we failed to find it in the cache, call into the VFS + return FS.lookup(parent, name); + }, + createNode(parent, name, mode, rdev) { + assert(typeof parent == "object"); + var node = new FS.FSNode(parent, name, mode, rdev); + FS.hashAddNode(node); + return node; + }, + destroyNode(node) { + FS.hashRemoveNode(node); + }, + isRoot(node) { + return node === node.parent; + }, + isMountpoint(node) { + return !!node.mounted; + }, + isFile(mode) { + return (mode & 61440) === 32768; + }, + isDir(mode) { + return (mode & 61440) === 16384; + }, + isLink(mode) { + return (mode & 61440) === 40960; + }, + isChrdev(mode) { + return (mode & 61440) === 8192; + }, + isBlkdev(mode) { + return (mode & 61440) === 24576; + }, + isFIFO(mode) { + return (mode & 61440) === 4096; + }, + isSocket(mode) { + return (mode & 49152) === 49152; + }, + flagsToPermissionString(flag) { + var perms = [ "r", "w", "rw" ][flag & 3]; + if ((flag & 512)) { + perms += "w"; + } + return perms; + }, + nodePermissions(node, perms) { + if (FS.ignorePermissions) { + return 0; + } + // return 0 if any user, group or owner bits are set. + if (perms.includes("r") && !(node.mode & 292)) { + return 2; + } else if (perms.includes("w") && !(node.mode & 146)) { + return 2; + } else if (perms.includes("x") && !(node.mode & 73)) { + return 2; + } + return 0; + }, + mayLookup(dir) { + if (!FS.isDir(dir.mode)) return 54; + var errCode = FS.nodePermissions(dir, "x"); + if (errCode) return errCode; + if (!dir.node_ops.lookup) return 2; + return 0; + }, + mayCreate(dir, name) { + if (!FS.isDir(dir.mode)) { + return 54; + } + try { + var node = FS.lookupNode(dir, name); + return 20; + } catch (e) {} + return FS.nodePermissions(dir, "wx"); + }, + mayDelete(dir, name, isdir) { + var node; + try { + node = FS.lookupNode(dir, name); + } catch (e) { + return e.errno; + } + var errCode = FS.nodePermissions(dir, "wx"); + if (errCode) { + return errCode; + } + if (isdir) { + if (!FS.isDir(node.mode)) { + return 54; + } + if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { + return 10; + } + } else { + if (FS.isDir(node.mode)) { + return 31; + } + } + return 0; + }, + mayOpen(node, flags) { + if (!node) { + return 44; + } + if (FS.isLink(node.mode)) { + return 32; + } else if (FS.isDir(node.mode)) { + if (FS.flagsToPermissionString(flags) !== "r" || (flags & (512 | 64))) { + // TODO: check for O_SEARCH? (== search for dir only) + return 31; + } + } + return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); + }, + checkOpExists(op, err) { + if (!op) { + throw new FS.ErrnoError(err); + } + return op; + }, + MAX_OPEN_FDS: 4096, + nextfd() { + for (var fd = 0; fd <= FS.MAX_OPEN_FDS; fd++) { + if (!FS.streams[fd]) { + return fd; + } + } + throw new FS.ErrnoError(33); + }, + getStreamChecked(fd) { + var stream = FS.getStream(fd); + if (!stream) { + throw new FS.ErrnoError(8); + } + return stream; + }, + getStream: fd => FS.streams[fd], + createStream(stream, fd = -1) { + assert(fd >= -1); + // clone it, so we can return an instance of FSStream + stream = Object.assign(new FS.FSStream, stream); + if (fd == -1) { + fd = FS.nextfd(); + } + stream.fd = fd; + FS.streams[fd] = stream; + return stream; + }, + closeStream(fd) { + FS.streams[fd] = null; + }, + dupStream(origStream, fd = -1) { + var stream = FS.createStream(origStream, fd); + stream.stream_ops?.dup?.(stream); + return stream; + }, + doSetAttr(stream, node, attr) { + var setattr = stream?.stream_ops.setattr; + var arg = setattr ? stream : node; + setattr ??= node.node_ops.setattr; + FS.checkOpExists(setattr, 63); + setattr(arg, attr); + }, + chrdev_stream_ops: { + open(stream) { + var device = FS.getDevice(stream.node.rdev); + // override node's stream ops with the device's + stream.stream_ops = device.stream_ops; + // forward the open call + stream.stream_ops.open?.(stream); + }, + llseek() { + throw new FS.ErrnoError(70); + } + }, + major: dev => ((dev) >> 8), + minor: dev => ((dev) & 255), + makedev: (ma, mi) => ((ma) << 8 | (mi)), + registerDevice(dev, ops) { + FS.devices[dev] = { + stream_ops: ops + }; + }, + getDevice: dev => FS.devices[dev], + getMounts(mount) { + var mounts = []; + var check = [ mount ]; + while (check.length) { + var m = check.pop(); + mounts.push(m); + check.push(...m.mounts); + } + return mounts; + }, + syncfs(populate, callback) { + if (typeof populate == "function") { + callback = populate; + populate = false; + } + FS.syncFSRequests++; + if (FS.syncFSRequests > 1) { + err(`warning: ${FS.syncFSRequests} FS.syncfs operations in flight at once, probably just doing extra work`); + } + var mounts = FS.getMounts(FS.root.mount); + var completed = 0; + function doCallback(errCode) { + assert(FS.syncFSRequests > 0); + FS.syncFSRequests--; + return callback(errCode); + } + function done(errCode) { + if (errCode) { + if (!done.errored) { + done.errored = true; + return doCallback(errCode); + } + return; + } + if (++completed >= mounts.length) { + doCallback(null); + } + } + // sync all mounts + mounts.forEach(mount => { + if (!mount.type.syncfs) { + return done(null); + } + mount.type.syncfs(mount, populate, done); + }); + }, + mount(type, opts, mountpoint) { + if (typeof type == "string") { + // The filesystem was not included, and instead we have an error + // message stored in the variable. + throw type; + } + var root = mountpoint === "/"; + var pseudo = !mountpoint; + var node; + if (root && FS.root) { + throw new FS.ErrnoError(10); + } else if (!root && !pseudo) { + var lookup = FS.lookupPath(mountpoint, { + follow_mount: false + }); + mountpoint = lookup.path; + // use the absolute path + node = lookup.node; + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(10); + } + if (!FS.isDir(node.mode)) { + throw new FS.ErrnoError(54); + } + } + var mount = { + type, + opts, + mountpoint, + mounts: [] + }; + // create a root node for the fs + var mountRoot = type.mount(mount); + mountRoot.mount = mount; + mount.root = mountRoot; + if (root) { + FS.root = mountRoot; + } else if (node) { + // set as a mountpoint + node.mounted = mount; + // add the new mount to the current mount's children + if (node.mount) { + node.mount.mounts.push(mount); + } + } + return mountRoot; + }, + unmount(mountpoint) { + var lookup = FS.lookupPath(mountpoint, { + follow_mount: false + }); + if (!FS.isMountpoint(lookup.node)) { + throw new FS.ErrnoError(28); + } + // destroy the nodes for this mount, and all its child mounts + var node = lookup.node; + var mount = node.mounted; + var mounts = FS.getMounts(mount); + Object.keys(FS.nameTable).forEach(hash => { + var current = FS.nameTable[hash]; + while (current) { + var next = current.name_next; + if (mounts.includes(current.mount)) { + FS.destroyNode(current); + } + current = next; + } + }); + // no longer a mountpoint + node.mounted = null; + // remove this mount from the child mounts + var idx = node.mount.mounts.indexOf(mount); + assert(idx !== -1); + node.mount.mounts.splice(idx, 1); + }, + lookup(parent, name) { + return parent.node_ops.lookup(parent, name); + }, + mknod(path, mode, dev) { + var lookup = FS.lookupPath(path, { + parent: true + }); + var parent = lookup.node; + var name = PATH.basename(path); + if (!name) { + throw new FS.ErrnoError(28); + } + if (name === "." || name === "..") { + throw new FS.ErrnoError(20); + } + var errCode = FS.mayCreate(parent, name); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + if (!parent.node_ops.mknod) { + throw new FS.ErrnoError(63); + } + return parent.node_ops.mknod(parent, name, mode, dev); + }, + statfs(path) { + return FS.statfsNode(FS.lookupPath(path, { + follow: true + }).node); + }, + statfsStream(stream) { + // We keep a separate statfsStream function because noderawfs overrides + // it. In noderawfs, stream.node is sometimes null. Instead, we need to + // look at stream.path. + return FS.statfsNode(stream.node); + }, + statfsNode(node) { + // NOTE: None of the defaults here are true. We're just returning safe and + // sane values. Currently nodefs and rawfs replace these defaults, + // other file systems leave them alone. + var rtn = { + bsize: 4096, + frsize: 4096, + blocks: 1e6, + bfree: 5e5, + bavail: 5e5, + files: FS.nextInode, + ffree: FS.nextInode - 1, + fsid: 42, + flags: 2, + namelen: 255 + }; + if (node.node_ops.statfs) { + Object.assign(rtn, node.node_ops.statfs(node.mount.opts.root)); + } + return rtn; + }, + create(path, mode = 438) { + mode &= 4095; + mode |= 32768; + return FS.mknod(path, mode, 0); + }, + mkdir(path, mode = 511) { + mode &= 511 | 512; + mode |= 16384; + return FS.mknod(path, mode, 0); + }, + mkdirTree(path, mode) { + var dirs = path.split("/"); + var d = ""; + for (var dir of dirs) { + if (!dir) continue; + if (d || PATH.isAbs(path)) d += "/"; + d += dir; + try { + FS.mkdir(d, mode); + } catch (e) { + if (e.errno != 20) throw e; + } + } + }, + mkdev(path, mode, dev) { + if (typeof dev == "undefined") { + dev = mode; + mode = 438; + } + mode |= 8192; + return FS.mknod(path, mode, dev); + }, + symlink(oldpath, newpath) { + if (!PATH_FS.resolve(oldpath)) { + throw new FS.ErrnoError(44); + } + var lookup = FS.lookupPath(newpath, { + parent: true + }); + var parent = lookup.node; + if (!parent) { + throw new FS.ErrnoError(44); + } + var newname = PATH.basename(newpath); + var errCode = FS.mayCreate(parent, newname); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + if (!parent.node_ops.symlink) { + throw new FS.ErrnoError(63); + } + return parent.node_ops.symlink(parent, newname, oldpath); + }, + rename(old_path, new_path) { + var old_dirname = PATH.dirname(old_path); + var new_dirname = PATH.dirname(new_path); + var old_name = PATH.basename(old_path); + var new_name = PATH.basename(new_path); + // parents must exist + var lookup, old_dir, new_dir; + // let the errors from non existent directories percolate up + lookup = FS.lookupPath(old_path, { + parent: true + }); + old_dir = lookup.node; + lookup = FS.lookupPath(new_path, { + parent: true + }); + new_dir = lookup.node; + if (!old_dir || !new_dir) throw new FS.ErrnoError(44); + // need to be part of the same mount + if (old_dir.mount !== new_dir.mount) { + throw new FS.ErrnoError(75); + } + // source must exist + var old_node = FS.lookupNode(old_dir, old_name); + // old path should not be an ancestor of the new path + var relative = PATH_FS.relative(old_path, new_dirname); + if (relative.charAt(0) !== ".") { + throw new FS.ErrnoError(28); + } + // new path should not be an ancestor of the old path + relative = PATH_FS.relative(new_path, old_dirname); + if (relative.charAt(0) !== ".") { + throw new FS.ErrnoError(55); + } + // see if the new path already exists + var new_node; + try { + new_node = FS.lookupNode(new_dir, new_name); + } catch (e) {} + // early out if nothing needs to change + if (old_node === new_node) { + return; + } + // we'll need to delete the old entry + var isdir = FS.isDir(old_node.mode); + var errCode = FS.mayDelete(old_dir, old_name, isdir); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + // need delete permissions if we'll be overwriting. + // need create permissions if new doesn't already exist. + errCode = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + if (!old_dir.node_ops.rename) { + throw new FS.ErrnoError(63); + } + if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) { + throw new FS.ErrnoError(10); + } + // if we are going to change the parent, check write permissions + if (new_dir !== old_dir) { + errCode = FS.nodePermissions(old_dir, "w"); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + } + // remove the node from the lookup hash + FS.hashRemoveNode(old_node); + // do the underlying fs rename + try { + old_dir.node_ops.rename(old_node, new_dir, new_name); + // update old node (we do this here to avoid each backend + // needing to) + old_node.parent = new_dir; + } catch (e) { + throw e; + } finally { + // add the node back to the hash (in case node_ops.rename + // changed its name) + FS.hashAddNode(old_node); + } + }, + rmdir(path) { + var lookup = FS.lookupPath(path, { + parent: true + }); + var parent = lookup.node; + var name = PATH.basename(path); + var node = FS.lookupNode(parent, name); + var errCode = FS.mayDelete(parent, name, true); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + if (!parent.node_ops.rmdir) { + throw new FS.ErrnoError(63); + } + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(10); + } + parent.node_ops.rmdir(parent, name); + FS.destroyNode(node); + }, + readdir(path) { + var lookup = FS.lookupPath(path, { + follow: true + }); + var node = lookup.node; + var readdir = FS.checkOpExists(node.node_ops.readdir, 54); + return readdir(node); + }, + unlink(path) { + var lookup = FS.lookupPath(path, { + parent: true + }); + var parent = lookup.node; + if (!parent) { + throw new FS.ErrnoError(44); + } + var name = PATH.basename(path); + var node = FS.lookupNode(parent, name); + var errCode = FS.mayDelete(parent, name, false); + if (errCode) { + // According to POSIX, we should map EISDIR to EPERM, but + // we instead do what Linux does (and we must, as we use + // the musl linux libc). + throw new FS.ErrnoError(errCode); + } + if (!parent.node_ops.unlink) { + throw new FS.ErrnoError(63); + } + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(10); + } + parent.node_ops.unlink(parent, name); + FS.destroyNode(node); + }, + readlink(path) { + var lookup = FS.lookupPath(path); + var link = lookup.node; + if (!link) { + throw new FS.ErrnoError(44); + } + if (!link.node_ops.readlink) { + throw new FS.ErrnoError(28); + } + return link.node_ops.readlink(link); + }, + stat(path, dontFollow) { + var lookup = FS.lookupPath(path, { + follow: !dontFollow + }); + var node = lookup.node; + var getattr = FS.checkOpExists(node.node_ops.getattr, 63); + return getattr(node); + }, + fstat(fd) { + var stream = FS.getStreamChecked(fd); + var node = stream.node; + var getattr = stream.stream_ops.getattr; + var arg = getattr ? stream : node; + getattr ??= node.node_ops.getattr; + FS.checkOpExists(getattr, 63); + return getattr(arg); + }, + lstat(path) { + return FS.stat(path, true); + }, + doChmod(stream, node, mode, dontFollow) { + FS.doSetAttr(stream, node, { + mode: (mode & 4095) | (node.mode & ~4095), + ctime: Date.now(), + dontFollow + }); + }, + chmod(path, mode, dontFollow) { + var node; + if (typeof path == "string") { + var lookup = FS.lookupPath(path, { + follow: !dontFollow + }); + node = lookup.node; + } else { + node = path; + } + FS.doChmod(null, node, mode, dontFollow); + }, + lchmod(path, mode) { + FS.chmod(path, mode, true); + }, + fchmod(fd, mode) { + var stream = FS.getStreamChecked(fd); + FS.doChmod(stream, stream.node, mode, false); + }, + doChown(stream, node, dontFollow) { + FS.doSetAttr(stream, node, { + timestamp: Date.now(), + dontFollow + }); + }, + chown(path, uid, gid, dontFollow) { + var node; + if (typeof path == "string") { + var lookup = FS.lookupPath(path, { + follow: !dontFollow + }); + node = lookup.node; + } else { + node = path; + } + FS.doChown(null, node, dontFollow); + }, + lchown(path, uid, gid) { + FS.chown(path, uid, gid, true); + }, + fchown(fd, uid, gid) { + var stream = FS.getStreamChecked(fd); + FS.doChown(stream, stream.node, false); + }, + doTruncate(stream, node, len) { + if (FS.isDir(node.mode)) { + throw new FS.ErrnoError(31); + } + if (!FS.isFile(node.mode)) { + throw new FS.ErrnoError(28); + } + var errCode = FS.nodePermissions(node, "w"); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + FS.doSetAttr(stream, node, { + size: len, + timestamp: Date.now() + }); + }, + truncate(path, len) { + if (len < 0) { + throw new FS.ErrnoError(28); + } + var node; + if (typeof path == "string") { + var lookup = FS.lookupPath(path, { + follow: true + }); + node = lookup.node; + } else { + node = path; + } + FS.doTruncate(null, node, len); + }, + ftruncate(fd, len) { + var stream = FS.getStreamChecked(fd); + if (len < 0 || (stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(28); + } + FS.doTruncate(stream, stream.node, len); + }, + utime(path, atime, mtime) { + var lookup = FS.lookupPath(path, { + follow: true + }); + var node = lookup.node; + var setattr = FS.checkOpExists(node.node_ops.setattr, 63); + setattr(node, { + atime, + mtime + }); + }, + open(path, flags, mode = 438) { + if (path === "") { + throw new FS.ErrnoError(44); + } + flags = typeof flags == "string" ? FS_modeStringToFlags(flags) : flags; + if ((flags & 64)) { + mode = (mode & 4095) | 32768; + } else { + mode = 0; + } + var node; + var isDirPath; + if (typeof path == "object") { + node = path; + } else { + isDirPath = path.endsWith("/"); + // noent_okay makes it so that if the final component of the path + // doesn't exist, lookupPath returns `node: undefined`. `path` will be + // updated to point to the target of all symlinks. + var lookup = FS.lookupPath(path, { + follow: !(flags & 131072), + noent_okay: true + }); + node = lookup.node; + path = lookup.path; + } + // perhaps we need to create the node + var created = false; + if ((flags & 64)) { + if (node) { + // if O_CREAT and O_EXCL are set, error out if the node already exists + if ((flags & 128)) { + throw new FS.ErrnoError(20); + } + } else if (isDirPath) { + throw new FS.ErrnoError(31); + } else { + // node doesn't exist, try to create it + // Ignore the permission bits here to ensure we can `open` this new + // file below. We use chmod below the apply the permissions once the + // file is open. + node = FS.mknod(path, mode | 511, 0); + created = true; + } + } + if (!node) { + throw new FS.ErrnoError(44); + } + // can't truncate a device + if (FS.isChrdev(node.mode)) { + flags &= ~512; + } + // if asked only for a directory, then this must be one + if ((flags & 65536) && !FS.isDir(node.mode)) { + throw new FS.ErrnoError(54); + } + // check permissions, if this is not a file we just created now (it is ok to + // create and write to a file with read-only permissions; it is read-only + // for later use) + if (!created) { + var errCode = FS.mayOpen(node, flags); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + } + // do truncation if necessary + if ((flags & 512) && !created) { + FS.truncate(node, 0); + } + // we've already handled these, don't pass down to the underlying vfs + flags &= ~(128 | 512 | 131072); + // register the stream with the filesystem + var stream = FS.createStream({ + node, + path: FS.getPath(node), + // we want the absolute path to the node + flags, + seekable: true, + position: 0, + stream_ops: node.stream_ops, + // used by the file family libc calls (fopen, fwrite, ferror, etc.) + ungotten: [], + error: false + }); + // call the new stream's open function + if (stream.stream_ops.open) { + stream.stream_ops.open(stream); + } + if (created) { + FS.chmod(node, mode & 511); + } + if (Module["logReadFiles"] && !(flags & 1)) { + if (!(path in FS.readFiles)) { + FS.readFiles[path] = 1; + } + } + return stream; + }, + close(stream) { + if (FS.isClosed(stream)) { + throw new FS.ErrnoError(8); + } + if (stream.getdents) stream.getdents = null; + // free readdir state + try { + if (stream.stream_ops.close) { + stream.stream_ops.close(stream); + } + } catch (e) { + throw e; + } finally { + FS.closeStream(stream.fd); + } + stream.fd = null; + }, + isClosed(stream) { + return stream.fd === null; + }, + llseek(stream, offset, whence) { + if (FS.isClosed(stream)) { + throw new FS.ErrnoError(8); + } + if (!stream.seekable || !stream.stream_ops.llseek) { + throw new FS.ErrnoError(70); + } + if (whence != 0 && whence != 1 && whence != 2) { + throw new FS.ErrnoError(28); + } + stream.position = stream.stream_ops.llseek(stream, offset, whence); + stream.ungotten = []; + return stream.position; + }, + read(stream, buffer, offset, length, position) { + assert(offset >= 0); + if (length < 0 || position < 0) { + throw new FS.ErrnoError(28); + } + if (FS.isClosed(stream)) { + throw new FS.ErrnoError(8); + } + if ((stream.flags & 2097155) === 1) { + throw new FS.ErrnoError(8); + } + if (FS.isDir(stream.node.mode)) { + throw new FS.ErrnoError(31); + } + if (!stream.stream_ops.read) { + throw new FS.ErrnoError(28); + } + var seeking = typeof position != "undefined"; + if (!seeking) { + position = stream.position; + } else if (!stream.seekable) { + throw new FS.ErrnoError(70); + } + var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position); + if (!seeking) stream.position += bytesRead; + return bytesRead; + }, + write(stream, buffer, offset, length, position, canOwn) { + assert(offset >= 0); + if (length < 0 || position < 0) { + throw new FS.ErrnoError(28); + } + if (FS.isClosed(stream)) { + throw new FS.ErrnoError(8); + } + if ((stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(8); + } + if (FS.isDir(stream.node.mode)) { + throw new FS.ErrnoError(31); + } + if (!stream.stream_ops.write) { + throw new FS.ErrnoError(28); + } + if (stream.seekable && stream.flags & 1024) { + // seek to the end before writing in append mode + FS.llseek(stream, 0, 2); + } + var seeking = typeof position != "undefined"; + if (!seeking) { + position = stream.position; + } else if (!stream.seekable) { + throw new FS.ErrnoError(70); + } + var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn); + if (!seeking) stream.position += bytesWritten; + return bytesWritten; + }, + mmap(stream, length, position, prot, flags) { + // User requests writing to file (prot & PROT_WRITE != 0). + // Checking if we have permissions to write to the file unless + // MAP_PRIVATE flag is set. According to POSIX spec it is possible + // to write to file opened in read-only mode with MAP_PRIVATE flag, + // as all modifications will be visible only in the memory of + // the current process. + if ((prot & 2) !== 0 && (flags & 2) === 0 && (stream.flags & 2097155) !== 2) { + throw new FS.ErrnoError(2); + } + if ((stream.flags & 2097155) === 1) { + throw new FS.ErrnoError(2); + } + if (!stream.stream_ops.mmap) { + throw new FS.ErrnoError(43); + } + if (!length) { + throw new FS.ErrnoError(28); + } + return stream.stream_ops.mmap(stream, length, position, prot, flags); + }, + msync(stream, buffer, offset, length, mmapFlags) { + assert(offset >= 0); + if (!stream.stream_ops.msync) { + return 0; + } + return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); + }, + ioctl(stream, cmd, arg) { + if (!stream.stream_ops.ioctl) { + throw new FS.ErrnoError(59); + } + return stream.stream_ops.ioctl(stream, cmd, arg); + }, + readFile(path, opts = {}) { + opts.flags = opts.flags || 0; + opts.encoding = opts.encoding || "binary"; + if (opts.encoding !== "utf8" && opts.encoding !== "binary") { + throw new Error(`Invalid encoding type "${opts.encoding}"`); + } + var ret; + var stream = FS.open(path, opts.flags); + var stat = FS.stat(path); + var length = stat.size; + var buf = new Uint8Array(length); + FS.read(stream, buf, 0, length, 0); + if (opts.encoding === "utf8") { + ret = UTF8ArrayToString(buf); + } else if (opts.encoding === "binary") { + ret = buf; + } + FS.close(stream); + return ret; + }, + writeFile(path, data, opts = {}) { + opts.flags = opts.flags || 577; + var stream = FS.open(path, opts.flags, opts.mode); + if (typeof data == "string") { + var buf = new Uint8Array(lengthBytesUTF8(data) + 1); + var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); + FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn); + } else if (ArrayBuffer.isView(data)) { + FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn); + } else { + throw new Error("Unsupported data type"); + } + FS.close(stream); + }, + cwd: () => FS.currentPath, + chdir(path) { + var lookup = FS.lookupPath(path, { + follow: true + }); + if (lookup.node === null) { + throw new FS.ErrnoError(44); + } + if (!FS.isDir(lookup.node.mode)) { + throw new FS.ErrnoError(54); + } + var errCode = FS.nodePermissions(lookup.node, "x"); + if (errCode) { + throw new FS.ErrnoError(errCode); + } + FS.currentPath = lookup.path; + }, + createDefaultDirectories() { + FS.mkdir("/tmp"); + FS.mkdir("/home"); + FS.mkdir("/home/web_user"); + }, + createDefaultDevices() { + // create /dev + FS.mkdir("/dev"); + // setup /dev/null + FS.registerDevice(FS.makedev(1, 3), { + read: () => 0, + write: (stream, buffer, offset, length, pos) => length, + llseek: () => 0 + }); + FS.mkdev("/dev/null", FS.makedev(1, 3)); + // setup /dev/tty and /dev/tty1 + // stderr needs to print output using err() rather than out() + // so we register a second tty just for it. + TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); + TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); + FS.mkdev("/dev/tty", FS.makedev(5, 0)); + FS.mkdev("/dev/tty1", FS.makedev(6, 0)); + // setup /dev/[u]random + // use a buffer to avoid overhead of individual crypto calls per byte + var randomBuffer = new Uint8Array(1024), randomLeft = 0; + var randomByte = () => { + if (randomLeft === 0) { + randomFill(randomBuffer); + randomLeft = randomBuffer.byteLength; + } + return randomBuffer[--randomLeft]; + }; + FS.createDevice("/dev", "random", randomByte); + FS.createDevice("/dev", "urandom", randomByte); + // we're not going to emulate the actual shm device, + // just create the tmp dirs that reside in it commonly + FS.mkdir("/dev/shm"); + FS.mkdir("/dev/shm/tmp"); + }, + createSpecialDirectories() { + // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the + // name of the stream for fd 6 (see test_unistd_ttyname) + FS.mkdir("/proc"); + var proc_self = FS.mkdir("/proc/self"); + FS.mkdir("/proc/self/fd"); + FS.mount({ + mount() { + var node = FS.createNode(proc_self, "fd", 16895, 73); + node.stream_ops = { + llseek: MEMFS.stream_ops.llseek + }; + node.node_ops = { + lookup(parent, name) { + var fd = +name; + var stream = FS.getStreamChecked(fd); + var ret = { + parent: null, + mount: { + mountpoint: "fake" + }, + node_ops: { + readlink: () => stream.path + }, + id: fd + 1 + }; + ret.parent = ret; + // make it look like a simple root node + return ret; + }, + readdir() { + return Array.from(FS.streams.entries()).filter(([k, v]) => v).map(([k, v]) => k.toString()); + } + }; + return node; + } + }, {}, "/proc/self/fd"); + }, + createStandardStreams(input, output, error) { + // TODO deprecate the old functionality of a single + // input / output callback and that utilizes FS.createDevice + // and instead require a unique set of stream ops + // by default, we symlink the standard streams to the + // default tty devices. however, if the standard streams + // have been overwritten we create a unique device for + // them instead. + if (input) { + FS.createDevice("/dev", "stdin", input); + } else { + FS.symlink("/dev/tty", "/dev/stdin"); + } + if (output) { + FS.createDevice("/dev", "stdout", null, output); + } else { + FS.symlink("/dev/tty", "/dev/stdout"); + } + if (error) { + FS.createDevice("/dev", "stderr", null, error); + } else { + FS.symlink("/dev/tty1", "/dev/stderr"); + } + // open default streams for the stdin, stdout and stderr devices + var stdin = FS.open("/dev/stdin", 0); + var stdout = FS.open("/dev/stdout", 1); + var stderr = FS.open("/dev/stderr", 1); + assert(stdin.fd === 0, `invalid handle for stdin (${stdin.fd})`); + assert(stdout.fd === 1, `invalid handle for stdout (${stdout.fd})`); + assert(stderr.fd === 2, `invalid handle for stderr (${stderr.fd})`); + }, + staticInit() { + FS.nameTable = new Array(4096); + FS.mount(MEMFS, {}, "/"); + FS.createDefaultDirectories(); + FS.createDefaultDevices(); + FS.createSpecialDirectories(); + FS.filesystems = { + "MEMFS": MEMFS + }; + }, + init(input, output, error) { + assert(!FS.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)"); + FS.initialized = true; + // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here + input ??= Module["stdin"]; + output ??= Module["stdout"]; + error ??= Module["stderr"]; + FS.createStandardStreams(input, output, error); + }, + quit() { + FS.initialized = false; + // force-flush all streams, so we get musl std streams printed out + _fflush(0); + // close all of our streams + for (var stream of FS.streams) { + if (stream) { + FS.close(stream); + } + } + }, + findObject(path, dontResolveLastLink) { + var ret = FS.analyzePath(path, dontResolveLastLink); + if (!ret.exists) { + return null; + } + return ret.object; + }, + analyzePath(path, dontResolveLastLink) { + // operate from within the context of the symlink's target + try { + var lookup = FS.lookupPath(path, { + follow: !dontResolveLastLink + }); + path = lookup.path; + } catch (e) {} + var ret = { + isRoot: false, + exists: false, + error: 0, + name: null, + path: null, + object: null, + parentExists: false, + parentPath: null, + parentObject: null + }; + try { + var lookup = FS.lookupPath(path, { + parent: true + }); + ret.parentExists = true; + ret.parentPath = lookup.path; + ret.parentObject = lookup.node; + ret.name = PATH.basename(path); + lookup = FS.lookupPath(path, { + follow: !dontResolveLastLink + }); + ret.exists = true; + ret.path = lookup.path; + ret.object = lookup.node; + ret.name = lookup.node.name; + ret.isRoot = lookup.path === "/"; + } catch (e) { + ret.error = e.errno; + } + return ret; + }, + createPath(parent, path, canRead, canWrite) { + parent = typeof parent == "string" ? parent : FS.getPath(parent); + var parts = path.split("/").reverse(); + while (parts.length) { + var part = parts.pop(); + if (!part) continue; + var current = PATH.join2(parent, part); + try { + FS.mkdir(current); + } catch (e) { + if (e.errno != 20) throw e; + } + parent = current; + } + return current; + }, + createFile(parent, name, properties, canRead, canWrite) { + var path = PATH.join2(typeof parent == "string" ? parent : FS.getPath(parent), name); + var mode = FS_getMode(canRead, canWrite); + return FS.create(path, mode); + }, + createDataFile(parent, name, data, canRead, canWrite, canOwn) { + var path = name; + if (parent) { + parent = typeof parent == "string" ? parent : FS.getPath(parent); + path = name ? PATH.join2(parent, name) : parent; + } + var mode = FS_getMode(canRead, canWrite); + var node = FS.create(path, mode); + if (data) { + if (typeof data == "string") { + var arr = new Array(data.length); + for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); + data = arr; + } + // make sure we can write to the file + FS.chmod(node, mode | 146); + var stream = FS.open(node, 577); + FS.write(stream, data, 0, data.length, 0, canOwn); + FS.close(stream); + FS.chmod(node, mode); + } + }, + createDevice(parent, name, input, output) { + var path = PATH.join2(typeof parent == "string" ? parent : FS.getPath(parent), name); + var mode = FS_getMode(!!input, !!output); + FS.createDevice.major ??= 64; + var dev = FS.makedev(FS.createDevice.major++, 0); + // Create a fake device that a set of stream ops to emulate + // the old behavior. + FS.registerDevice(dev, { + open(stream) { + stream.seekable = false; + }, + close(stream) { + // flush any pending line data + if (output?.buffer?.length) { + output(10); + } + }, + read(stream, buffer, offset, length, pos) { + var bytesRead = 0; + for (var i = 0; i < length; i++) { + var result; + try { + result = input(); + } catch (e) { + throw new FS.ErrnoError(29); + } + if (result === undefined && bytesRead === 0) { + throw new FS.ErrnoError(6); + } + if (result === null || result === undefined) break; + bytesRead++; + buffer[offset + i] = result; + } + if (bytesRead) { + stream.node.atime = Date.now(); + } + return bytesRead; + }, + write(stream, buffer, offset, length, pos) { + for (var i = 0; i < length; i++) { + try { + output(buffer[offset + i]); + } catch (e) { + throw new FS.ErrnoError(29); + } + } + if (length) { + stream.node.mtime = stream.node.ctime = Date.now(); + } + return i; + } + }); + return FS.mkdev(path, mode, dev); + }, + forceLoadFile(obj) { + if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; + if (typeof XMLHttpRequest != "undefined") { + throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."); + } else { + // Command-line. + try { + obj.contents = readBinary(obj.url); + obj.usedBytes = obj.contents.length; + } catch (e) { + throw new FS.ErrnoError(29); + } + } + }, + createLazyFile(parent, name, url, canRead, canWrite) { + // Lazy chunked Uint8Array (implements get and length from Uint8Array). + // Actual getting is abstracted away for eventual reuse. + class LazyUint8Array { + lengthKnown=false; + chunks=[]; + // Loaded chunks. Index is the chunk number + get(idx) { + if (idx > this.length - 1 || idx < 0) { + return undefined; + } + var chunkOffset = idx % this.chunkSize; + var chunkNum = (idx / this.chunkSize) | 0; + return this.getter(chunkNum)[chunkOffset]; + } + setDataGetter(getter) { + this.getter = getter; + } + cacheLength() { + // Find length + var xhr = new XMLHttpRequest; + xhr.open("HEAD", url, false); + xhr.send(null); + if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); + var datalength = Number(xhr.getResponseHeader("Content-length")); + var header; + var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; + var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; + var chunkSize = 1024 * 1024; + // Chunk size in bytes + if (!hasByteServing) chunkSize = datalength; + // Function to get a range from the remote URL. + var doXHR = (from, to) => { + if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!"); + if (to > datalength - 1) throw new Error("only " + datalength + " bytes available! programmer error!"); + // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available. + var xhr = new XMLHttpRequest; + xhr.open("GET", url, false); + if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); + // Some hints to the browser that we want binary data. + xhr.responseType = "arraybuffer"; + if (xhr.overrideMimeType) { + xhr.overrideMimeType("text/plain; charset=x-user-defined"); + } + xhr.send(null); + if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); + if (xhr.response !== undefined) { + return new Uint8Array(/** @type{Array} */ (xhr.response || [])); + } + return intArrayFromString(xhr.responseText || "", true); + }; + var lazyArray = this; + lazyArray.setDataGetter(chunkNum => { + var start = chunkNum * chunkSize; + var end = (chunkNum + 1) * chunkSize - 1; + // including this byte + end = Math.min(end, datalength - 1); + // if datalength-1 is selected, this is the last block + if (typeof lazyArray.chunks[chunkNum] == "undefined") { + lazyArray.chunks[chunkNum] = doXHR(start, end); + } + if (typeof lazyArray.chunks[chunkNum] == "undefined") throw new Error("doXHR failed!"); + return lazyArray.chunks[chunkNum]; + }); + if (usesGzip || !datalength) { + // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length + chunkSize = datalength = 1; + // this will force getter(0)/doXHR do download the whole file + datalength = this.getter(0).length; + chunkSize = datalength; + out("LazyFiles on gzip forces download of the whole file when length is accessed"); + } + this._length = datalength; + this._chunkSize = chunkSize; + this.lengthKnown = true; + } + get length() { + if (!this.lengthKnown) { + this.cacheLength(); + } + return this._length; + } + get chunkSize() { + if (!this.lengthKnown) { + this.cacheLength(); + } + return this._chunkSize; + } + } + if (typeof XMLHttpRequest != "undefined") { + if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc"; + var lazyArray = new LazyUint8Array; + var properties = { + isDevice: false, + contents: lazyArray + }; + } else { + var properties = { + isDevice: false, + url + }; + } + var node = FS.createFile(parent, name, properties, canRead, canWrite); + // This is a total hack, but I want to get this lazy file code out of the + // core of MEMFS. If we want to keep this lazy file concept I feel it should + // be its own thin LAZYFS proxying calls to MEMFS. + if (properties.contents) { + node.contents = properties.contents; + } else if (properties.url) { + node.contents = null; + node.url = properties.url; + } + // Add a function that defers querying the file size until it is asked the first time. + Object.defineProperties(node, { + usedBytes: { + get: function() { + return this.contents.length; + } + } + }); + // override each stream op with one that tries to force load the lazy file first + var stream_ops = {}; + var keys = Object.keys(node.stream_ops); + keys.forEach(key => { + var fn = node.stream_ops[key]; + stream_ops[key] = (...args) => { + FS.forceLoadFile(node); + return fn(...args); + }; + }); + function writeChunks(stream, buffer, offset, length, position) { + var contents = stream.node.contents; + if (position >= contents.length) return 0; + var size = Math.min(contents.length - position, length); + assert(size >= 0); + if (contents.slice) { + // normal array + for (var i = 0; i < size; i++) { + buffer[offset + i] = contents[position + i]; + } + } else { + for (var i = 0; i < size; i++) { + // LazyUint8Array from sync binary XHR + buffer[offset + i] = contents.get(position + i); + } + } + return size; + } + // use a custom read function + stream_ops.read = (stream, buffer, offset, length, position) => { + FS.forceLoadFile(node); + return writeChunks(stream, buffer, offset, length, position); + }; + // use a custom mmap function + stream_ops.mmap = (stream, length, position, prot, flags) => { + FS.forceLoadFile(node); + var ptr = mmapAlloc(length); + if (!ptr) { + throw new FS.ErrnoError(48); + } + writeChunks(stream, GROWABLE_HEAP_I8(), ptr, length, position); + return { + ptr, + allocated: true + }; + }; + node.stream_ops = stream_ops; + return node; + }, + absolutePath() { + abort("FS.absolutePath has been removed; use PATH_FS.resolve instead"); + }, + createFolder() { + abort("FS.createFolder has been removed; use FS.mkdir instead"); + }, + createLink() { + abort("FS.createLink has been removed; use FS.symlink instead"); + }, + joinPath() { + abort("FS.joinPath has been removed; use PATH.join instead"); + }, + mmapAlloc() { + abort("FS.mmapAlloc has been replaced by the top level function mmapAlloc"); + }, + standardizePath() { + abort("FS.standardizePath has been removed; use PATH.normalize instead"); + } +}; + +var SYSCALLS = { + DEFAULT_POLLMASK: 5, + calculateAt(dirfd, path, allowEmpty) { + if (PATH.isAbs(path)) { + return path; + } + // relative path + var dir; + if (dirfd === -100) { + dir = FS.cwd(); + } else { + var dirstream = SYSCALLS.getStreamFromFD(dirfd); + dir = dirstream.path; + } + if (path.length == 0) { + if (!allowEmpty) { + throw new FS.ErrnoError(44); + } + return dir; + } + return dir + "/" + path; + }, + writeStat(buf, stat) { + GROWABLE_HEAP_I32()[((buf) >> 2)] = stat.dev; + GROWABLE_HEAP_I32()[(((buf) + (4)) >> 2)] = stat.mode; + GROWABLE_HEAP_U32()[(((buf) + (8)) >> 2)] = stat.nlink; + GROWABLE_HEAP_I32()[(((buf) + (12)) >> 2)] = stat.uid; + GROWABLE_HEAP_I32()[(((buf) + (16)) >> 2)] = stat.gid; + GROWABLE_HEAP_I32()[(((buf) + (20)) >> 2)] = stat.rdev; + HEAP64[(((buf) + (24)) >> 3)] = BigInt(stat.size); + GROWABLE_HEAP_I32()[(((buf) + (32)) >> 2)] = 4096; + GROWABLE_HEAP_I32()[(((buf) + (36)) >> 2)] = stat.blocks; + var atime = stat.atime.getTime(); + var mtime = stat.mtime.getTime(); + var ctime = stat.ctime.getTime(); + HEAP64[(((buf) + (40)) >> 3)] = BigInt(Math.floor(atime / 1e3)); + GROWABLE_HEAP_U32()[(((buf) + (48)) >> 2)] = (atime % 1e3) * 1e3 * 1e3; + HEAP64[(((buf) + (56)) >> 3)] = BigInt(Math.floor(mtime / 1e3)); + GROWABLE_HEAP_U32()[(((buf) + (64)) >> 2)] = (mtime % 1e3) * 1e3 * 1e3; + HEAP64[(((buf) + (72)) >> 3)] = BigInt(Math.floor(ctime / 1e3)); + GROWABLE_HEAP_U32()[(((buf) + (80)) >> 2)] = (ctime % 1e3) * 1e3 * 1e3; + HEAP64[(((buf) + (88)) >> 3)] = BigInt(stat.ino); + return 0; + }, + writeStatFs(buf, stats) { + GROWABLE_HEAP_I32()[(((buf) + (4)) >> 2)] = stats.bsize; + GROWABLE_HEAP_I32()[(((buf) + (40)) >> 2)] = stats.bsize; + GROWABLE_HEAP_I32()[(((buf) + (8)) >> 2)] = stats.blocks; + GROWABLE_HEAP_I32()[(((buf) + (12)) >> 2)] = stats.bfree; + GROWABLE_HEAP_I32()[(((buf) + (16)) >> 2)] = stats.bavail; + GROWABLE_HEAP_I32()[(((buf) + (20)) >> 2)] = stats.files; + GROWABLE_HEAP_I32()[(((buf) + (24)) >> 2)] = stats.ffree; + GROWABLE_HEAP_I32()[(((buf) + (28)) >> 2)] = stats.fsid; + GROWABLE_HEAP_I32()[(((buf) + (44)) >> 2)] = stats.flags; + // ST_NOSUID + GROWABLE_HEAP_I32()[(((buf) + (36)) >> 2)] = stats.namelen; + }, + doMsync(addr, stream, len, flags, offset) { + if (!FS.isFile(stream.node.mode)) { + throw new FS.ErrnoError(43); + } + if (flags & 2) { + // MAP_PRIVATE calls need not to be synced back to underlying fs + return 0; + } + var buffer = GROWABLE_HEAP_U8().slice(addr, addr + len); + FS.msync(stream, buffer, offset, len, flags); + }, + getStreamFromFD(fd) { + var stream = FS.getStreamChecked(fd); + return stream; + }, + varargs: undefined, + getStr(ptr) { + var ret = UTF8ToString(ptr); + return ret; + } +}; + +function ___syscall_fcntl64(fd, cmd, varargs) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(3, 0, 1, fd, cmd, varargs); + SYSCALLS.varargs = varargs; + try { + var stream = SYSCALLS.getStreamFromFD(fd); + switch (cmd) { + case 0: + { + var arg = syscallGetVarargI(); + if (arg < 0) { + return -28; + } + while (FS.streams[arg]) { + arg++; + } + var newStream; + newStream = FS.dupStream(stream, arg); + return newStream.fd; + } + + case 1: + case 2: + return 0; + + // FD_CLOEXEC makes no sense for a single process. + case 3: + return stream.flags; + + case 4: + { + var arg = syscallGetVarargI(); + stream.flags |= arg; + return 0; + } + + case 12: + { + var arg = syscallGetVarargP(); + var offset = 0; + // We're always unlocked. + GROWABLE_HEAP_I16()[(((arg) + (offset)) >> 1)] = 2; + return 0; + } + + case 13: + case 14: + // Pretend that the locking is successful. These are process-level locks, + // and Emscripten programs are a single process. If we supported linking a + // filesystem between programs, we'd need to do more here. + // See https://github.com/emscripten-core/emscripten/issues/23697 + return 0; + } + return -28; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return -e.errno; + } +} + +function ___syscall_fstat64(fd, buf) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(4, 0, 1, fd, buf); + try { + return SYSCALLS.writeStat(buf, FS.fstat(fd)); + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return -e.errno; + } +} + +function ___syscall_openat(dirfd, path, flags, varargs) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(5, 0, 1, dirfd, path, flags, varargs); + SYSCALLS.varargs = varargs; + try { + path = SYSCALLS.getStr(path); + path = SYSCALLS.calculateAt(dirfd, path); + var mode = varargs ? syscallGetVarargI() : 0; + return FS.open(path, flags, mode).fd; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return -e.errno; + } +} + +var __abort_js = () => abort("native code called abort()"); + +var embindRepr = v => { + if (v === null) { + return "null"; + } + var t = typeof v; + if (t === "object" || t === "array" || t === "function") { + return v.toString(); + } else { + return "" + v; + } +}; + +var embind_init_charCodes = () => { + var codes = new Array(256); + for (var i = 0; i < 256; ++i) { + codes[i] = String.fromCharCode(i); + } + embind_charCodes = codes; +}; + +var embind_charCodes; + +var readLatin1String = ptr => { + var ret = ""; + var c = ptr; + while (GROWABLE_HEAP_U8()[c]) { + ret += embind_charCodes[GROWABLE_HEAP_U8()[c++]]; + } + return ret; +}; + +var awaitingDependencies = {}; + +var registeredTypes = {}; + +var typeDependencies = {}; + +var BindingError = Module["BindingError"] = class BindingError extends Error { + constructor(message) { + super(message); + this.name = "BindingError"; + } +}; + +var throwBindingError = message => { + throw new BindingError(message); +}; + +/** @param {Object=} options */ function sharedRegisterType(rawType, registeredInstance, options = {}) { + var name = registeredInstance.name; + if (!rawType) { + throwBindingError(`type "${name}" must have a positive integer typeid pointer`); + } + if (registeredTypes.hasOwnProperty(rawType)) { + if (options.ignoreDuplicateRegistrations) { + return; + } else { + throwBindingError(`Cannot register type '${name}' twice`); + } + } + registeredTypes[rawType] = registeredInstance; + delete typeDependencies[rawType]; + if (awaitingDependencies.hasOwnProperty(rawType)) { + var callbacks = awaitingDependencies[rawType]; + delete awaitingDependencies[rawType]; + callbacks.forEach(cb => cb()); + } +} + +/** @param {Object=} options */ function registerType(rawType, registeredInstance, options = {}) { + if (registeredInstance.argPackAdvance === undefined) { + throw new TypeError("registerType registeredInstance requires argPackAdvance"); + } + return sharedRegisterType(rawType, registeredInstance, options); +} + +var integerReadValueFromPointer = (name, width, signed) => { + // integers are quite common, so generate very specialized functions + switch (width) { + case 1: + return signed ? pointer => GROWABLE_HEAP_I8()[pointer] : pointer => GROWABLE_HEAP_U8()[pointer]; + + case 2: + return signed ? pointer => GROWABLE_HEAP_I16()[((pointer) >> 1)] : pointer => GROWABLE_HEAP_U16()[((pointer) >> 1)]; + + case 4: + return signed ? pointer => GROWABLE_HEAP_I32()[((pointer) >> 2)] : pointer => GROWABLE_HEAP_U32()[((pointer) >> 2)]; + + case 8: + return signed ? pointer => HEAP64[((pointer) >> 3)] : pointer => HEAPU64[((pointer) >> 3)]; + + default: + throw new TypeError(`invalid integer width (${width}): ${name}`); + } +}; + +/** @suppress {globalThis} */ var __embind_register_bigint = (primitiveType, name, size, minRange, maxRange) => { + name = readLatin1String(name); + var isUnsignedType = (name.indexOf("u") != -1); + // maxRange comes through as -1 for uint64_t (see issue 13902). Work around that temporarily + if (isUnsignedType) { + maxRange = (1n << 64n) - 1n; + } + registerType(primitiveType, { + name, + "fromWireType": value => value, + "toWireType": function(destructors, value) { + if (typeof value != "bigint" && typeof value != "number") { + throw new TypeError(`Cannot convert "${embindRepr(value)}" to ${this.name}`); + } + if (typeof value == "number") { + value = BigInt(value); + } + if (value < minRange || value > maxRange) { + throw new TypeError(`Passing a number "${embindRepr(value)}" from JS side to C/C++ side to an argument of type "${name}", which is outside the valid range [${minRange}, ${maxRange}]!`); + } + return value; + }, + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": integerReadValueFromPointer(name, size, !isUnsignedType), + destructorFunction: null + }); +}; + +var GenericWireTypeSize = 8; + +/** @suppress {globalThis} */ var __embind_register_bool = (rawType, name, trueValue, falseValue) => { + name = readLatin1String(name); + registerType(rawType, { + name, + "fromWireType": function(wt) { + // ambiguous emscripten ABI: sometimes return values are + // true or false, and sometimes integers (0 or 1) + return !!wt; + }, + "toWireType": function(destructors, o) { + return o ? trueValue : falseValue; + }, + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": function(pointer) { + return this["fromWireType"](GROWABLE_HEAP_U8()[pointer]); + }, + destructorFunction: null + }); +}; + +var emval_freelist = []; + +var emval_handles = []; + +var __emval_decref = handle => { + if (handle > 9 && 0 === --emval_handles[handle + 1]) { + assert(emval_handles[handle] !== undefined, `Decref for unallocated handle.`); + emval_handles[handle] = undefined; + emval_freelist.push(handle); + } +}; + +var count_emval_handles = () => emval_handles.length / 2 - 5 - emval_freelist.length; + +var init_emval = () => { + // reserve 0 and some special values. These never get de-allocated. + emval_handles.push(0, 1, undefined, 1, null, 1, true, 1, false, 1); + assert(emval_handles.length === 5 * 2); + Module["count_emval_handles"] = count_emval_handles; +}; + +var Emval = { + toValue: handle => { + if (!handle) { + throwBindingError(`Cannot use deleted val. handle = ${handle}`); + } + // handle 2 is supposed to be `undefined`. + assert(handle === 2 || emval_handles[handle] !== undefined && handle % 2 === 0, `invalid handle: ${handle}`); + return emval_handles[handle]; + }, + toHandle: value => { + switch (value) { + case undefined: + return 2; + + case null: + return 4; + + case true: + return 6; + + case false: + return 8; + + default: + { + const handle = emval_freelist.pop() || emval_handles.length; + emval_handles[handle] = value; + emval_handles[handle + 1] = 1; + return handle; + } + } + } +}; + +/** @suppress {globalThis} */ function readPointer(pointer) { + return this["fromWireType"](GROWABLE_HEAP_U32()[((pointer) >> 2)]); +} + +var EmValType = { + name: "emscripten::val", + "fromWireType": handle => { + var rv = Emval.toValue(handle); + __emval_decref(handle); + return rv; + }, + "toWireType": (destructors, value) => Emval.toHandle(value), + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": readPointer, + destructorFunction: null +}; + +var __embind_register_emval = rawType => registerType(rawType, EmValType); + +var floatReadValueFromPointer = (name, width) => { + switch (width) { + case 4: + return function(pointer) { + return this["fromWireType"](GROWABLE_HEAP_F32()[((pointer) >> 2)]); + }; + + case 8: + return function(pointer) { + return this["fromWireType"](GROWABLE_HEAP_F64()[((pointer) >> 3)]); + }; + + default: + throw new TypeError(`invalid float width (${width}): ${name}`); + } +}; + +var __embind_register_float = (rawType, name, size) => { + name = readLatin1String(name); + registerType(rawType, { + name, + "fromWireType": value => value, + "toWireType": (destructors, value) => { + if (typeof value != "number" && typeof value != "boolean") { + throw new TypeError(`Cannot convert ${embindRepr(value)} to ${this.name}`); + } + // The VM will perform JS to Wasm value conversion, according to the spec: + // https://www.w3.org/TR/wasm-js-api-1/#towebassemblyvalue + return value; + }, + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": floatReadValueFromPointer(name, size), + destructorFunction: null + }); +}; + +/** @suppress {globalThis} */ var __embind_register_integer = (primitiveType, name, size, minRange, maxRange) => { + name = readLatin1String(name); + // LLVM doesn't have signed and unsigned 32-bit types, so u32 literals come + // out as 'i32 -1'. Always treat those as max u32. + if (maxRange === -1) { + maxRange = 4294967295; + } + var fromWireType = value => value; + if (minRange === 0) { + var bitshift = 32 - 8 * size; + fromWireType = value => (value << bitshift) >>> bitshift; + } + var isUnsignedType = (name.includes("unsigned")); + var checkAssertions = (value, toTypeName) => { + if (typeof value != "number" && typeof value != "boolean") { + throw new TypeError(`Cannot convert "${embindRepr(value)}" to ${toTypeName}`); + } + if (value < minRange || value > maxRange) { + throw new TypeError(`Passing a number "${embindRepr(value)}" from JS side to C/C++ side to an argument of type "${name}", which is outside the valid range [${minRange}, ${maxRange}]!`); + } + }; + var toWireType; + if (isUnsignedType) { + toWireType = function(destructors, value) { + checkAssertions(value, this.name); + return value >>> 0; + }; + } else { + toWireType = function(destructors, value) { + checkAssertions(value, this.name); + // The VM will perform JS to Wasm value conversion, according to the spec: + // https://www.w3.org/TR/wasm-js-api-1/#towebassemblyvalue + return value; + }; + } + registerType(primitiveType, { + name, + "fromWireType": fromWireType, + "toWireType": toWireType, + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": integerReadValueFromPointer(name, size, minRange !== 0), + destructorFunction: null + }); +}; + +var __embind_register_memory_view = (rawType, dataTypeIndex, name) => { + var typeMapping = [ Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, Float64Array, BigInt64Array, BigUint64Array ]; + var TA = typeMapping[dataTypeIndex]; + function decodeMemoryView(handle) { + var size = GROWABLE_HEAP_U32()[((handle) >> 2)]; + var data = GROWABLE_HEAP_U32()[(((handle) + (4)) >> 2)]; + return new TA(GROWABLE_HEAP_I8().buffer, data, size); + } + name = readLatin1String(name); + registerType(rawType, { + name, + "fromWireType": decodeMemoryView, + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": decodeMemoryView + }, { + ignoreDuplicateRegistrations: true + }); +}; + +var stringToUTF8 = (str, outPtr, maxBytesToWrite) => { + assert(typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"); + return stringToUTF8Array(str, GROWABLE_HEAP_U8(), outPtr, maxBytesToWrite); +}; + +var __embind_register_std_string = (rawType, name) => { + name = readLatin1String(name); + var stdStringIsUTF8 = true; + registerType(rawType, { + name, + // For some method names we use string keys here since they are part of + // the public/external API and/or used by the runtime-generated code. + "fromWireType"(value) { + var length = GROWABLE_HEAP_U32()[((value) >> 2)]; + var payload = value + 4; + var str; + if (stdStringIsUTF8) { + var decodeStartPtr = payload; + // Looping here to support possible embedded '0' bytes + for (var i = 0; i <= length; ++i) { + var currentBytePtr = payload + i; + if (i == length || GROWABLE_HEAP_U8()[currentBytePtr] == 0) { + var maxRead = currentBytePtr - decodeStartPtr; + var stringSegment = UTF8ToString(decodeStartPtr, maxRead); + if (str === undefined) { + str = stringSegment; + } else { + str += String.fromCharCode(0); + str += stringSegment; + } + decodeStartPtr = currentBytePtr + 1; + } + } + } else { + var a = new Array(length); + for (var i = 0; i < length; ++i) { + a[i] = String.fromCharCode(GROWABLE_HEAP_U8()[payload + i]); + } + str = a.join(""); + } + _free(value); + return str; + }, + "toWireType"(destructors, value) { + if (value instanceof ArrayBuffer) { + value = new Uint8Array(value); + } + var length; + var valueIsOfTypeString = (typeof value == "string"); + // We accept `string` or array views with single byte elements + if (!(valueIsOfTypeString || (ArrayBuffer.isView(value) && value.BYTES_PER_ELEMENT == 1))) { + throwBindingError("Cannot pass non-string to std::string"); + } + if (stdStringIsUTF8 && valueIsOfTypeString) { + length = lengthBytesUTF8(value); + } else { + length = value.length; + } + // assumes POINTER_SIZE alignment + var base = _malloc(4 + length + 1); + var ptr = base + 4; + GROWABLE_HEAP_U32()[((base) >> 2)] = length; + if (valueIsOfTypeString) { + if (stdStringIsUTF8) { + stringToUTF8(value, ptr, length + 1); + } else { + for (var i = 0; i < length; ++i) { + var charCode = value.charCodeAt(i); + if (charCode > 255) { + _free(base); + throwBindingError("String has UTF-16 code units that do not fit in 8 bits"); + } + GROWABLE_HEAP_U8()[ptr + i] = charCode; + } + } + } else { + GROWABLE_HEAP_U8().set(value, ptr); + } + if (destructors !== null) { + destructors.push(_free, base); + } + return base; + }, + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": readPointer, + destructorFunction(ptr) { + _free(ptr); + } + }); +}; + +var UTF16Decoder = typeof TextDecoder != "undefined" ? new TextDecoder("utf-16le") : undefined; + +var UTF16ToString = (ptr, maxBytesToRead) => { + assert(ptr % 2 == 0, "Pointer passed to UTF16ToString must be aligned to two bytes!"); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on + // null terminator by itself. + // Also, use the length info to avoid running tiny strings through + // TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + var maxIdx = idx + maxBytesToRead / 2; + // If maxBytesToRead is not passed explicitly, it will be undefined, and this + // will always evaluate to true. This saves on code size. + while (!(idx >= maxIdx) && GROWABLE_HEAP_U16()[idx]) ++idx; + endPtr = idx << 1; + if (endPtr - ptr > 32 && UTF16Decoder) return UTF16Decoder.decode(GROWABLE_HEAP_U8().slice(ptr, endPtr)); + // Fallback: decode without UTF16Decoder + var str = ""; + // If maxBytesToRead is not passed explicitly, it will be undefined, and the + // for-loop's condition will always evaluate to true. The loop is then + // terminated on the first null char. + for (var i = 0; !(i >= maxBytesToRead / 2); ++i) { + var codeUnit = GROWABLE_HEAP_I16()[(((ptr) + (i * 2)) >> 1)]; + if (codeUnit == 0) break; + // fromCharCode constructs a character from a UTF-16 code unit, so we can + // pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + return str; +}; + +var stringToUTF16 = (str, outPtr, maxBytesToWrite) => { + assert(outPtr % 2 == 0, "Pointer passed to stringToUTF16 must be aligned to two bytes!"); + assert(typeof maxBytesToWrite == "number", "stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + maxBytesToWrite ??= 2147483647; + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; + // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length * 2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); + // possibly a lead surrogate + GROWABLE_HEAP_I16()[((outPtr) >> 1)] = codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + GROWABLE_HEAP_I16()[((outPtr) >> 1)] = 0; + return outPtr - startPtr; +}; + +var lengthBytesUTF16 = str => str.length * 2; + +var UTF32ToString = (ptr, maxBytesToRead) => { + assert(ptr % 4 == 0, "Pointer passed to UTF32ToString must be aligned to four bytes!"); + var i = 0; + var str = ""; + // If maxBytesToRead is not passed explicitly, it will be undefined, and this + // will always evaluate to true. This saves on code size. + while (!(i >= maxBytesToRead / 4)) { + var utf32 = GROWABLE_HEAP_I32()[(((ptr) + (i * 4)) >> 2)]; + if (utf32 == 0) break; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 65536) { + var ch = utf32 - 65536; + str += String.fromCharCode(55296 | (ch >> 10), 56320 | (ch & 1023)); + } else { + str += String.fromCharCode(utf32); + } + } + return str; +}; + +var stringToUTF32 = (str, outPtr, maxBytesToWrite) => { + assert(outPtr % 4 == 0, "Pointer passed to stringToUTF32 must be aligned to four bytes!"); + assert(typeof maxBytesToWrite == "number", "stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + maxBytesToWrite ??= 2147483647; + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + // possibly a lead surrogate + if (codeUnit >= 55296 && codeUnit <= 57343) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 65536 + ((codeUnit & 1023) << 10) | (trailSurrogate & 1023); + } + GROWABLE_HEAP_I32()[((outPtr) >> 2)] = codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + GROWABLE_HEAP_I32()[((outPtr) >> 2)] = 0; + return outPtr - startPtr; +}; + +var lengthBytesUTF32 = str => { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 55296 && codeUnit <= 57343) ++i; + // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + return len; +}; + +var __embind_register_std_wstring = (rawType, charSize, name) => { + name = readLatin1String(name); + var decodeString, encodeString, readCharAt, lengthBytesUTF; + if (charSize === 2) { + decodeString = UTF16ToString; + encodeString = stringToUTF16; + lengthBytesUTF = lengthBytesUTF16; + readCharAt = pointer => GROWABLE_HEAP_U16()[((pointer) >> 1)]; + } else if (charSize === 4) { + decodeString = UTF32ToString; + encodeString = stringToUTF32; + lengthBytesUTF = lengthBytesUTF32; + readCharAt = pointer => GROWABLE_HEAP_U32()[((pointer) >> 2)]; + } + registerType(rawType, { + name, + "fromWireType": value => { + // Code mostly taken from _embind_register_std_string fromWireType + var length = GROWABLE_HEAP_U32()[((value) >> 2)]; + var str; + var decodeStartPtr = value + 4; + // Looping here to support possible embedded '0' bytes + for (var i = 0; i <= length; ++i) { + var currentBytePtr = value + 4 + i * charSize; + if (i == length || readCharAt(currentBytePtr) == 0) { + var maxReadBytes = currentBytePtr - decodeStartPtr; + var stringSegment = decodeString(decodeStartPtr, maxReadBytes); + if (str === undefined) { + str = stringSegment; + } else { + str += String.fromCharCode(0); + str += stringSegment; + } + decodeStartPtr = currentBytePtr + charSize; + } + } + _free(value); + return str; + }, + "toWireType": (destructors, value) => { + if (!(typeof value == "string")) { + throwBindingError(`Cannot pass non-string to C++ string type ${name}`); + } + // assumes POINTER_SIZE alignment + var length = lengthBytesUTF(value); + var ptr = _malloc(4 + length + charSize); + GROWABLE_HEAP_U32()[((ptr) >> 2)] = length / charSize; + encodeString(value, ptr + 4, length + charSize); + if (destructors !== null) { + destructors.push(_free, ptr); + } + return ptr; + }, + argPackAdvance: GenericWireTypeSize, + "readValueFromPointer": readPointer, + destructorFunction(ptr) { + _free(ptr); + } + }); +}; + +var __embind_register_void = (rawType, name) => { + name = readLatin1String(name); + registerType(rawType, { + isVoid: true, + // void return values can be optimized out sometimes + name, + argPackAdvance: 0, + "fromWireType": () => undefined, + // TODO: assert if anything else is given? + "toWireType": (destructors, o) => undefined + }); +}; + +var __emscripten_init_main_thread_js = tb => { + // Pass the thread address to the native code where they stored in wasm + // globals which act as a form of TLS. Global constructors trying + // to access this value will read the wrong value, but that is UB anyway. + __emscripten_thread_init(tb, /*is_main=*/ !ENVIRONMENT_IS_WORKER, /*is_runtime=*/ 1, /*can_block=*/ !ENVIRONMENT_IS_WEB, /*default_stacksize=*/ 16777216, /*start_profiling=*/ false); + PThread.threadInitTLS(); +}; + +var handleException = e => { + // Certain exception types we do not treat as errors since they are used for + // internal control flow. + // 1. ExitStatus, which is thrown by exit() + // 2. "unwind", which is thrown by emscripten_unwind_to_js_event_loop() and others + // that wish to return to JS event loop. + if (e instanceof ExitStatus || e == "unwind") { + return EXITSTATUS; + } + checkStackCookie(); + if (e instanceof WebAssembly.RuntimeError) { + if (_emscripten_stack_get_current() <= 0) { + err("Stack overflow detected. You can try increasing -sSTACK_SIZE (currently set to 16777216)"); + } + } + quit_(1, e); +}; + +var maybeExit = () => { + if (!keepRuntimeAlive()) { + try { + if (ENVIRONMENT_IS_PTHREAD) __emscripten_thread_exit(EXITSTATUS); else _exit(EXITSTATUS); + } catch (e) { + handleException(e); + } + } +}; + +var callUserCallback = func => { + if (ABORT) { + err("user callback triggered after runtime exited or application aborted. Ignoring."); + return; + } + try { + func(); + maybeExit(); + } catch (e) { + handleException(e); + } +}; + +var __emscripten_thread_mailbox_await = pthread_ptr => { + if (typeof Atomics.waitAsync === "function") { + // Wait on the pthread's initial self-pointer field because it is easy and + // safe to access from sending threads that need to notify the waiting + // thread. + // TODO: How to make this work with wasm64? + var wait = Atomics.waitAsync(GROWABLE_HEAP_I32(), ((pthread_ptr) >> 2), pthread_ptr); + assert(wait.async); + wait.value.then(checkMailbox); + var waitingAsync = pthread_ptr + 128; + Atomics.store(GROWABLE_HEAP_I32(), ((waitingAsync) >> 2), 1); + } +}; + +var checkMailbox = () => { + // Only check the mailbox if we have a live pthread runtime. We implement + // pthread_self to return 0 if there is no live runtime. + var pthread_ptr = _pthread_self(); + if (pthread_ptr) { + // If we are using Atomics.waitAsync as our notification mechanism, wait + // for a notification before processing the mailbox to avoid missing any + // work that could otherwise arrive after we've finished processing the + // mailbox and before we're ready for the next notification. + __emscripten_thread_mailbox_await(pthread_ptr); + callUserCallback(__emscripten_check_mailbox); + } +}; + +var __emscripten_notify_mailbox_postmessage = (targetThread, currThreadId) => { + if (targetThread == currThreadId) { + setTimeout(checkMailbox); + } else if (ENVIRONMENT_IS_PTHREAD) { + postMessage({ + targetThread, + cmd: "checkMailbox" + }); + } else { + var worker = PThread.pthreads[targetThread]; + if (!worker) { + err(`Cannot send message to thread with ID ${targetThread}, unknown thread ID!`); + return; + } + worker.postMessage({ + cmd: "checkMailbox" + }); + } +}; + +var proxiedJSCallArgs = []; + +var __emscripten_receive_on_main_thread_js = (funcIndex, emAsmAddr, callingThread, numCallArgs, args) => { + // Sometimes we need to backproxy events to the calling thread (e.g. + // HTML5 DOM events handlers such as + // emscripten_set_mousemove_callback()), so keep track in a globally + // accessible variable about the thread that initiated the proxying. + numCallArgs /= 2; + proxiedJSCallArgs.length = numCallArgs; + var b = ((args) >> 3); + for (var i = 0; i < numCallArgs; i++) { + if (HEAP64[b + 2 * i]) { + // It's a BigInt. + proxiedJSCallArgs[i] = HEAP64[b + 2 * i + 1]; + } else { + // It's a Number. + proxiedJSCallArgs[i] = GROWABLE_HEAP_F64()[b + 2 * i + 1]; + } + } + // Proxied JS library funcs use funcIndex and EM_ASM functions use emAsmAddr + var func = emAsmAddr ? ASM_CONSTS[emAsmAddr] : proxiedFunctionTable[funcIndex]; + assert(!(funcIndex && emAsmAddr)); + assert(func.length == numCallArgs, "Call args mismatch in _emscripten_receive_on_main_thread_js"); + PThread.currentProxiedOperationCallerThread = callingThread; + var rtn = func(...proxiedJSCallArgs); + PThread.currentProxiedOperationCallerThread = 0; + // Proxied functions can return any type except bigint. All other types + // cooerce to f64/double (the return type of this function in C) but not + // bigint. + assert(typeof rtn != "bigint"); + return rtn; +}; + +var __emscripten_runtime_keepalive_clear = () => { + noExitRuntime = false; + runtimeKeepaliveCounter = 0; +}; + +var __emscripten_thread_cleanup = thread => { + // Called when a thread needs to be cleaned up so it can be reused. + // A thread is considered reusable when it either returns from its + // entry point, calls pthread_exit, or acts upon a cancellation. + // Detached threads are responsible for calling this themselves, + // otherwise pthread_join is responsible for calling this. + if (!ENVIRONMENT_IS_PTHREAD) cleanupThread(thread); else postMessage({ + cmd: "cleanupThread", + thread + }); +}; + +var __emscripten_thread_set_strongref = thread => {}; + +var __emscripten_throw_longjmp = () => { + throw Infinity; +}; + +var INT53_MAX = 9007199254740992; + +var INT53_MIN = -9007199254740992; + +var bigintToI53Checked = num => (num < INT53_MIN || num > INT53_MAX) ? NaN : Number(num); + +function __gmtime_js(time, tmPtr) { + time = bigintToI53Checked(time); + var date = new Date(time * 1e3); + GROWABLE_HEAP_I32()[((tmPtr) >> 2)] = date.getUTCSeconds(); + GROWABLE_HEAP_I32()[(((tmPtr) + (4)) >> 2)] = date.getUTCMinutes(); + GROWABLE_HEAP_I32()[(((tmPtr) + (8)) >> 2)] = date.getUTCHours(); + GROWABLE_HEAP_I32()[(((tmPtr) + (12)) >> 2)] = date.getUTCDate(); + GROWABLE_HEAP_I32()[(((tmPtr) + (16)) >> 2)] = date.getUTCMonth(); + GROWABLE_HEAP_I32()[(((tmPtr) + (20)) >> 2)] = date.getUTCFullYear() - 1900; + GROWABLE_HEAP_I32()[(((tmPtr) + (24)) >> 2)] = date.getUTCDay(); + var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0); + var yday = ((date.getTime() - start) / (1e3 * 60 * 60 * 24)) | 0; + GROWABLE_HEAP_I32()[(((tmPtr) + (28)) >> 2)] = yday; +} + +var isLeapYear = year => year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0); + +var MONTH_DAYS_LEAP_CUMULATIVE = [ 0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335 ]; + +var MONTH_DAYS_REGULAR_CUMULATIVE = [ 0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334 ]; + +var ydayFromDate = date => { + var leap = isLeapYear(date.getFullYear()); + var monthDaysCumulative = (leap ? MONTH_DAYS_LEAP_CUMULATIVE : MONTH_DAYS_REGULAR_CUMULATIVE); + var yday = monthDaysCumulative[date.getMonth()] + date.getDate() - 1; + // -1 since it's days since Jan 1 + return yday; +}; + +function __localtime_js(time, tmPtr) { + time = bigintToI53Checked(time); + var date = new Date(time * 1e3); + GROWABLE_HEAP_I32()[((tmPtr) >> 2)] = date.getSeconds(); + GROWABLE_HEAP_I32()[(((tmPtr) + (4)) >> 2)] = date.getMinutes(); + GROWABLE_HEAP_I32()[(((tmPtr) + (8)) >> 2)] = date.getHours(); + GROWABLE_HEAP_I32()[(((tmPtr) + (12)) >> 2)] = date.getDate(); + GROWABLE_HEAP_I32()[(((tmPtr) + (16)) >> 2)] = date.getMonth(); + GROWABLE_HEAP_I32()[(((tmPtr) + (20)) >> 2)] = date.getFullYear() - 1900; + GROWABLE_HEAP_I32()[(((tmPtr) + (24)) >> 2)] = date.getDay(); + var yday = ydayFromDate(date) | 0; + GROWABLE_HEAP_I32()[(((tmPtr) + (28)) >> 2)] = yday; + GROWABLE_HEAP_I32()[(((tmPtr) + (36)) >> 2)] = -(date.getTimezoneOffset() * 60); + // Attention: DST is in December in South, and some regions don't have DST at all. + var start = new Date(date.getFullYear(), 0, 1); + var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); + var winterOffset = start.getTimezoneOffset(); + var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0; + GROWABLE_HEAP_I32()[(((tmPtr) + (32)) >> 2)] = dst; +} + +var __mktime_js = function(tmPtr) { + var ret = (() => { + var date = new Date(GROWABLE_HEAP_I32()[(((tmPtr) + (20)) >> 2)] + 1900, GROWABLE_HEAP_I32()[(((tmPtr) + (16)) >> 2)], GROWABLE_HEAP_I32()[(((tmPtr) + (12)) >> 2)], GROWABLE_HEAP_I32()[(((tmPtr) + (8)) >> 2)], GROWABLE_HEAP_I32()[(((tmPtr) + (4)) >> 2)], GROWABLE_HEAP_I32()[((tmPtr) >> 2)], 0); + // There's an ambiguous hour when the time goes back; the tm_isdst field is + // used to disambiguate it. Date() basically guesses, so we fix it up if it + // guessed wrong, or fill in tm_isdst with the guess if it's -1. + var dst = GROWABLE_HEAP_I32()[(((tmPtr) + (32)) >> 2)]; + var guessedOffset = date.getTimezoneOffset(); + var start = new Date(date.getFullYear(), 0, 1); + var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); + var winterOffset = start.getTimezoneOffset(); + var dstOffset = Math.min(winterOffset, summerOffset); + // DST is in December in South + if (dst < 0) { + // Attention: some regions don't have DST at all. + GROWABLE_HEAP_I32()[(((tmPtr) + (32)) >> 2)] = Number(summerOffset != winterOffset && dstOffset == guessedOffset); + } else if ((dst > 0) != (dstOffset == guessedOffset)) { + var nonDstOffset = Math.max(winterOffset, summerOffset); + var trueOffset = dst > 0 ? dstOffset : nonDstOffset; + // Don't try setMinutes(date.getMinutes() + ...) -- it's messed up. + date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4); + } + GROWABLE_HEAP_I32()[(((tmPtr) + (24)) >> 2)] = date.getDay(); + var yday = ydayFromDate(date) | 0; + GROWABLE_HEAP_I32()[(((tmPtr) + (28)) >> 2)] = yday; + // To match expected behavior, update fields from date + GROWABLE_HEAP_I32()[((tmPtr) >> 2)] = date.getSeconds(); + GROWABLE_HEAP_I32()[(((tmPtr) + (4)) >> 2)] = date.getMinutes(); + GROWABLE_HEAP_I32()[(((tmPtr) + (8)) >> 2)] = date.getHours(); + GROWABLE_HEAP_I32()[(((tmPtr) + (12)) >> 2)] = date.getDate(); + GROWABLE_HEAP_I32()[(((tmPtr) + (16)) >> 2)] = date.getMonth(); + GROWABLE_HEAP_I32()[(((tmPtr) + (20)) >> 2)] = date.getYear(); + var timeMs = date.getTime(); + if (isNaN(timeMs)) { + return -1; + } + // Return time in microseconds + return timeMs / 1e3; + })(); + return BigInt(ret); +}; + +function __mmap_js(len, prot, flags, fd, offset, allocated, addr) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(6, 0, 1, len, prot, flags, fd, offset, allocated, addr); + offset = bigintToI53Checked(offset); + try { + if (isNaN(offset)) return 61; + var stream = SYSCALLS.getStreamFromFD(fd); + var res = FS.mmap(stream, len, offset, prot, flags); + var ptr = res.ptr; + GROWABLE_HEAP_I32()[((allocated) >> 2)] = res.allocated; + GROWABLE_HEAP_U32()[((addr) >> 2)] = ptr; + return 0; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return -e.errno; + } +} + +function __munmap_js(addr, len, prot, flags, fd, offset) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(7, 0, 1, addr, len, prot, flags, fd, offset); + offset = bigintToI53Checked(offset); + try { + var stream = SYSCALLS.getStreamFromFD(fd); + if (prot & 2) { + SYSCALLS.doMsync(addr, stream, len, flags, offset); + } + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return -e.errno; + } +} + +var timers = {}; + +var _emscripten_get_now = () => performance.timeOrigin + performance.now(); + +function __setitimer_js(which, timeout_ms) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(8, 0, 1, which, timeout_ms); + // First, clear any existing timer. + if (timers[which]) { + clearTimeout(timers[which].id); + delete timers[which]; + } + // A timeout of zero simply cancels the current timeout so we have nothing + // more to do. + if (!timeout_ms) return 0; + var id = setTimeout(() => { + assert(which in timers); + delete timers[which]; + callUserCallback(() => __emscripten_timeout(which, _emscripten_get_now())); + }, timeout_ms); + timers[which] = { + id, + timeout_ms + }; + return 0; +} + +var __tzset_js = (timezone, daylight, std_name, dst_name) => { + // TODO: Use (malleable) environment variables instead of system settings. + var currentYear = (new Date).getFullYear(); + var winter = new Date(currentYear, 0, 1); + var summer = new Date(currentYear, 6, 1); + var winterOffset = winter.getTimezoneOffset(); + var summerOffset = summer.getTimezoneOffset(); + // Local standard timezone offset. Local standard time is not adjusted for + // daylight savings. This code uses the fact that getTimezoneOffset returns + // a greater value during Standard Time versus Daylight Saving Time (DST). + // Thus it determines the expected output during Standard Time, and it + // compares whether the output of the given date the same (Standard) or less + // (DST). + var stdTimezoneOffset = Math.max(winterOffset, summerOffset); + // timezone is specified as seconds west of UTC ("The external variable + // `timezone` shall be set to the difference, in seconds, between + // Coordinated Universal Time (UTC) and local standard time."), the same + // as returned by stdTimezoneOffset. + // See http://pubs.opengroup.org/onlinepubs/009695399/functions/tzset.html + GROWABLE_HEAP_U32()[((timezone) >> 2)] = stdTimezoneOffset * 60; + GROWABLE_HEAP_I32()[((daylight) >> 2)] = Number(winterOffset != summerOffset); + var extractZone = timezoneOffset => { + // Why inverse sign? + // Read here https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/getTimezoneOffset + var sign = timezoneOffset >= 0 ? "-" : "+"; + var absOffset = Math.abs(timezoneOffset); + var hours = String(Math.floor(absOffset / 60)).padStart(2, "0"); + var minutes = String(absOffset % 60).padStart(2, "0"); + return `UTC${sign}${hours}${minutes}`; + }; + var winterName = extractZone(winterOffset); + var summerName = extractZone(summerOffset); + assert(winterName); + assert(summerName); + assert(lengthBytesUTF8(winterName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${winterName})`); + assert(lengthBytesUTF8(summerName) <= 16, `timezone name truncated to fit in TZNAME_MAX (${summerName})`); + if (summerOffset < winterOffset) { + // Northern hemisphere + stringToUTF8(winterName, std_name, 17); + stringToUTF8(summerName, dst_name, 17); + } else { + stringToUTF8(winterName, dst_name, 17); + stringToUTF8(summerName, std_name, 17); + } +}; + +var _emscripten_date_now = () => Date.now(); + +var nowIsMonotonic = 1; + +var checkWasiClock = clock_id => clock_id >= 0 && clock_id <= 3; + +function _clock_time_get(clk_id, ignored_precision, ptime) { + ignored_precision = bigintToI53Checked(ignored_precision); + if (!checkWasiClock(clk_id)) { + return 28; + } + var now; + // all wasi clocks but realtime are monotonic + if (clk_id === 0) { + now = _emscripten_date_now(); + } else if (nowIsMonotonic) { + now = _emscripten_get_now(); + } else { + return 52; + } + // "now" is in ms, and wasi times are in ns. + var nsec = Math.round(now * 1e3 * 1e3); + HEAP64[((ptime) >> 3)] = BigInt(nsec); + return 0; +} + +var readEmAsmArgsArray = []; + +var readEmAsmArgs = (sigPtr, buf) => { + // Nobody should have mutated _readEmAsmArgsArray underneath us to be something else than an array. + assert(Array.isArray(readEmAsmArgsArray)); + // The input buffer is allocated on the stack, so it must be stack-aligned. + assert(buf % 16 == 0); + readEmAsmArgsArray.length = 0; + var ch; + // Most arguments are i32s, so shift the buffer pointer so it is a plain + // index into HEAP32. + while (ch = GROWABLE_HEAP_U8()[sigPtr++]) { + var chr = String.fromCharCode(ch); + var validChars = [ "d", "f", "i", "p" ]; + // In WASM_BIGINT mode we support passing i64 values as bigint. + validChars.push("j"); + assert(validChars.includes(chr), `Invalid character ${ch}("${chr}") in readEmAsmArgs! Use only [${validChars}], and do not specify "v" for void return argument.`); + // Floats are always passed as doubles, so all types except for 'i' + // are 8 bytes and require alignment. + var wide = (ch != 105); + wide &= (ch != 112); + buf += wide && (buf % 8) ? 4 : 0; + readEmAsmArgsArray.push(// Special case for pointers under wasm64 or CAN_ADDRESS_2GB mode. + ch == 112 ? GROWABLE_HEAP_U32()[((buf) >> 2)] : ch == 106 ? HEAP64[((buf) >> 3)] : ch == 105 ? GROWABLE_HEAP_I32()[((buf) >> 2)] : GROWABLE_HEAP_F64()[((buf) >> 3)]); + buf += wide ? 8 : 4; + } + return readEmAsmArgsArray; +}; + +var runEmAsmFunction = (code, sigPtr, argbuf) => { + var args = readEmAsmArgs(sigPtr, argbuf); + assert(ASM_CONSTS.hasOwnProperty(code), `No EM_ASM constant found at address ${code}. The loaded WebAssembly file is likely out of sync with the generated JavaScript.`); + return ASM_CONSTS[code](...args); +}; + +var _emscripten_asm_const_int = (code, sigPtr, argbuf) => runEmAsmFunction(code, sigPtr, argbuf); + +var _emscripten_check_blocking_allowed = () => { + if (ENVIRONMENT_IS_WORKER) return; + // Blocking in a worker/pthread is fine. + warnOnce("Blocking on the main thread is very dangerous, see https://emscripten.org/docs/porting/pthreads.html#blocking-on-the-main-browser-thread"); +}; + +var _emscripten_exit_with_live_runtime = () => { + runtimeKeepalivePush(); + throw "unwind"; +}; + +function _emscripten_fetch_free(id) { + if (Fetch.xhrs.has(id)) { + var xhr = Fetch.xhrs.get(id); + Fetch.xhrs.free(id); + // check if fetch is still in progress and should be aborted + if (xhr.readyState > 0 && xhr.readyState < 4) { + xhr.abort(); + } + } +} + +var getHeapMax = () => // Stay one Wasm page short of 4GB: while e.g. Chrome is able to allocate +// full 4GB Wasm memories, the size will wrap back to 0 bytes in Wasm side +// for any code that deals with heap sizes, which would require special +// casing all heap size related code to treat 0 specially. +2147483648; + +var _emscripten_get_heap_max = () => getHeapMax(); + +var _emscripten_num_logical_cores = () => navigator["hardwareConcurrency"]; + +var growMemory = size => { + var b = wasmMemory.buffer; + var pages = ((size - b.byteLength + 65535) / 65536) | 0; + try { + // round size grow request up to wasm page size (fixed 64KB per spec) + wasmMemory.grow(pages); + // .grow() takes a delta compared to the previous size + updateMemoryViews(); + return 1; + } catch (e) { + err(`growMemory: Attempted to grow heap from ${b.byteLength} bytes to ${size} bytes, but got error: ${e}`); + } +}; + +var _emscripten_resize_heap = requestedSize => { + var oldSize = GROWABLE_HEAP_U8().length; + // With CAN_ADDRESS_2GB or MEMORY64, pointers are already unsigned. + requestedSize >>>= 0; + // With multithreaded builds, races can happen (another thread might increase the size + // in between), so return a failure, and let the caller retry. + if (requestedSize <= oldSize) { + return false; + } + // Memory resize rules: + // 1. Always increase heap size to at least the requested size, rounded up + // to next page multiple. + // 2a. If MEMORY_GROWTH_LINEAR_STEP == -1, excessively resize the heap + // geometrically: increase the heap size according to + // MEMORY_GROWTH_GEOMETRIC_STEP factor (default +20%), At most + // overreserve by MEMORY_GROWTH_GEOMETRIC_CAP bytes (default 96MB). + // 2b. If MEMORY_GROWTH_LINEAR_STEP != -1, excessively resize the heap + // linearly: increase the heap size by at least + // MEMORY_GROWTH_LINEAR_STEP bytes. + // 3. Max size for the heap is capped at 2048MB-WASM_PAGE_SIZE, or by + // MAXIMUM_MEMORY, or by ASAN limit, depending on which is smallest + // 4. If we were unable to allocate as much memory, it may be due to + // over-eager decision to excessively reserve due to (3) above. + // Hence if an allocation fails, cut down on the amount of excess + // growth, in an attempt to succeed to perform a smaller allocation. + // A limit is set for how much we can grow. We should not exceed that + // (the wasm binary specifies it, so if we tried, we'd fail anyhow). + var maxHeapSize = getHeapMax(); + if (requestedSize > maxHeapSize) { + err(`Cannot enlarge memory, requested ${requestedSize} bytes, but the limit is ${maxHeapSize} bytes!`); + return false; + } + // Loop through potential heap size increases. If we attempt a too eager + // reservation that fails, cut down on the attempted size and reserve a + // smaller bump instead. (max 3 times, chosen somewhat arbitrarily) + for (var cutDown = 1; cutDown <= 4; cutDown *= 2) { + var overGrownHeapSize = oldSize * (1 + .2 / cutDown); + // ensure geometric growth + // but limit overreserving (default to capping at +96MB overgrowth at most) + overGrownHeapSize = Math.min(overGrownHeapSize, requestedSize + 100663296); + var newSize = Math.min(maxHeapSize, alignMemory(Math.max(requestedSize, overGrownHeapSize), 65536)); + var replacement = growMemory(newSize); + if (replacement) { + return true; + } + } + err(`Failed to grow the heap from ${oldSize} bytes to ${newSize} bytes, not enough memory!`); + return false; +}; + +var _emscripten_runtime_keepalive_check = keepRuntimeAlive; + +var stringToNewUTF8 = str => { + var size = lengthBytesUTF8(str) + 1; + var ret = _malloc(size); + if (ret) stringToUTF8(str, ret, size); + return ret; +}; + +var setOffscreenCanvasSizeOnTargetThread = (targetThread, targetCanvas, width, height) => { + targetCanvas = targetCanvas ? UTF8ToString(targetCanvas) : ""; + var targetCanvasPtr = 0; + if (targetCanvas) { + targetCanvasPtr = stringToNewUTF8(targetCanvas); + } + __emscripten_set_offscreencanvas_size_on_thread(targetThread, targetCanvasPtr, width, height); +}; + +var GLctx; + +var webgl_enable_ANGLE_instanced_arrays = ctx => { + // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2. + var ext = ctx.getExtension("ANGLE_instanced_arrays"); + // Because this extension is a core function in WebGL 2, assign the extension entry points in place of + // where the core functions will reside in WebGL 2. This way the calling code can call these without + // having to dynamically branch depending if running against WebGL 1 or WebGL 2. + if (ext) { + ctx["vertexAttribDivisor"] = (index, divisor) => ext["vertexAttribDivisorANGLE"](index, divisor); + ctx["drawArraysInstanced"] = (mode, first, count, primcount) => ext["drawArraysInstancedANGLE"](mode, first, count, primcount); + ctx["drawElementsInstanced"] = (mode, count, type, indices, primcount) => ext["drawElementsInstancedANGLE"](mode, count, type, indices, primcount); + return 1; + } +}; + +var webgl_enable_OES_vertex_array_object = ctx => { + // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2. + var ext = ctx.getExtension("OES_vertex_array_object"); + if (ext) { + ctx["createVertexArray"] = () => ext["createVertexArrayOES"](); + ctx["deleteVertexArray"] = vao => ext["deleteVertexArrayOES"](vao); + ctx["bindVertexArray"] = vao => ext["bindVertexArrayOES"](vao); + ctx["isVertexArray"] = vao => ext["isVertexArrayOES"](vao); + return 1; + } +}; + +var webgl_enable_WEBGL_draw_buffers = ctx => { + // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2. + var ext = ctx.getExtension("WEBGL_draw_buffers"); + if (ext) { + ctx["drawBuffers"] = (n, bufs) => ext["drawBuffersWEBGL"](n, bufs); + return 1; + } +}; + +var webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance = ctx => // Closure is expected to be allowed to minify the '.dibvbi' property, so not accessing it quoted. +!!(ctx.dibvbi = ctx.getExtension("WEBGL_draw_instanced_base_vertex_base_instance")); + +var webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance = ctx => !!(ctx.mdibvbi = ctx.getExtension("WEBGL_multi_draw_instanced_base_vertex_base_instance")); + +var webgl_enable_EXT_polygon_offset_clamp = ctx => !!(ctx.extPolygonOffsetClamp = ctx.getExtension("EXT_polygon_offset_clamp")); + +var webgl_enable_EXT_clip_control = ctx => !!(ctx.extClipControl = ctx.getExtension("EXT_clip_control")); + +var webgl_enable_WEBGL_polygon_mode = ctx => !!(ctx.webglPolygonMode = ctx.getExtension("WEBGL_polygon_mode")); + +var webgl_enable_WEBGL_multi_draw = ctx => // Closure is expected to be allowed to minify the '.multiDrawWebgl' property, so not accessing it quoted. +!!(ctx.multiDrawWebgl = ctx.getExtension("WEBGL_multi_draw")); + +var getEmscriptenSupportedExtensions = ctx => { + // Restrict the list of advertised extensions to those that we actually + // support. + var supportedExtensions = [ // WebGL 1 extensions + "ANGLE_instanced_arrays", "EXT_blend_minmax", "EXT_disjoint_timer_query", "EXT_frag_depth", "EXT_shader_texture_lod", "EXT_sRGB", "OES_element_index_uint", "OES_fbo_render_mipmap", "OES_standard_derivatives", "OES_texture_float", "OES_texture_half_float", "OES_texture_half_float_linear", "OES_vertex_array_object", "WEBGL_color_buffer_float", "WEBGL_depth_texture", "WEBGL_draw_buffers", // WebGL 2 extensions + "EXT_color_buffer_float", "EXT_conservative_depth", "EXT_disjoint_timer_query_webgl2", "EXT_texture_norm16", "NV_shader_noperspective_interpolation", "WEBGL_clip_cull_distance", // WebGL 1 and WebGL 2 extensions + "EXT_clip_control", "EXT_color_buffer_half_float", "EXT_depth_clamp", "EXT_float_blend", "EXT_polygon_offset_clamp", "EXT_texture_compression_bptc", "EXT_texture_compression_rgtc", "EXT_texture_filter_anisotropic", "KHR_parallel_shader_compile", "OES_texture_float_linear", "WEBGL_blend_func_extended", "WEBGL_compressed_texture_astc", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_etc1", "WEBGL_compressed_texture_s3tc", "WEBGL_compressed_texture_s3tc_srgb", "WEBGL_debug_renderer_info", "WEBGL_debug_shaders", "WEBGL_lose_context", "WEBGL_multi_draw", "WEBGL_polygon_mode" ]; + // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. + return (ctx.getSupportedExtensions() || []).filter(ext => supportedExtensions.includes(ext)); +}; + +var GL = { + counter: 1, + buffers: [], + programs: [], + framebuffers: [], + renderbuffers: [], + textures: [], + shaders: [], + vaos: [], + contexts: {}, + offscreenCanvases: {}, + queries: [], + samplers: [], + transformFeedbacks: [], + syncs: [], + stringCache: {}, + stringiCache: {}, + unpackAlignment: 4, + unpackRowLength: 0, + recordError: errorCode => { + if (!GL.lastError) { + GL.lastError = errorCode; + } + }, + getNewId: table => { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + }, + genObject: (n, buffers, createFunction, objectTable) => { + for (var i = 0; i < n; i++) { + var buffer = GLctx[createFunction](); + var id = buffer && GL.getNewId(objectTable); + if (buffer) { + buffer.name = id; + objectTable[id] = buffer; + } else { + GL.recordError(1282); + } + GROWABLE_HEAP_I32()[(((buffers) + (i * 4)) >> 2)] = id; + } + }, + getSource: (shader, count, string, length) => { + var source = ""; + for (var i = 0; i < count; ++i) { + var len = length ? GROWABLE_HEAP_U32()[(((length) + (i * 4)) >> 2)] : undefined; + source += UTF8ToString(GROWABLE_HEAP_U32()[(((string) + (i * 4)) >> 2)], len); + } + return source; + }, + createContext: (/** @type {HTMLCanvasElement} */ canvas, webGLContextAttributes) => { + // BUG: Workaround Safari WebGL issue: After successfully acquiring WebGL + // context on a canvas, calling .getContext() will always return that + // context independent of which 'webgl' or 'webgl2' + // context version was passed. See: + // https://bugs.webkit.org/show_bug.cgi?id=222758 + // and: + // https://github.com/emscripten-core/emscripten/issues/13295. + // TODO: Once the bug is fixed and shipped in Safari, adjust the Safari + // version field in above check. + if (!canvas.getContextSafariWebGL2Fixed) { + canvas.getContextSafariWebGL2Fixed = canvas.getContext; + /** @type {function(this:HTMLCanvasElement, string, (Object|null)=): (Object|null)} */ function fixedGetContext(ver, attrs) { + var gl = canvas.getContextSafariWebGL2Fixed(ver, attrs); + return ((ver == "webgl") == (gl instanceof WebGLRenderingContext)) ? gl : null; + } + canvas.getContext = fixedGetContext; + } + var ctx = (webGLContextAttributes.majorVersion > 1) ? canvas.getContext("webgl2", webGLContextAttributes) : canvas.getContext("webgl", webGLContextAttributes); + if (!ctx) return 0; + var handle = GL.registerContext(ctx, webGLContextAttributes); + return handle; + }, + registerContext: (ctx, webGLContextAttributes) => { + // with pthreads a context is a location in memory with some synchronized + // data between threads + var handle = _malloc(8); + GROWABLE_HEAP_U32()[(((handle) + (4)) >> 2)] = _pthread_self(); + // the thread pointer of the thread that owns the control of the context + var context = { + handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes.majorVersion, + GLctx: ctx + }; + // Store the created context object so that we can access the context + // given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes.enableExtensionsByDefault == "undefined" || webGLContextAttributes.enableExtensionsByDefault) { + GL.initExtensions(context); + } + return handle; + }, + makeContextCurrent: contextHandle => { + // Active Emscripten GL layer context object. + GL.currentContext = GL.contexts[contextHandle]; + // Active WebGL context object. + Module["ctx"] = GLctx = GL.currentContext?.GLctx; + return !(contextHandle && !GLctx); + }, + getContext: contextHandle => GL.contexts[contextHandle], + deleteContext: contextHandle => { + if (GL.currentContext === GL.contexts[contextHandle]) { + GL.currentContext = null; + } + if (typeof JSEvents == "object") { + // Release all JS event handlers on the DOM element that the GL context is + // associated with since the context is now deleted. + JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); + } + // Make sure the canvas object no longer refers to the context object so + // there are no GC surprises. + if (GL.contexts[contextHandle]?.GLctx.canvas) { + GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; + } + _free(GL.contexts[contextHandle].handle); + GL.contexts[contextHandle] = null; + }, + initExtensions: context => { + // If this function is called without a specific context object, init the + // extensions of the currently active context. + context ||= GL.currentContext; + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + var GLctx = context.GLctx; + // Detect the presence of a few extensions manually, ction GL interop + // layer itself will need to know if they exist. + // Extensions that are available in both WebGL 1 and WebGL 2 + webgl_enable_WEBGL_multi_draw(GLctx); + webgl_enable_EXT_polygon_offset_clamp(GLctx); + webgl_enable_EXT_clip_control(GLctx); + webgl_enable_WEBGL_polygon_mode(GLctx); + // Extensions that are only available in WebGL 1 (the calls will be no-ops + // if called on a WebGL 2 context active) + webgl_enable_ANGLE_instanced_arrays(GLctx); + webgl_enable_OES_vertex_array_object(GLctx); + webgl_enable_WEBGL_draw_buffers(GLctx); + // Extensions that are available from WebGL >= 2 (no-op if called on a WebGL 1 context active) + webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance(GLctx); + webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance(GLctx); + // On WebGL 2, EXT_disjoint_timer_query is replaced with an alternative + // that's based on core APIs, and exposes only the queryCounterEXT() + // entrypoint. + if (context.version >= 2) { + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query_webgl2"); + } + // However, Firefox exposes the WebGL 1 version on WebGL 2 as well and + // thus we look for the WebGL 1 version again if the WebGL 2 version + // isn't present. https://bugzilla.mozilla.org/show_bug.cgi?id=1328882 + if (context.version < 2 || !GLctx.disjointTimerQueryExt) { + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + } + getEmscriptenSupportedExtensions(GLctx).forEach(ext => { + // WEBGL_lose_context, WEBGL_debug_renderer_info and WEBGL_debug_shaders + // are not enabled by default. + if (!ext.includes("lose_context") && !ext.includes("debug")) { + // Call .getExtension() to enable that extension permanently. + GLctx.getExtension(ext); + } + }); + } +}; + +var maybeCStringToJsString = cString => cString > 2 ? UTF8ToString(cString) : cString; + +var findCanvasEventTarget = target => { + target = maybeCStringToJsString(target); + // When compiling with OffscreenCanvas support and looking up a canvas to target, + // we first look up if the target Canvas has been transferred to OffscreenCanvas use. + // These transfers are represented/tracked by GL.offscreenCanvases object, which contain + // the OffscreenCanvas element for each regular Canvas element that has been transferred. + // Note that each pthread/worker have their own set of GL.offscreenCanvases. That is, + // when an OffscreenCanvas is transferred from a pthread/main thread to another pthread, + // it will move in the GL.offscreenCanvases array between threads. Hence GL.offscreenCanvases + // represents the set of OffscreenCanvases owned by the current calling thread. + // First check out the list of OffscreenCanvases by CSS selector ID ('#myCanvasID') + return GL.offscreenCanvases[target.slice(1)] || (target == "canvas" && Object.keys(GL.offscreenCanvases)[0]) || (typeof document != "undefined" && document.querySelector(target)); +}; + +var setCanvasElementSizeCallingThread = (target, width, height) => { + var canvas = findCanvasEventTarget(target); + if (!canvas) return -4; + if (canvas.canvasSharedPtr) { + // N.B. We hold the canvasSharedPtr info structure as the authoritative source for specifying the size of a canvas + // since the actual canvas size changes are asynchronous if the canvas is owned by an OffscreenCanvas on another thread. + // Therefore when setting the size, eagerly set the size of the canvas on the calling thread here, though this thread + // might not be the one that actually ends up specifying the size, but the actual size change may be dispatched + // as an asynchronous event below. + GROWABLE_HEAP_I32()[((canvas.canvasSharedPtr) >> 2)] = width; + GROWABLE_HEAP_I32()[(((canvas.canvasSharedPtr) + (4)) >> 2)] = height; + } + if (canvas.offscreenCanvas || !canvas.controlTransferredOffscreen) { + if (canvas.offscreenCanvas) canvas = canvas.offscreenCanvas; + var autoResizeViewport = false; + if (canvas.GLctxObject?.GLctx) { + var prevViewport = canvas.GLctxObject.GLctx.getParameter(2978); + // TODO: Perhaps autoResizeViewport should only be true if FBO 0 is currently active? + autoResizeViewport = (prevViewport[0] === 0 && prevViewport[1] === 0 && prevViewport[2] === canvas.width && prevViewport[3] === canvas.height); + } + canvas.width = width; + canvas.height = height; + if (autoResizeViewport) { + // TODO: Add -sCANVAS_RESIZE_SETS_GL_VIEWPORT=0/1 option (default=1). This is commonly done and several graphics engines depend on this, + // but this can be quite disruptive. + canvas.GLctxObject.GLctx.viewport(0, 0, width, height); + } + } else if (canvas.canvasSharedPtr) { + var targetThread = GROWABLE_HEAP_U32()[(((canvas.canvasSharedPtr) + (8)) >> 2)]; + setOffscreenCanvasSizeOnTargetThread(targetThread, target, width, height); + return 1; + } else { + return -4; + } + return 0; +}; + +function setCanvasElementSizeMainThread(target, width, height) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(9, 0, 1, target, width, height); + return setCanvasElementSizeCallingThread(target, width, height); +} + +var _emscripten_set_canvas_element_size = (target, width, height) => { + var canvas = findCanvasEventTarget(target); + if (canvas) { + return setCanvasElementSizeCallingThread(target, width, height); + } + return setCanvasElementSizeMainThread(target, width, height); +}; + +class HandleAllocator { + allocated=[ undefined ]; + freelist=[]; + get(id) { + assert(this.allocated[id] !== undefined, `invalid handle: ${id}`); + return this.allocated[id]; + } + has(id) { + return this.allocated[id] !== undefined; + } + allocate(handle) { + var id = this.freelist.pop() || this.allocated.length; + this.allocated[id] = handle; + return id; + } + free(id) { + assert(this.allocated[id] !== undefined); + // Set the slot to `undefined` rather than using `delete` here since + // apparently arrays with holes in them can be less efficient. + this.allocated[id] = undefined; + this.freelist.push(id); + } +} + +var Fetch = { + openDatabase(dbname, dbversion, onsuccess, onerror) { + try { + var openRequest = indexedDB.open(dbname, dbversion); + } catch (e) { + return onerror(e); + } + openRequest.onupgradeneeded = event => { + var db = /** @type {IDBDatabase} */ (event.target.result); + if (db.objectStoreNames.contains("FILES")) { + db.deleteObjectStore("FILES"); + } + db.createObjectStore("FILES"); + }; + openRequest.onsuccess = event => onsuccess(event.target.result); + openRequest.onerror = onerror; + }, + init() { + Fetch.xhrs = new HandleAllocator; + if (ENVIRONMENT_IS_PTHREAD) return; + var onsuccess = db => { + Fetch.dbInstance = db; + removeRunDependency("library_fetch_init"); + }; + var onerror = () => { + Fetch.dbInstance = false; + removeRunDependency("library_fetch_init"); + }; + addRunDependency("library_fetch_init"); + Fetch.openDatabase("emscripten_filesystem", 1, onsuccess, onerror); + } +}; + +function fetchXHR(fetch, onsuccess, onerror, onprogress, onreadystatechange) { + var url = GROWABLE_HEAP_U32()[(((fetch) + (8)) >> 2)]; + if (!url) { + onerror(fetch, 0, "no url specified!"); + return; + } + var url_ = UTF8ToString(url); + var fetch_attr = fetch + 108; + var requestMethod = UTF8ToString(fetch_attr + 0); + requestMethod ||= "GET"; + var timeoutMsecs = GROWABLE_HEAP_U32()[(((fetch_attr) + (56)) >> 2)]; + var userName = GROWABLE_HEAP_U32()[(((fetch_attr) + (68)) >> 2)]; + var password = GROWABLE_HEAP_U32()[(((fetch_attr) + (72)) >> 2)]; + var requestHeaders = GROWABLE_HEAP_U32()[(((fetch_attr) + (76)) >> 2)]; + var overriddenMimeType = GROWABLE_HEAP_U32()[(((fetch_attr) + (80)) >> 2)]; + var dataPtr = GROWABLE_HEAP_U32()[(((fetch_attr) + (84)) >> 2)]; + var dataLength = GROWABLE_HEAP_U32()[(((fetch_attr) + (88)) >> 2)]; + var fetchAttributes = GROWABLE_HEAP_U32()[(((fetch_attr) + (52)) >> 2)]; + var fetchAttrLoadToMemory = !!(fetchAttributes & 1); + var fetchAttrStreamData = !!(fetchAttributes & 2); + var fetchAttrSynchronous = !!(fetchAttributes & 64); + var userNameStr = userName ? UTF8ToString(userName) : undefined; + var passwordStr = password ? UTF8ToString(password) : undefined; + var xhr = new XMLHttpRequest; + xhr.withCredentials = !!GROWABLE_HEAP_U8()[(fetch_attr) + (60)]; + xhr.open(requestMethod, url_, !fetchAttrSynchronous, userNameStr, passwordStr); + if (!fetchAttrSynchronous) xhr.timeout = timeoutMsecs; + // XHR timeout field is only accessible in async XHRs, and must be set after .open() but before .send(). + xhr.url_ = url_; + // Save the url for debugging purposes (and for comparing to the responseURL that server side advertised) + assert(!fetchAttrStreamData, "streaming uses moz-chunked-arraybuffer which is no longer supported; TODO: rewrite using fetch()"); + xhr.responseType = "arraybuffer"; + if (overriddenMimeType) { + var overriddenMimeTypeStr = UTF8ToString(overriddenMimeType); + xhr.overrideMimeType(overriddenMimeTypeStr); + } + if (requestHeaders) { + for (;;) { + var key = GROWABLE_HEAP_U32()[((requestHeaders) >> 2)]; + if (!key) break; + var value = GROWABLE_HEAP_U32()[(((requestHeaders) + (4)) >> 2)]; + if (!value) break; + requestHeaders += 8; + var keyStr = UTF8ToString(key); + var valueStr = UTF8ToString(value); + xhr.setRequestHeader(keyStr, valueStr); + } + } + var id = Fetch.xhrs.allocate(xhr); + GROWABLE_HEAP_U32()[((fetch) >> 2)] = id; + var data = (dataPtr && dataLength) ? GROWABLE_HEAP_U8().slice(dataPtr, dataPtr + dataLength) : null; + // TODO: Support specifying custom headers to the request. + // Share the code to save the response, as we need to do so both on success + // and on error (despite an error, there may be a response, like a 404 page). + // This receives a condition, which determines whether to save the xhr's + // response, or just 0. + function saveResponseAndStatus() { + var ptr = 0; + var ptrLen = 0; + if (xhr.response && fetchAttrLoadToMemory && GROWABLE_HEAP_U32()[(((fetch) + (12)) >> 2)] === 0) { + ptrLen = xhr.response.byteLength; + } + if (ptrLen > 0) { + // The data pointer malloc()ed here has the same lifetime as the emscripten_fetch_t structure itself has, and is + // freed when emscripten_fetch_close() is called. + ptr = _malloc(ptrLen); + GROWABLE_HEAP_U8().set(new Uint8Array(/** @type{Array} */ (xhr.response)), ptr); + } + GROWABLE_HEAP_U32()[(((fetch) + (12)) >> 2)] = ptr; + writeI53ToI64(fetch + 16, ptrLen); + writeI53ToI64(fetch + 24, 0); + var len = xhr.response ? xhr.response.byteLength : 0; + if (len) { + // If the final XHR.onload handler receives the bytedata to compute total length, report that, + // otherwise don't write anything out here, which will retain the latest byte size reported in + // the most recent XHR.onprogress handler. + writeI53ToI64(fetch + 32, len); + } + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = xhr.readyState; + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = xhr.status; + if (xhr.statusText) stringToUTF8(xhr.statusText, fetch + 44, 64); + } + xhr.onload = e => { + // check if xhr was aborted by user and don't try to call back + if (!Fetch.xhrs.has(id)) { + return; + } + saveResponseAndStatus(); + if (xhr.status >= 200 && xhr.status < 300) { + onsuccess?.(fetch, xhr, e); + } else { + onerror?.(fetch, xhr, e); + } + }; + xhr.onerror = e => { + // check if xhr was aborted by user and don't try to call back + if (!Fetch.xhrs.has(id)) { + return; + } + saveResponseAndStatus(); + onerror?.(fetch, xhr, e); + }; + xhr.ontimeout = e => { + // check if xhr was aborted by user and don't try to call back + if (!Fetch.xhrs.has(id)) { + return; + } + onerror?.(fetch, xhr, e); + }; + xhr.onprogress = e => { + // check if xhr was aborted by user and don't try to call back + if (!Fetch.xhrs.has(id)) { + return; + } + var ptrLen = (fetchAttrLoadToMemory && fetchAttrStreamData && xhr.response) ? xhr.response.byteLength : 0; + var ptr = 0; + if (ptrLen > 0 && fetchAttrLoadToMemory && fetchAttrStreamData) { + assert(onprogress, "When doing a streaming fetch, you should have an onprogress handler registered to receive the chunks!"); + // Allocate byte data in Emscripten heap for the streamed memory block (freed immediately after onprogress call) + ptr = _malloc(ptrLen); + GROWABLE_HEAP_U8().set(new Uint8Array(/** @type{Array} */ (xhr.response)), ptr); + } + GROWABLE_HEAP_U32()[(((fetch) + (12)) >> 2)] = ptr; + writeI53ToI64(fetch + 16, ptrLen); + writeI53ToI64(fetch + 24, e.loaded - ptrLen); + writeI53ToI64(fetch + 32, e.total); + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = xhr.readyState; + // If loading files from a source that does not give HTTP status code, assume success if we get data bytes + if (xhr.readyState >= 3 && xhr.status === 0 && e.loaded > 0) xhr.status = 200; + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = xhr.status; + if (xhr.statusText) stringToUTF8(xhr.statusText, fetch + 44, 64); + onprogress?.(fetch, xhr, e); + if (ptr) { + _free(ptr); + } + }; + xhr.onreadystatechange = e => { + // check if xhr was aborted by user and don't try to call back + if (!Fetch.xhrs.has(id)) { + runtimeKeepalivePop(); + return; + } + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = xhr.readyState; + if (xhr.readyState >= 2) { + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = xhr.status; + } + onreadystatechange?.(fetch, xhr, e); + }; + try { + xhr.send(data); + } catch (e) { + onerror?.(fetch, xhr, e); + } +} + +var readI53FromI64 = ptr => GROWABLE_HEAP_U32()[((ptr) >> 2)] + GROWABLE_HEAP_I32()[(((ptr) + (4)) >> 2)] * 4294967296; + +var readI53FromU64 = ptr => GROWABLE_HEAP_U32()[((ptr) >> 2)] + GROWABLE_HEAP_U32()[(((ptr) + (4)) >> 2)] * 4294967296; + +var writeI53ToI64 = (ptr, num) => { + GROWABLE_HEAP_U32()[((ptr) >> 2)] = num; + var lower = GROWABLE_HEAP_U32()[((ptr) >> 2)]; + GROWABLE_HEAP_U32()[(((ptr) + (4)) >> 2)] = (num - lower) / 4294967296; + var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr); + var offset = ((ptr) >> 2); + if (deserialized != num) warnOnce(`writeI53ToI64() out of range: serialized JS Number ${num} to Wasm heap as bytes lo=${ptrToString(GROWABLE_HEAP_U32()[offset])}, hi=${ptrToString(GROWABLE_HEAP_U32()[offset + 1])}, which deserializes back to ${deserialized} instead!`); +}; + +function fetchCacheData(/** @type {IDBDatabase} */ db, fetch, data, onsuccess, onerror) { + if (!db) { + onerror(fetch, 0, "IndexedDB not available!"); + return; + } + var fetch_attr = fetch + 108; + var destinationPath = GROWABLE_HEAP_U32()[(((fetch_attr) + (64)) >> 2)]; + destinationPath ||= GROWABLE_HEAP_U32()[(((fetch) + (8)) >> 2)]; + var destinationPathStr = UTF8ToString(destinationPath); + try { + var transaction = db.transaction([ "FILES" ], "readwrite"); + var packages = transaction.objectStore("FILES"); + var putRequest = packages.put(data, destinationPathStr); + putRequest.onsuccess = event => { + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = 4; + // Mimic XHR readyState 4 === 'DONE: The operation is complete' + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = 200; + // Mimic XHR HTTP status code 200 "OK" + stringToUTF8("OK", fetch + 44, 64); + onsuccess(fetch, 0, destinationPathStr); + }; + putRequest.onerror = error => { + // Most likely we got an error if IndexedDB is unwilling to store any more data for this page. + // TODO: Can we identify and break down different IndexedDB-provided errors and convert those + // to more HTTP status codes for more information? + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = 4; + // Mimic XHR readyState 4 === 'DONE: The operation is complete' + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = 413; + // Mimic XHR HTTP status code 413 "Payload Too Large" + stringToUTF8("Payload Too Large", fetch + 44, 64); + onerror(fetch, 0, error); + }; + } catch (e) { + onerror(fetch, 0, e); + } +} + +function fetchLoadCachedData(db, fetch, onsuccess, onerror) { + if (!db) { + onerror(fetch, 0, "IndexedDB not available!"); + return; + } + var fetch_attr = fetch + 108; + var path = GROWABLE_HEAP_U32()[(((fetch_attr) + (64)) >> 2)]; + path ||= GROWABLE_HEAP_U32()[(((fetch) + (8)) >> 2)]; + var pathStr = UTF8ToString(path); + try { + var transaction = db.transaction([ "FILES" ], "readonly"); + var packages = transaction.objectStore("FILES"); + var getRequest = packages.get(pathStr); + getRequest.onsuccess = event => { + if (event.target.result) { + var value = event.target.result; + var len = value.byteLength || value.length; + // The data pointer malloc()ed here has the same lifetime as the emscripten_fetch_t structure itself has, and is + // freed when emscripten_fetch_close() is called. + var ptr = _malloc(len); + GROWABLE_HEAP_U8().set(new Uint8Array(value), ptr); + GROWABLE_HEAP_U32()[(((fetch) + (12)) >> 2)] = ptr; + writeI53ToI64(fetch + 16, len); + writeI53ToI64(fetch + 24, 0); + writeI53ToI64(fetch + 32, len); + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = 4; + // Mimic XHR readyState 4 === 'DONE: The operation is complete' + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = 200; + // Mimic XHR HTTP status code 200 "OK" + stringToUTF8("OK", fetch + 44, 64); + onsuccess(fetch, 0, value); + } else { + // Succeeded to load, but the load came back with the value of undefined, treat that as an error since we never store undefined in db. + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = 4; + // Mimic XHR readyState 4 === 'DONE: The operation is complete' + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = 404; + // Mimic XHR HTTP status code 404 "Not Found" + stringToUTF8("Not Found", fetch + 44, 64); + onerror(fetch, 0, "no data"); + } + }; + getRequest.onerror = error => { + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = 4; + // Mimic XHR readyState 4 === 'DONE: The operation is complete' + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = 404; + // Mimic XHR HTTP status code 404 "Not Found" + stringToUTF8("Not Found", fetch + 44, 64); + onerror(fetch, 0, error); + }; + } catch (e) { + onerror(fetch, 0, e); + } +} + +function fetchDeleteCachedData(db, fetch, onsuccess, onerror) { + if (!db) { + onerror(fetch, 0, "IndexedDB not available!"); + return; + } + var fetch_attr = fetch + 108; + var path = GROWABLE_HEAP_U32()[(((fetch_attr) + (64)) >> 2)]; + path ||= GROWABLE_HEAP_U32()[(((fetch) + (8)) >> 2)]; + var pathStr = UTF8ToString(path); + try { + var transaction = db.transaction([ "FILES" ], "readwrite"); + var packages = transaction.objectStore("FILES"); + var request = packages.delete(pathStr); + request.onsuccess = event => { + var value = event.target.result; + GROWABLE_HEAP_U32()[(((fetch) + (12)) >> 2)] = 0; + writeI53ToI64(fetch + 16, 0); + writeI53ToI64(fetch + 24, 0); + writeI53ToI64(fetch + 32, 0); + // Mimic XHR readyState 4 === 'DONE: The operation is complete' + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = 4; + // Mimic XHR HTTP status code 200 "OK" + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = 200; + stringToUTF8("OK", fetch + 44, 64); + onsuccess(fetch, 0, value); + }; + request.onerror = error => { + GROWABLE_HEAP_I16()[(((fetch) + (40)) >> 1)] = 4; + // Mimic XHR readyState 4 === 'DONE: The operation is complete' + GROWABLE_HEAP_I16()[(((fetch) + (42)) >> 1)] = 404; + // Mimic XHR HTTP status code 404 "Not Found" + stringToUTF8("Not Found", fetch + 44, 64); + onerror(fetch, 0, error); + }; + } catch (e) { + onerror(fetch, 0, e); + } +} + +function _emscripten_start_fetch(fetch, successcb, errorcb, progresscb, readystatechangecb) { + // Avoid shutting down the runtime since we want to wait for the async + // response. + runtimeKeepalivePush(); + var fetch_attr = fetch + 108; + var onsuccess = GROWABLE_HEAP_U32()[(((fetch_attr) + (36)) >> 2)]; + var onerror = GROWABLE_HEAP_U32()[(((fetch_attr) + (40)) >> 2)]; + var onprogress = GROWABLE_HEAP_U32()[(((fetch_attr) + (44)) >> 2)]; + var onreadystatechange = GROWABLE_HEAP_U32()[(((fetch_attr) + (48)) >> 2)]; + var fetchAttributes = GROWABLE_HEAP_U32()[(((fetch_attr) + (52)) >> 2)]; + var fetchAttrSynchronous = !!(fetchAttributes & 64); + function doCallback(f) { + if (fetchAttrSynchronous) { + f(); + } else { + callUserCallback(f); + } + } + var reportSuccess = (fetch, xhr, e) => { + runtimeKeepalivePop(); + doCallback(() => { + if (onsuccess) (a1 => dynCall_vi(onsuccess, a1))(fetch); else successcb?.(fetch); + }); + }; + var reportProgress = (fetch, xhr, e) => { + doCallback(() => { + if (onprogress) (a1 => dynCall_vi(onprogress, a1))(fetch); else progresscb?.(fetch); + }); + }; + var reportError = (fetch, xhr, e) => { + runtimeKeepalivePop(); + doCallback(() => { + if (onerror) (a1 => dynCall_vi(onerror, a1))(fetch); else errorcb?.(fetch); + }); + }; + var reportReadyStateChange = (fetch, xhr, e) => { + doCallback(() => { + if (onreadystatechange) (a1 => dynCall_vi(onreadystatechange, a1))(fetch); else readystatechangecb?.(fetch); + }); + }; + var performUncachedXhr = (fetch, xhr, e) => { + fetchXHR(fetch, reportSuccess, reportError, reportProgress, reportReadyStateChange); + }; + var cacheResultAndReportSuccess = (fetch, xhr, e) => { + var storeSuccess = (fetch, xhr, e) => { + runtimeKeepalivePop(); + doCallback(() => { + if (onsuccess) (a1 => dynCall_vi(onsuccess, a1))(fetch); else successcb?.(fetch); + }); + }; + var storeError = (fetch, xhr, e) => { + runtimeKeepalivePop(); + doCallback(() => { + if (onsuccess) (a1 => dynCall_vi(onsuccess, a1))(fetch); else successcb?.(fetch); + }); + }; + fetchCacheData(Fetch.dbInstance, fetch, xhr.response, storeSuccess, storeError); + }; + var performCachedXhr = (fetch, xhr, e) => { + fetchXHR(fetch, cacheResultAndReportSuccess, reportError, reportProgress, reportReadyStateChange); + }; + var requestMethod = UTF8ToString(fetch_attr + 0); + var fetchAttrReplace = !!(fetchAttributes & 16); + var fetchAttrPersistFile = !!(fetchAttributes & 4); + var fetchAttrNoDownload = !!(fetchAttributes & 32); + if (requestMethod === "EM_IDB_STORE") { + // TODO(?): Here we perform a clone of the data, because storing shared typed arrays to IndexedDB does not seem to be allowed. + var ptr = GROWABLE_HEAP_U32()[(((fetch_attr) + (84)) >> 2)]; + var size = GROWABLE_HEAP_U32()[(((fetch_attr) + (88)) >> 2)]; + fetchCacheData(Fetch.dbInstance, fetch, GROWABLE_HEAP_U8().slice(ptr, ptr + size), reportSuccess, reportError); + } else if (requestMethod === "EM_IDB_DELETE") { + fetchDeleteCachedData(Fetch.dbInstance, fetch, reportSuccess, reportError); + } else if (!fetchAttrReplace) { + fetchLoadCachedData(Fetch.dbInstance, fetch, reportSuccess, fetchAttrNoDownload ? reportError : (fetchAttrPersistFile ? performCachedXhr : performUncachedXhr)); + } else if (!fetchAttrNoDownload) { + fetchXHR(fetch, fetchAttrPersistFile ? cacheResultAndReportSuccess : reportSuccess, reportError, reportProgress, reportReadyStateChange); + } else { + return 0; + } + return fetch; +} + +var registerPreMainLoop = f => { + // Does nothing unless $MainLoop is included/used. + typeof MainLoop != "undefined" && MainLoop.preMainLoop.push(f); +}; + +var _emscripten_supports_offscreencanvas = () => // TODO: Add a new build mode, e.g. OFFSCREENCANVAS_SUPPORT=2, which +// necessitates OffscreenCanvas support at build time, and "return 1;" here in that build mode. +typeof OffscreenCanvas != "undefined"; + +var webglPowerPreferences = [ "default", "low-power", "high-performance" ]; + +/** @suppress {duplicate } */ var _emscripten_webgl_do_create_context = (target, attributes) => { + assert(attributes); + var attr32 = ((attributes) >> 2); + var powerPreference = GROWABLE_HEAP_I32()[attr32 + (8 >> 2)]; + var contextAttributes = { + "alpha": !!GROWABLE_HEAP_I8()[attributes + 0], + "depth": !!GROWABLE_HEAP_I8()[attributes + 1], + "stencil": !!GROWABLE_HEAP_I8()[attributes + 2], + "antialias": !!GROWABLE_HEAP_I8()[attributes + 3], + "premultipliedAlpha": !!GROWABLE_HEAP_I8()[attributes + 4], + "preserveDrawingBuffer": !!GROWABLE_HEAP_I8()[attributes + 5], + "powerPreference": webglPowerPreferences[powerPreference], + "failIfMajorPerformanceCaveat": !!GROWABLE_HEAP_I8()[attributes + 12], + // The following are not predefined WebGL context attributes in the WebGL specification, so the property names can be minified by Closure. + majorVersion: GROWABLE_HEAP_I32()[attr32 + (16 >> 2)], + minorVersion: GROWABLE_HEAP_I32()[attr32 + (20 >> 2)], + enableExtensionsByDefault: GROWABLE_HEAP_I8()[attributes + 24], + explicitSwapControl: GROWABLE_HEAP_I8()[attributes + 25], + proxyContextToMainThread: GROWABLE_HEAP_I32()[attr32 + (28 >> 2)], + renderViaOffscreenBackBuffer: GROWABLE_HEAP_I8()[attributes + 32] + }; + // TODO: Make these into hard errors at some point in the future + if (contextAttributes.majorVersion !== 1 && contextAttributes.majorVersion !== 2) { + err(`Invalid WebGL version requested: ${contextAttributes.majorVersion}`); + } + var canvas = findCanvasEventTarget(target); + // If our canvas from findCanvasEventTarget is actually an offscreen canvas record, we should extract the inner canvas. + if (canvas?.canvas) { + canvas = canvas.canvas; + } + if (!canvas) { + return 0; + } + if (canvas.offscreenCanvas) canvas = canvas.offscreenCanvas; + if (contextAttributes.explicitSwapControl) { + var supportsOffscreenCanvas = canvas.transferControlToOffscreen || (_emscripten_supports_offscreencanvas() && canvas instanceof OffscreenCanvas); + if (!supportsOffscreenCanvas) { + return 0; + } + if (canvas.transferControlToOffscreen) { + if (!canvas.controlTransferredOffscreen) { + GL.offscreenCanvases[canvas.id] = { + canvas: canvas.transferControlToOffscreen(), + canvasSharedPtr: _malloc(12), + id: canvas.id + }; + canvas.controlTransferredOffscreen = true; + } else if (!GL.offscreenCanvases[canvas.id]) { + return 0; + } + canvas = GL.offscreenCanvases[canvas.id].canvas; + } + } + var contextHandle = GL.createContext(canvas, contextAttributes); + return contextHandle; +}; + +var _emscripten_webgl_create_context = _emscripten_webgl_do_create_context; + +var _emscripten_webgl_destroy_context_calling_thread = contextHandle => { + if (GL.currentContext == contextHandle) GL.currentContext = 0; + GL.deleteContext(contextHandle); +}; + +var _emscripten_webgl_destroy_context_main_thread = _emscripten_webgl_destroy_context_calling_thread; + +function _emscripten_webgl_destroy_context(p0) { + return GL.contexts[p0] ? _emscripten_webgl_destroy_context_calling_thread(p0) : _emscripten_webgl_destroy_context_main_thread(p0); +} + +var _emscripten_webgl_make_context_current = contextHandle => { + var success = GL.makeContextCurrent(contextHandle); + return success ? 0 : -5; +}; + +var ENV = {}; + +var getExecutableName = () => thisProgram || "./this.program"; + +var getEnvStrings = () => { + if (!getEnvStrings.strings) { + // Default values. + // Browser language detection #8751 + var lang = ((typeof navigator == "object" && navigator.languages && navigator.languages[0]) || "C").replace("-", "_") + ".UTF-8"; + var env = { + "USER": "web_user", + "LOGNAME": "web_user", + "PATH": "/", + "PWD": "/", + "HOME": "/home/web_user", + "LANG": lang, + "_": getExecutableName() + }; + // Apply the user-provided values, if any. + for (var x in ENV) { + // x is a key in ENV; if ENV[x] is undefined, that means it was + // explicitly set to be so. We allow user code to do that to + // force variables with default values to remain unset. + if (ENV[x] === undefined) delete env[x]; else env[x] = ENV[x]; + } + var strings = []; + for (var x in env) { + strings.push(`${x}=${env[x]}`); + } + getEnvStrings.strings = strings; + } + return getEnvStrings.strings; +}; + +var stringToAscii = (str, buffer) => { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === (str.charCodeAt(i) & 255)); + GROWABLE_HEAP_I8()[buffer++] = str.charCodeAt(i); + } + // Null-terminate the string + GROWABLE_HEAP_I8()[buffer] = 0; +}; + +var _environ_get = function(__environ, environ_buf) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(10, 0, 1, __environ, environ_buf); + var bufSize = 0; + getEnvStrings().forEach((string, i) => { + var ptr = environ_buf + bufSize; + GROWABLE_HEAP_U32()[(((__environ) + (i * 4)) >> 2)] = ptr; + stringToAscii(string, ptr); + bufSize += string.length + 1; + }); + return 0; +}; + +var _environ_sizes_get = function(penviron_count, penviron_buf_size) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(11, 0, 1, penviron_count, penviron_buf_size); + var strings = getEnvStrings(); + GROWABLE_HEAP_U32()[((penviron_count) >> 2)] = strings.length; + var bufSize = 0; + strings.forEach(string => bufSize += string.length + 1); + GROWABLE_HEAP_U32()[((penviron_buf_size) >> 2)] = bufSize; + return 0; +}; + +function _fd_close(fd) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(12, 0, 1, fd); + try { + var stream = SYSCALLS.getStreamFromFD(fd); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return e.errno; + } +} + +function _fd_fdstat_get(fd, pbuf) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(13, 0, 1, fd, pbuf); + try { + var rightsBase = 0; + var rightsInheriting = 0; + var flags = 0; + { + var stream = SYSCALLS.getStreamFromFD(fd); + // All character devices are terminals (other things a Linux system would + // assume is a character device, like the mouse, we have special APIs for). + var type = stream.tty ? 2 : FS.isDir(stream.mode) ? 3 : FS.isLink(stream.mode) ? 7 : 4; + } + GROWABLE_HEAP_I8()[pbuf] = type; + GROWABLE_HEAP_I16()[(((pbuf) + (2)) >> 1)] = flags; + HEAP64[(((pbuf) + (8)) >> 3)] = BigInt(rightsBase); + HEAP64[(((pbuf) + (16)) >> 3)] = BigInt(rightsInheriting); + return 0; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return e.errno; + } +} + +/** @param {number=} offset */ var doReadv = (stream, iov, iovcnt, offset) => { + var ret = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = GROWABLE_HEAP_U32()[((iov) >> 2)]; + var len = GROWABLE_HEAP_U32()[(((iov) + (4)) >> 2)]; + iov += 8; + var curr = FS.read(stream, GROWABLE_HEAP_I8(), ptr, len, offset); + if (curr < 0) return -1; + ret += curr; + if (curr < len) break; + // nothing more to read + if (typeof offset != "undefined") { + offset += curr; + } + } + return ret; +}; + +function _fd_read(fd, iov, iovcnt, pnum) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(14, 0, 1, fd, iov, iovcnt, pnum); + try { + var stream = SYSCALLS.getStreamFromFD(fd); + var num = doReadv(stream, iov, iovcnt); + GROWABLE_HEAP_U32()[((pnum) >> 2)] = num; + return 0; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return e.errno; + } +} + +function _fd_seek(fd, offset, whence, newOffset) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(15, 0, 1, fd, offset, whence, newOffset); + offset = bigintToI53Checked(offset); + try { + if (isNaN(offset)) return 61; + var stream = SYSCALLS.getStreamFromFD(fd); + FS.llseek(stream, offset, whence); + HEAP64[((newOffset) >> 3)] = BigInt(stream.position); + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; + // reset readdir state + return 0; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return e.errno; + } +} + +/** @param {number=} offset */ var doWritev = (stream, iov, iovcnt, offset) => { + var ret = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = GROWABLE_HEAP_U32()[((iov) >> 2)]; + var len = GROWABLE_HEAP_U32()[(((iov) + (4)) >> 2)]; + iov += 8; + var curr = FS.write(stream, GROWABLE_HEAP_I8(), ptr, len, offset); + if (curr < 0) return -1; + ret += curr; + if (curr < len) { + // No more space to write. + break; + } + if (typeof offset != "undefined") { + offset += curr; + } + } + return ret; +}; + +function _fd_write(fd, iov, iovcnt, pnum) { + if (ENVIRONMENT_IS_PTHREAD) return proxyToMainThread(16, 0, 1, fd, iov, iovcnt, pnum); + try { + var stream = SYSCALLS.getStreamFromFD(fd); + var num = doWritev(stream, iov, iovcnt); + GROWABLE_HEAP_U32()[((pnum) >> 2)] = num; + return 0; + } catch (e) { + if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; + return e.errno; + } +} + +var _glActiveTexture = x0 => GLctx.activeTexture(x0); + +var _glAttachShader = (program, shader) => { + GLctx.attachShader(GL.programs[program], GL.shaders[shader]); +}; + +var _glBindBuffer = (target, buffer) => { + if (target == 35051) { + // In WebGL 2 glReadPixels entry point, we need to use a different WebGL 2 + // API function call when a buffer is bound to + // GL_PIXEL_PACK_BUFFER_BINDING point, so must keep track whether that + // binding point is non-null to know what is the proper API function to + // call. + GLctx.currentPixelPackBufferBinding = buffer; + } else if (target == 35052) { + // In WebGL 2 gl(Compressed)Tex(Sub)Image[23]D entry points, we need to + // use a different WebGL 2 API function call when a buffer is bound to + // GL_PIXEL_UNPACK_BUFFER_BINDING point, so must keep track whether that + // binding point is non-null to know what is the proper API function to + // call. + GLctx.currentPixelUnpackBufferBinding = buffer; + } + GLctx.bindBuffer(target, GL.buffers[buffer]); +}; + +var _glBindFramebuffer = (target, framebuffer) => { + GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]); +}; + +var _glBindTexture = (target, texture) => { + GLctx.bindTexture(target, GL.textures[texture]); +}; + +var _glBlendFunc = (x0, x1) => GLctx.blendFunc(x0, x1); + +var _glBufferData = (target, size, data, usage) => { + if (GL.currentContext.version >= 2) { + // If size is zero, WebGL would interpret uploading the whole input + // arraybuffer (starting from given offset), which would not make sense in + // WebAssembly, so avoid uploading if size is zero. However we must still + // call bufferData to establish a backing storage of zero bytes. + if (data && size) { + GLctx.bufferData(target, GROWABLE_HEAP_U8(), usage, data, size); + } else { + GLctx.bufferData(target, size, usage); + } + return; + } + // N.b. here first form specifies a heap subarray, second form an integer + // size, so the ?: code here is polymorphic. It is advised to avoid + // randomly mixing both uses in calling code, to avoid any potential JS + // engine JIT issues. + GLctx.bufferData(target, data ? GROWABLE_HEAP_U8().subarray(data, data + size) : size, usage); +}; + +var _glClear = x0 => GLctx.clear(x0); + +var _glClearColor = (x0, x1, x2, x3) => GLctx.clearColor(x0, x1, x2, x3); + +var _glCompileShader = shader => { + GLctx.compileShader(GL.shaders[shader]); +}; + +var _glCreateProgram = () => { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + // Store additional information needed for each shader program: + program.name = id; + // Lazy cache results of + // glGetProgramiv(GL_ACTIVE_UNIFORM_MAX_LENGTH/GL_ACTIVE_ATTRIBUTE_MAX_LENGTH/GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH) + program.maxUniformLength = program.maxAttributeLength = program.maxUniformBlockNameLength = 0; + program.uniformIdCounter = 1; + GL.programs[id] = program; + return id; +}; + +var _glCreateShader = shaderType => { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; +}; + +var _glDeleteFramebuffers = (n, framebuffers) => { + for (var i = 0; i < n; ++i) { + var id = GROWABLE_HEAP_I32()[(((framebuffers) + (i * 4)) >> 2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; + // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } +}; + +var _glDeleteProgram = id => { + if (!id) return; + var program = GL.programs[id]; + if (!program) { + // glDeleteProgram actually signals an error when deleting a nonexisting + // object, unlike some other GL delete functions. + GL.recordError(1281); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; +}; + +var _glDeleteTextures = (n, textures) => { + for (var i = 0; i < n; i++) { + var id = GROWABLE_HEAP_I32()[(((textures) + (i * 4)) >> 2)]; + var texture = GL.textures[id]; + // GL spec: "glDeleteTextures silently ignores 0s and names that do not + // correspond to existing textures". + if (!texture) continue; + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } +}; + +var _glDepthFunc = x0 => GLctx.depthFunc(x0); + +var _glDisable = x0 => GLctx.disable(x0); + +var _glDrawArrays = (mode, first, count) => { + GLctx.drawArrays(mode, first, count); +}; + +var _glEnable = x0 => GLctx.enable(x0); + +var _glEnableVertexAttribArray = index => { + GLctx.enableVertexAttribArray(index); +}; + +var _glFramebufferTexture2D = (target, attachment, textarget, texture, level) => { + GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level); +}; + +var _glGenBuffers = (n, buffers) => { + GL.genObject(n, buffers, "createBuffer", GL.buffers); +}; + +var _glGenFramebuffers = (n, ids) => { + GL.genObject(n, ids, "createFramebuffer", GL.framebuffers); +}; + +var _glGenTextures = (n, textures) => { + GL.genObject(n, textures, "createTexture", GL.textures); +}; + +var _glGetAttribLocation = (program, name) => GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name)); + +var _glGetError = () => { + var error = GLctx.getError() || GL.lastError; + GL.lastError = 0; + return error; +}; + +var _glGetProgramiv = (program, pname, p) => { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null + // pointer. Since calling this function does not make sense if p == null, + // issue a GL error to notify user about it. + GL.recordError(1281); + return; + } + if (program >= GL.counter) { + GL.recordError(1281); + return; + } + program = GL.programs[program]; + if (pname == 35716) { + // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(program); + if (log === null) log = "(unknown error)"; + GROWABLE_HEAP_I32()[((p) >> 2)] = log.length + 1; + } else if (pname == 35719) { + if (!program.maxUniformLength) { + var numActiveUniforms = GLctx.getProgramParameter(program, 35718); + for (var i = 0; i < numActiveUniforms; ++i) { + program.maxUniformLength = Math.max(program.maxUniformLength, GLctx.getActiveUniform(program, i).name.length + 1); + } + } + GROWABLE_HEAP_I32()[((p) >> 2)] = program.maxUniformLength; + } else if (pname == 35722) { + if (!program.maxAttributeLength) { + var numActiveAttributes = GLctx.getProgramParameter(program, 35721); + for (var i = 0; i < numActiveAttributes; ++i) { + program.maxAttributeLength = Math.max(program.maxAttributeLength, GLctx.getActiveAttrib(program, i).name.length + 1); + } + } + GROWABLE_HEAP_I32()[((p) >> 2)] = program.maxAttributeLength; + } else if (pname == 35381) { + if (!program.maxUniformBlockNameLength) { + var numActiveUniformBlocks = GLctx.getProgramParameter(program, 35382); + for (var i = 0; i < numActiveUniformBlocks; ++i) { + program.maxUniformBlockNameLength = Math.max(program.maxUniformBlockNameLength, GLctx.getActiveUniformBlockName(program, i).length + 1); + } + } + GROWABLE_HEAP_I32()[((p) >> 2)] = program.maxUniformBlockNameLength; + } else { + GROWABLE_HEAP_I32()[((p) >> 2)] = GLctx.getProgramParameter(program, pname); + } +}; + +var _glGetShaderInfoLog = (shader, maxLength, length, infoLog) => { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = "(unknown error)"; + var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0; + if (length) GROWABLE_HEAP_I32()[((length) >> 2)] = numBytesWrittenExclNull; +}; + +var _glGetShaderiv = (shader, pname, p) => { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null + // pointer. Since calling this function does not make sense if p == null, + // issue a GL error to notify user about it. + GL.recordError(1281); + return; + } + if (pname == 35716) { + // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = "(unknown error)"; + // The GLES2 specification says that if the shader has an empty info log, + // a value of 0 is returned. Otherwise the log has a null char appended. + // (An empty string is falsey, so we can just check that instead of + // looking at log.length.) + var logLength = log ? log.length + 1 : 0; + GROWABLE_HEAP_I32()[((p) >> 2)] = logLength; + } else if (pname == 35720) { + // GL_SHADER_SOURCE_LENGTH + var source = GLctx.getShaderSource(GL.shaders[shader]); + // source may be a null, or the empty string, both of which are falsey + // values that we report a 0 length for. + var sourceLength = source ? source.length + 1 : 0; + GROWABLE_HEAP_I32()[((p) >> 2)] = sourceLength; + } else { + GROWABLE_HEAP_I32()[((p) >> 2)] = GLctx.getShaderParameter(GL.shaders[shader], pname); + } +}; + +/** @suppress {checkTypes} */ var jstoi_q = str => parseInt(str); + +/** @noinline */ var webglGetLeftBracePos = name => name.slice(-1) == "]" && name.lastIndexOf("["); + +var webglPrepareUniformLocationsBeforeFirstUse = program => { + var uniformLocsById = program.uniformLocsById, // Maps GLuint -> WebGLUniformLocation + uniformSizeAndIdsByName = program.uniformSizeAndIdsByName, // Maps name -> [uniform array length, GLuint] + i, j; + // On the first time invocation of glGetUniformLocation on this shader program: + // initialize cache data structures and discover which uniforms are arrays. + if (!uniformLocsById) { + // maps GLint integer locations to WebGLUniformLocations + program.uniformLocsById = uniformLocsById = {}; + // maps integer locations back to uniform name strings, so that we can lazily fetch uniform array locations + program.uniformArrayNamesById = {}; + var numActiveUniforms = GLctx.getProgramParameter(program, 35718); + for (i = 0; i < numActiveUniforms; ++i) { + var u = GLctx.getActiveUniform(program, i); + var nm = u.name; + var sz = u.size; + var lb = webglGetLeftBracePos(nm); + var arrayName = lb > 0 ? nm.slice(0, lb) : nm; + // Assign a new location. + var id = program.uniformIdCounter; + program.uniformIdCounter += sz; + // Eagerly get the location of the uniformArray[0] base element. + // The remaining indices >0 will be left for lazy evaluation to + // improve performance. Those may never be needed to fetch, if the + // application fills arrays always in full starting from the first + // element of the array. + uniformSizeAndIdsByName[arrayName] = [ sz, id ]; + // Store placeholder integers in place that highlight that these + // >0 index locations are array indices pending population. + for (j = 0; j < sz; ++j) { + uniformLocsById[id] = j; + program.uniformArrayNamesById[id++] = arrayName; + } + } + } +}; + +var _glGetUniformLocation = (program, name) => { + name = UTF8ToString(name); + if (program = GL.programs[program]) { + webglPrepareUniformLocationsBeforeFirstUse(program); + var uniformLocsById = program.uniformLocsById; + // Maps GLuint -> WebGLUniformLocation + var arrayIndex = 0; + var uniformBaseName = name; + // Invariant: when populating integer IDs for uniform locations, we must + // maintain the precondition that arrays reside in contiguous addresses, + // i.e. for a 'vec4 colors[10];', colors[4] must be at location + // colors[0]+4. However, user might call glGetUniformLocation(program, + // "colors") for an array, so we cannot discover based on the user input + // arguments whether the uniform we are dealing with is an array. The only + // way to discover which uniforms are arrays is to enumerate over all the + // active uniforms in the program. + var leftBrace = webglGetLeftBracePos(name); + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (leftBrace > 0) { + arrayIndex = jstoi_q(name.slice(leftBrace + 1)) >>> 0; + // "index]", coerce parseInt(']') with >>>0 to treat "foo[]" as "foo[0]" and foo[-1] as unsigned out-of-bounds. + uniformBaseName = name.slice(0, leftBrace); + } + // Have we cached the location of this uniform before? + // A pair [array length, GLint of the uniform location] + var sizeAndId = program.uniformSizeAndIdsByName[uniformBaseName]; + // If an uniform with this name exists, and if its index is within the + // array limits (if it's even an array), query the WebGLlocation, or + // return an existing cached location. + if (sizeAndId && arrayIndex < sizeAndId[0]) { + arrayIndex += sizeAndId[1]; + // Add the base location of the uniform to the array index offset. + if ((uniformLocsById[arrayIndex] = uniformLocsById[arrayIndex] || GLctx.getUniformLocation(program, name))) { + return arrayIndex; + } + } + } else { + // N.b. we are currently unable to distinguish between GL program IDs that + // never existed vs GL program IDs that have been deleted, so report + // GL_INVALID_VALUE in both cases. + GL.recordError(1281); + } + return -1; +}; + +var _glLinkProgram = program => { + program = GL.programs[program]; + GLctx.linkProgram(program); + // Invalidate earlier computed uniform->ID mappings, those have now become stale + program.uniformLocsById = 0; + // Mark as null-like so that glGetUniformLocation() knows to populate this again. + program.uniformSizeAndIdsByName = {}; +}; + +var _glShaderSource = (shader, count, string, length) => { + var source = GL.getSource(shader, count, string, length); + GLctx.shaderSource(GL.shaders[shader], source); +}; + +var computeUnpackAlignedImageSize = (width, height, sizePerPixel) => { + function roundedToNextMultipleOf(x, y) { + return (x + y - 1) & -y; + } + var plainRowSize = (GL.unpackRowLength || width) * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, GL.unpackAlignment); + return height * alignedRowSize; +}; + +var colorChannelsInGlTextureFormat = format => { + // Micro-optimizations for size: map format to size by subtracting smallest + // enum value (0x1902) from all values first. Also omit the most common + // size value (1) from the list, which is assumed by formats not on the + // list. + var colorChannels = { + // 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1, + // 0x1906 /* GL_ALPHA */ - 0x1902: 1, + 5: 3, + 6: 4, + // 0x1909 /* GL_LUMINANCE */ - 0x1902: 1, + 8: 2, + 29502: 3, + 29504: 4, + // 0x1903 /* GL_RED */ - 0x1902: 1, + 26917: 2, + 26918: 2, + // 0x8D94 /* GL_RED_INTEGER */ - 0x1902: 1, + 29846: 3, + 29847: 4 + }; + return colorChannels[format - 6402] || 1; +}; + +var heapObjectForWebGLType = type => { + // Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare + // smaller values for the heap, for shorter generated code size. + // Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16. + // (since most types are HEAPU16) + type -= 5120; + if (type == 0) return GROWABLE_HEAP_I8(); + if (type == 1) return GROWABLE_HEAP_U8(); + if (type == 2) return GROWABLE_HEAP_I16(); + if (type == 4) return GROWABLE_HEAP_I32(); + if (type == 6) return GROWABLE_HEAP_F32(); + if (type == 5 || type == 28922 || type == 28520 || type == 30779 || type == 30782) return GROWABLE_HEAP_U32(); + return GROWABLE_HEAP_U16(); +}; + +var toTypedArrayIndex = (pointer, heap) => pointer >>> (31 - Math.clz32(heap.BYTES_PER_ELEMENT)); + +var emscriptenWebGLGetTexPixelData = (type, format, width, height, pixels, internalFormat) => { + var heap = heapObjectForWebGLType(type); + var sizePerPixel = colorChannelsInGlTextureFormat(format) * heap.BYTES_PER_ELEMENT; + var bytes = computeUnpackAlignedImageSize(width, height, sizePerPixel); + return heap.subarray(toTypedArrayIndex(pixels, heap), toTypedArrayIndex(pixels + bytes, heap)); +}; + +var _glTexImage2D = (target, level, internalFormat, width, height, border, format, type, pixels) => { + if (GL.currentContext.version >= 2) { + if (GLctx.currentPixelUnpackBufferBinding) { + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels); + return; + } + if (pixels) { + var heap = heapObjectForWebGLType(type); + var index = toTypedArrayIndex(pixels, heap); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, heap, index); + return; + } + } + var pixelData = pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null; + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); +}; + +var _glTexParameterf = (x0, x1, x2) => GLctx.texParameterf(x0, x1, x2); + +var _glTexParameteri = (x0, x1, x2) => GLctx.texParameteri(x0, x1, x2); + +var webglGetUniformLocation = location => { + var p = GLctx.currentProgram; + if (p) { + var webglLoc = p.uniformLocsById[location]; + // p.uniformLocsById[location] stores either an integer, or a + // WebGLUniformLocation. + // If an integer, we have not yet bound the location, so do it now. The + // integer value specifies the array index we should bind to. + if (typeof webglLoc == "number") { + p.uniformLocsById[location] = webglLoc = GLctx.getUniformLocation(p, p.uniformArrayNamesById[location] + (webglLoc > 0 ? `[${webglLoc}]` : "")); + } + // Else an already cached WebGLUniformLocation, return it. + return webglLoc; + } else { + GL.recordError(1282); + } +}; + +var _glUniform1i = (location, v0) => { + GLctx.uniform1i(webglGetUniformLocation(location), v0); +}; + +var miniTempWebGLFloatBuffers = []; + +var _glUniformMatrix4fv = (location, count, transpose, value) => { + if (GL.currentContext.version >= 2) { + count && GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, GROWABLE_HEAP_F32(), ((value) >> 2), count * 16); + return; + } + if (count <= 18) { + // avoid allocation when uploading few enough uniforms + var view = miniTempWebGLFloatBuffers[16 * count]; + // hoist the heap out of the loop for size and for pthreads+growth. + var heap = GROWABLE_HEAP_F32(); + value = ((value) >> 2); + count *= 16; + for (var i = 0; i < count; i += 16) { + var dst = value + i; + view[i] = heap[dst]; + view[i + 1] = heap[dst + 1]; + view[i + 2] = heap[dst + 2]; + view[i + 3] = heap[dst + 3]; + view[i + 4] = heap[dst + 4]; + view[i + 5] = heap[dst + 5]; + view[i + 6] = heap[dst + 6]; + view[i + 7] = heap[dst + 7]; + view[i + 8] = heap[dst + 8]; + view[i + 9] = heap[dst + 9]; + view[i + 10] = heap[dst + 10]; + view[i + 11] = heap[dst + 11]; + view[i + 12] = heap[dst + 12]; + view[i + 13] = heap[dst + 13]; + view[i + 14] = heap[dst + 14]; + view[i + 15] = heap[dst + 15]; + } + } else { + var view = GROWABLE_HEAP_F32().subarray((((value) >> 2)), ((value + count * 64) >> 2)); + } + GLctx.uniformMatrix4fv(webglGetUniformLocation(location), !!transpose, view); +}; + +var _glUseProgram = program => { + program = GL.programs[program]; + GLctx.useProgram(program); + // Record the currently active program so that we can access the uniform + // mapping table of that program. + GLctx.currentProgram = program; +}; + +var _glVertexAttribPointer = (index, size, type, normalized, stride, ptr) => { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); +}; + +var _glViewport = (x0, x1, x2, x3) => GLctx.viewport(x0, x1, x2, x3); + +var wasmTableMirror = []; + +/** @type {WebAssembly.Table} */ var wasmTable; + +var getWasmTableEntry = funcPtr => { + var func = wasmTableMirror[funcPtr]; + if (!func) { + /** @suppress {checkTypes} */ wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr); + } + /** @suppress {checkTypes} */ assert(wasmTable.get(funcPtr) == func, "JavaScript-side Wasm function table mirror is out of date!"); + return func; +}; + +var runAndAbortIfError = func => { + try { + return func(); + } catch (e) { + abort(e); + } +}; + +var sigToWasmTypes = sig => { + var typeNames = { + "i": "i32", + "j": "i64", + "f": "f32", + "d": "f64", + "e": "externref", + "p": "i32" + }; + var type = { + parameters: [], + results: sig[0] == "v" ? [] : [ typeNames[sig[0]] ] + }; + for (var i = 1; i < sig.length; ++i) { + assert(sig[i] in typeNames, "invalid signature char: " + sig[i]); + type.parameters.push(typeNames[sig[i]]); + } + return type; +}; + +var Asyncify = { + instrumentWasmImports(imports) { + var importPattern = /^(invoke_.*|__asyncjs__.*)$/; + for (let [x, original] of Object.entries(imports)) { + if (typeof original == "function") { + let isAsyncifyImport = original.isAsync || importPattern.test(x); + imports[x] = (...args) => { + var originalAsyncifyState = Asyncify.state; + try { + return original(...args); + } finally { + // Only asyncify-declared imports are allowed to change the + // state. + // Changing the state from normal to disabled is allowed (in any + // function) as that is what shutdown does (and we don't have an + // explicit list of shutdown imports). + var changedToDisabled = originalAsyncifyState === Asyncify.State.Normal && Asyncify.state === Asyncify.State.Disabled; + // invoke_* functions are allowed to change the state if we do + // not ignore indirect calls. + var ignoredInvoke = x.startsWith("invoke_") && true; + if (Asyncify.state !== originalAsyncifyState && !isAsyncifyImport && !changedToDisabled && !ignoredInvoke) { + throw new Error(`import ${x} was not in ASYNCIFY_IMPORTS, but changed the state`); + } + } + }; + } + } + }, + instrumentWasmExports(exports) { + var ret = {}; + for (let [x, original] of Object.entries(exports)) { + if (typeof original == "function") { + ret[x] = (...args) => { + Asyncify.exportCallStack.push(x); + try { + return original(...args); + } finally { + if (!ABORT) { + var y = Asyncify.exportCallStack.pop(); + assert(y === x); + Asyncify.maybeStopUnwind(); + } + } + }; + } else { + ret[x] = original; + } + } + return ret; + }, + State: { + Normal: 0, + Unwinding: 1, + Rewinding: 2, + Disabled: 3 + }, + state: 0, + StackSize: 4096, + currData: null, + handleSleepReturnValue: 0, + exportCallStack: [], + callStackNameToId: {}, + callStackIdToName: {}, + callStackId: 0, + asyncPromiseHandlers: null, + sleepCallbacks: [], + getCallStackId(funcName) { + var id = Asyncify.callStackNameToId[funcName]; + if (id === undefined) { + id = Asyncify.callStackId++; + Asyncify.callStackNameToId[funcName] = id; + Asyncify.callStackIdToName[id] = funcName; + } + return id; + }, + maybeStopUnwind() { + if (Asyncify.currData && Asyncify.state === Asyncify.State.Unwinding && Asyncify.exportCallStack.length === 0) { + // We just finished unwinding. + // Be sure to set the state before calling any other functions to avoid + // possible infinite recursion here (For example in debug pthread builds + // the dbg() function itself can call back into WebAssembly to get the + // current pthread_self() pointer). + Asyncify.state = Asyncify.State.Normal; + runtimeKeepalivePush(); + // Keep the runtime alive so that a re-wind can be done later. + runAndAbortIfError(_asyncify_stop_unwind); + if (typeof Fibers != "undefined") { + Fibers.trampoline(); + } + } + }, + whenDone() { + assert(Asyncify.currData, "Tried to wait for an async operation when none is in progress."); + assert(!Asyncify.asyncPromiseHandlers, "Cannot have multiple async operations in flight at once"); + return new Promise((resolve, reject) => { + Asyncify.asyncPromiseHandlers = { + resolve, + reject + }; + }); + }, + allocateData() { + // An asyncify data structure has three fields: + // 0 current stack pos + // 4 max stack pos + // 8 id of function at bottom of the call stack (callStackIdToName[id] == name of js function) + // The Asyncify ABI only interprets the first two fields, the rest is for the runtime. + // We also embed a stack in the same memory region here, right next to the structure. + // This struct is also defined as asyncify_data_t in emscripten/fiber.h + var ptr = _malloc(12 + Asyncify.StackSize); + Asyncify.setDataHeader(ptr, ptr + 12, Asyncify.StackSize); + Asyncify.setDataRewindFunc(ptr); + return ptr; + }, + setDataHeader(ptr, stack, stackSize) { + GROWABLE_HEAP_U32()[((ptr) >> 2)] = stack; + GROWABLE_HEAP_U32()[(((ptr) + (4)) >> 2)] = stack + stackSize; + }, + setDataRewindFunc(ptr) { + var bottomOfCallStack = Asyncify.exportCallStack[0]; + var rewindId = Asyncify.getCallStackId(bottomOfCallStack); + GROWABLE_HEAP_I32()[(((ptr) + (8)) >> 2)] = rewindId; + }, + getDataRewindFuncName(ptr) { + var id = GROWABLE_HEAP_I32()[(((ptr) + (8)) >> 2)]; + var name = Asyncify.callStackIdToName[id]; + return name; + }, + getDataRewindFunc(name) { + var func = wasmExports[name]; + return func; + }, + doRewind(ptr) { + var name = Asyncify.getDataRewindFuncName(ptr); + var func = Asyncify.getDataRewindFunc(name); + // Once we have rewound and the stack we no longer need to artificially + // keep the runtime alive. + runtimeKeepalivePop(); + return func(); + }, + handleSleep(startAsync) { + assert(Asyncify.state !== Asyncify.State.Disabled, "Asyncify cannot be done during or after the runtime exits"); + if (ABORT) return; + if (Asyncify.state === Asyncify.State.Normal) { + // Prepare to sleep. Call startAsync, and see what happens: + // if the code decided to call our callback synchronously, + // then no async operation was in fact begun, and we don't + // need to do anything. + var reachedCallback = false; + var reachedAfterCallback = false; + startAsync((handleSleepReturnValue = 0) => { + assert(!handleSleepReturnValue || typeof handleSleepReturnValue == "number" || typeof handleSleepReturnValue == "boolean"); + // old emterpretify API supported other stuff + if (ABORT) return; + Asyncify.handleSleepReturnValue = handleSleepReturnValue; + reachedCallback = true; + if (!reachedAfterCallback) { + // We are happening synchronously, so no need for async. + return; + } + // This async operation did not happen synchronously, so we did + // unwind. In that case there can be no compiled code on the stack, + // as it might break later operations (we can rewind ok now, but if + // we unwind again, we would unwind through the extra compiled code + // too). + assert(!Asyncify.exportCallStack.length, "Waking up (starting to rewind) must be done from JS, without compiled code on the stack."); + Asyncify.state = Asyncify.State.Rewinding; + runAndAbortIfError(() => _asyncify_start_rewind(Asyncify.currData)); + if (typeof MainLoop != "undefined" && MainLoop.func) { + MainLoop.resume(); + } + var asyncWasmReturnValue, isError = false; + try { + asyncWasmReturnValue = Asyncify.doRewind(Asyncify.currData); + } catch (err) { + asyncWasmReturnValue = err; + isError = true; + } + // Track whether the return value was handled by any promise handlers. + var handled = false; + if (!Asyncify.currData) { + // All asynchronous execution has finished. + // `asyncWasmReturnValue` now contains the final + // return value of the exported async WASM function. + // Note: `asyncWasmReturnValue` is distinct from + // `Asyncify.handleSleepReturnValue`. + // `Asyncify.handleSleepReturnValue` contains the return + // value of the last C function to have executed + // `Asyncify.handleSleep()`, where as `asyncWasmReturnValue` + // contains the return value of the exported WASM function + // that may have called C functions that + // call `Asyncify.handleSleep()`. + var asyncPromiseHandlers = Asyncify.asyncPromiseHandlers; + if (asyncPromiseHandlers) { + Asyncify.asyncPromiseHandlers = null; + (isError ? asyncPromiseHandlers.reject : asyncPromiseHandlers.resolve)(asyncWasmReturnValue); + handled = true; + } + } + if (isError && !handled) { + // If there was an error and it was not handled by now, we have no choice but to + // rethrow that error into the global scope where it can be caught only by + // `onerror` or `onunhandledpromiserejection`. + throw asyncWasmReturnValue; + } + }); + reachedAfterCallback = true; + if (!reachedCallback) { + // A true async operation was begun; start a sleep. + Asyncify.state = Asyncify.State.Unwinding; + // TODO: reuse, don't alloc/free every sleep + Asyncify.currData = Asyncify.allocateData(); + if (typeof MainLoop != "undefined" && MainLoop.func) { + MainLoop.pause(); + } + runAndAbortIfError(() => _asyncify_start_unwind(Asyncify.currData)); + } + } else if (Asyncify.state === Asyncify.State.Rewinding) { + // Stop a resume. + Asyncify.state = Asyncify.State.Normal; + runAndAbortIfError(_asyncify_stop_rewind); + _free(Asyncify.currData); + Asyncify.currData = null; + // Call all sleep callbacks now that the sleep-resume is all done. + Asyncify.sleepCallbacks.forEach(callUserCallback); + } else { + abort(`invalid state: ${Asyncify.state}`); + } + return Asyncify.handleSleepReturnValue; + }, + handleAsync(startAsync) { + return Asyncify.handleSleep(wakeUp => { + // TODO: add error handling as a second param when handleSleep implements it. + startAsync().then(wakeUp); + }); + } +}; + +var getCFunc = ident => { + var func = Module["_" + ident]; + // closure exported function + assert(func, "Cannot call unknown function " + ident + ", make sure it is exported"); + return func; +}; + +var writeArrayToMemory = (array, buffer) => { + assert(array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)"); + GROWABLE_HEAP_I8().set(array, buffer); +}; + +var stringToUTF8OnStack = str => { + var size = lengthBytesUTF8(str) + 1; + var ret = stackAlloc(size); + stringToUTF8(str, ret, size); + return ret; +}; + +/** + * @param {string|null=} returnType + * @param {Array=} argTypes + * @param {Arguments|Array=} args + * @param {Object=} opts + */ var ccall = (ident, returnType, argTypes, args, opts) => { + // For fast lookup of conversion functions + var toC = { + "string": str => { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { + // null string + ret = stringToUTF8OnStack(str); + } + return ret; + }, + "array": arr => { + var ret = stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + } + }; + function convertReturnValue(ret) { + if (returnType === "string") { + return UTF8ToString(ret); + } + if (returnType === "boolean") return Boolean(ret); + return ret; + } + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== "array", 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + // Data for a previous async operation that was in flight before us. + var previousAsync = Asyncify.currData; + var ret = func(...cArgs); + function onDone(ret) { + runtimeKeepalivePop(); + if (stack !== 0) stackRestore(stack); + return convertReturnValue(ret); + } + var asyncMode = opts?.async; + // Keep the runtime alive through all calls. Note that this call might not be + // async, but for simplicity we push and pop in all calls. + runtimeKeepalivePush(); + if (Asyncify.currData != previousAsync) { + // A change in async operation happened. If there was already an async + // operation in flight before us, that is an error: we should not start + // another async operation while one is active, and we should not stop one + // either. The only valid combination is to have no change in the async + // data (so we either had one in flight and left it alone, or we didn't have + // one), or to have nothing in flight and to start one. + assert(!(previousAsync && Asyncify.currData), "We cannot start an async operation when one is already flight"); + assert(!(previousAsync && !Asyncify.currData), "We cannot stop an async operation in flight"); + // This is a new async operation. The wasm is paused and has unwound its stack. + // We need to return a Promise that resolves the return value + // once the stack is rewound and execution finishes. + assert(asyncMode, "The call to " + ident + " is running asynchronously. If this was intended, add the async option to the ccall/cwrap call."); + return Asyncify.whenDone().then(onDone); + } + ret = onDone(ret); + // If this is an async ccall, ensure we return a promise + if (asyncMode) return Promise.resolve(ret); + return ret; +}; + +/** + * @param {string=} returnType + * @param {Array=} argTypes + * @param {Object=} opts + */ var cwrap = (ident, returnType, argTypes, opts) => (...args) => ccall(ident, returnType, argTypes, args, opts); + +var uleb128Encode = (n, target) => { + assert(n < 16384); + if (n < 128) { + target.push(n); + } else { + target.push((n % 128) | 128, n >> 7); + } +}; + +var generateFuncType = (sig, target) => { + var sigRet = sig.slice(0, 1); + var sigParam = sig.slice(1); + var typeCodes = { + "i": 127, + // i32 + "p": 127, + // i32 + "j": 126, + // i64 + "f": 125, + // f32 + "d": 124, + // f64 + "e": 111 + }; + // Parameters, length + signatures + target.push(96); + uleb128Encode(sigParam.length, target); + for (var paramType of sigParam) { + assert(paramType in typeCodes, `invalid signature char: ${paramType}`); + target.push(typeCodes[paramType]); + } + // Return values, length + signatures + // With no multi-return in MVP, either 0 (void) or 1 (anything else) + if (sigRet == "v") { + target.push(0); + } else { + target.push(1, typeCodes[sigRet]); + } +}; + +var convertJsFunctionToWasm = (func, sig) => { + // If the type reflection proposal is available, use the new + // "WebAssembly.Function" constructor. + // Otherwise, construct a minimal wasm module importing the JS function and + // re-exporting it. + if (typeof WebAssembly.Function == "function") { + return new WebAssembly.Function(sigToWasmTypes(sig), func); + } + // The module is static, with the exception of the type section, which is + // generated based on the signature passed in. + var typeSectionBody = [ 1 ]; + generateFuncType(sig, typeSectionBody); + // Rest of the module is static + var bytes = [ 0, 97, 115, 109, // magic ("\0asm") + 1, 0, 0, 0, // version: 1 + 1 ]; + // Write the overall length of the type section followed by the body + uleb128Encode(typeSectionBody.length, bytes); + bytes.push(...typeSectionBody); + // The rest of the module is static + bytes.push(2, 7, // import section + // (import "e" "f" (func 0 (type 0))) + 1, 1, 101, 1, 102, 0, 0, 7, 5, // export section + // (export "f" (func 0 (type 0))) + 1, 1, 102, 0, 0); + // We can compile this wasm module synchronously because it is very small. + // This accepts an import (at "e.f"), that it reroutes to an export (at "f") + var module = new WebAssembly.Module(new Uint8Array(bytes)); + var instance = new WebAssembly.Instance(module, { + "e": { + "f": func + } + }); + var wrappedFunc = instance.exports["f"]; + return wrappedFunc; +}; + +var updateTableMap = (offset, count) => { + if (functionsInTableMap) { + for (var i = offset; i < offset + count; i++) { + var item = getWasmTableEntry(i); + // Ignore null values. + if (item) { + functionsInTableMap.set(item, i); + } + } + } +}; + +var functionsInTableMap; + +var getFunctionAddress = func => { + // First, create the map if this is the first use. + if (!functionsInTableMap) { + functionsInTableMap = new WeakMap; + updateTableMap(0, wasmTable.length); + } + return functionsInTableMap.get(func) || 0; +}; + +var freeTableIndexes = []; + +var getEmptyTableSlot = () => { + // Reuse a free index if there is one, otherwise grow. + if (freeTableIndexes.length) { + return freeTableIndexes.pop(); + } + // Grow the table + try { + /** @suppress {checkTypes} */ wasmTable.grow(1); + } catch (err) { + if (!(err instanceof RangeError)) { + throw err; + } + throw "Unable to grow wasm table. Set ALLOW_TABLE_GROWTH."; + } + return wasmTable.length - 1; +}; + +var setWasmTableEntry = (idx, func) => { + /** @suppress {checkTypes} */ wasmTable.set(idx, func); + // With ABORT_ON_WASM_EXCEPTIONS wasmTable.get is overridden to return wrapped + // functions so we need to call it here to retrieve the potential wrapper correctly + // instead of just storing 'func' directly into wasmTableMirror + /** @suppress {checkTypes} */ wasmTableMirror[idx] = wasmTable.get(idx); +}; + +/** @param {string=} sig */ var addFunction = (func, sig) => { + assert(typeof func != "undefined"); + // Check if the function is already in the table, to ensure each function + // gets a unique index. + var rtn = getFunctionAddress(func); + if (rtn) { + return rtn; + } + // It's not in the table, add it now. + // Make sure functionsInTableMap is actually up to date, that is, that this + // function is not actually in the wasm Table despite not being tracked in + // functionsInTableMap. + for (var i = 0; i < wasmTable.length; i++) { + assert(getWasmTableEntry(i) != func, "function in Table but not functionsInTableMap"); + } + var ret = getEmptyTableSlot(); + // Set the new value. + try { + // Attempting to call this with JS function will cause of table.set() to fail + setWasmTableEntry(ret, func); + } catch (err) { + if (!(err instanceof TypeError)) { + throw err; + } + assert(typeof sig != "undefined", "Missing signature argument to addFunction: " + func); + var wrapped = convertJsFunctionToWasm(func, sig); + setWasmTableEntry(ret, wrapped); + } + functionsInTableMap.set(func, ret); + return ret; +}; + +var removeFunction = index => { + functionsInTableMap.delete(getWasmTableEntry(index)); + setWasmTableEntry(index, null); + freeTableIndexes.push(index); +}; + +var allocateUTF8 = stringToNewUTF8; + +var FS_createPath = FS.createPath; + +var FS_unlink = path => FS.unlink(path); + +var FS_createLazyFile = FS.createLazyFile; + +var FS_createDevice = FS.createDevice; + +PThread.init(); + +FS.createPreloadedFile = FS_createPreloadedFile; + +FS.staticInit(); + +// Set module methods based on EXPORTED_RUNTIME_METHODS +Module["FS_createPath"] = FS.createPath; + +Module["FS_createDataFile"] = FS.createDataFile; + +Module["FS_createPreloadedFile"] = FS.createPreloadedFile; + +Module["FS_unlink"] = FS.unlink; + +Module["FS_createLazyFile"] = FS.createLazyFile; + +Module["FS_createDevice"] = FS.createDevice; + +embind_init_charCodes(); + +init_emval(); + +Fetch.init(); + +registerPreMainLoop(() => { + // If the current GL context is an OffscreenCanvas, but it was initialized + // with implicit swap mode, perform the swap on behalf of the user. + if (GL.currentContext && !GL.currentContextIsProxied && !GL.currentContext.attributes.explicitSwapControl && GL.currentContext.GLctx.commit) { + GL.currentContext.GLctx.commit(); + } +}); + +var miniTempWebGLFloatBuffersStorage = new Float32Array(288); + +// Create GL_POOL_TEMP_BUFFERS_SIZE+1 temporary buffers, for uploads of size 0 through GL_POOL_TEMP_BUFFERS_SIZE inclusive +for (/**@suppress{duplicate}*/ var i = 0; i <= 288; ++i) { + miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i); +} + +// End JS library code +// proxiedFunctionTable specifies the list of functions that can be called +// either synchronously or asynchronously from other threads in postMessage()d +// or internally queued events. This way a pthread in a Worker can synchronously +// access e.g. the DOM on the main thread. +var proxiedFunctionTable = [ _proc_exit, exitOnMainThread, pthreadCreateProxied, ___syscall_fcntl64, ___syscall_fstat64, ___syscall_openat, __mmap_js, __munmap_js, __setitimer_js, setCanvasElementSizeMainThread, _environ_get, _environ_sizes_get, _fd_close, _fd_fdstat_get, _fd_read, _fd_seek, _fd_write ]; + +function checkIncomingModuleAPI() { + ignoredModuleProp("fetchSettings"); +} + +var ASM_CONSTS = { + 414036: () => { + if (typeof window != "undefined") { + console.log("logRequest_downloadSucceeded OK"); + window.dispatchEvent(new CustomEvent("wasmTextDownloadSuccessed")); + } else { + console.log("logRequest_downloadSucceeded failed"); + } + }, + 414251: () => { + self.postMessage({ + type: "restart-load-media" + }); + }, + 414305: () => { + self.postMessage({ + type: "release_done" + }); + }, + 414353: $0 => { + const canvasId = Module.UTF8ToString($0); + Module.webcodec_seek_target_pts = -1; + if (!Module.frameQueueLastQueuedPtsMap) { + Module.frameQueueLastQueuedPtsMap = {}; + } + if (!Module.frameQueueLastRenderedPtsMap) { + Module.frameQueueLastRenderedPtsMap = {}; + } + if (!Module.frameQueueReplayDiscardBeforePtsMap) { + Module.frameQueueReplayDiscardBeforePtsMap = {}; + } + if (!Module.outputSerialMap) { + Module.outputSerialMap = {}; + } + Module.frameQueueLastQueuedPtsMap[canvasId] = -1; + Module.frameQueueLastRenderedPtsMap[canvasId] = -1; + Module.frameQueueReplayDiscardBeforePtsMap[canvasId] = -1; + Module.outputSerialMap[canvasId] = Promise.resolve(); + const decoder = Module.decoder; + Module.decoder = null; + if (decoder) { + try { + decoder.close(); + console.log("Closed VideoDecoder"); + } catch (e) { + console.warn("VideoDecoder close error:", e); + } + } + if (Module.frameQueueMap && Module.frameQueueMap[canvasId]) { + Module.frameQueueMap[canvasId].forEach(frame => { + if (frame.texture && Module.gl) { + Module.gl.deleteTexture(frame.texture); + frame.texture = null; + } + frame = null; + }); + Module.frameQueueMap[canvasId] = []; + Module.frameQueueMap = null; + console.log("Cleared frame queue"); + } + if (Module.gopChunk) { + Module.gopChunk.forEach(chunk => { + chunk.data = null; + chunk = null; + }); + Module.gopChunk = []; + console.log("Cleared GOP chunks"); + } + if (Module.shaderProgram && Module.gl) { + Module.gl.deleteProgram(Module.shaderProgram); + Module.shaderProgram = null; + console.log("Deleted shader program"); + } + if (Module.gl) { + Module.gl.getExtension("WEBGL_lose_context").loseContext(); + Module.gl = null; + console.log("Released WebGL context"); + } + }, + 415962: () => { + self.postMessage({ + type: "release_done" + }); + }, + 416010: $0 => { + const canvasId = Module.UTF8ToString($0); + Module.webcodec_seek_target_pts = -1; + if (!Module.frameQueueLastQueuedPtsMap) { + Module.frameQueueLastQueuedPtsMap = {}; + } + if (!Module.frameQueueLastRenderedPtsMap) { + Module.frameQueueLastRenderedPtsMap = {}; + } + if (!Module.frameQueueReplayDiscardBeforePtsMap) { + Module.frameQueueReplayDiscardBeforePtsMap = {}; + } + if (!Module.outputSerialMap) { + Module.outputSerialMap = {}; + } + Module.frameQueueLastQueuedPtsMap[canvasId] = -1; + Module.frameQueueLastRenderedPtsMap[canvasId] = -1; + Module.frameQueueReplayDiscardBeforePtsMap[canvasId] = -1; + Module.outputSerialMap[canvasId] = Promise.resolve(); + const decoder = Module.decoder; + if (decoder) { + try { + console.warn("wcodec ctx root: clean_tex_queue decoder flush", Module.decoder); + decoder.flush(); + } catch (e) { + console.warn("VideoDecoder close error:", e); + } + } + if (Module.frameQueueMap && Module.frameQueueMap[canvasId]) { + Module.frameQueueMap[canvasId].forEach(frame => { + if (frame.texture && Module.gl) { + Module.gl.deleteTexture(frame.texture); + frame.texture = null; + } + frame = null; + }); + Module.frameQueueMap[canvasId] = []; + console.log("Cleared frame queue"); + } + if (Module.gopChunk) { + Module.gopChunk.forEach(chunk => { + chunk.data = null; + chunk = null; + }); + Module.gopChunk = []; + console.log("Cleared GOP chunks"); + } + console.warn("wcodec ctx root: clean_tex_queue queue data", Module.frameQueueMap[canvasId]); + }, + 417410: $0 => { + const canvasId = Module.UTF8ToString($0); + if (!Module.frameQueueMap || !Module.frameQueueMap[canvasId] || Module.frameQueueMap[canvasId].length === 0) { + return -1; + } + const frame = Module.frameQueueMap[canvasId][0]; + if (frame && typeof frame.pts !== "undefined") { + return frame.pts; + } + return -1; + }, + 417709: $0 => { + const canvasId = Module.UTF8ToString($0); + if (!Module.frameQueueMap || !Module.frameQueueMap[canvasId] || Module.frameQueueMap[canvasId].length === 0) { + return 0; + } + const frame = Module.frameQueueMap[canvasId].shift(); + if (frame && frame.texture) { + Module.gl.deleteTexture(frame.texture); + frame.texture = null; + } + return Module.frameQueueMap[canvasId].length; + }, + 418072: () => { + const gl = Module.gl; + if (!gl) return -1; + const info = gl.getExtension("WEBGL_debug_renderer_info"); + if (info) { + const vendor = gl.getParameter(info.UNMASKED_VENDOR_WEBGL); + const renderer = gl.getParameter(info.UNMASKED_RENDERER_WEBGL); + console.log(`GPU: ${vendor} ${renderer}`); + } + let count = 0; + const width = 1920; + const height = 1080; + while (true) { + try { + const texture = gl.createTexture(); + gl.bindTexture(gl.TEXTURE_2D, texture); + gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); + count++; + console.log(`Created texture ${count}`); + } catch (e) { + break; + } + } + return count; + }, + 418695: $0 => { + Module.gl = null; + Module.shaderProgram = null; + Module.gopChunk = []; + Module.decoder_reconfiguring = false; + const c_id = Module.UTF8ToString($0); + Module.webcodec_seek_target_pts = -1; + function initFrameQueue(canvasId) { + if (!Module.frameQueueMap) { + Module.frameQueueMap = {}; + } + Module.frameQueueMap[c_id] = []; + if (!Module.frameQueueLastQueuedPtsMap) { + Module.frameQueueLastQueuedPtsMap = {}; + } + if (!Module.frameQueueLastRenderedPtsMap) { + Module.frameQueueLastRenderedPtsMap = {}; + } + if (!Module.frameQueueReplayDiscardBeforePtsMap) { + Module.frameQueueReplayDiscardBeforePtsMap = {}; + } + if (!Module.outputSerialMap) { + Module.outputSerialMap = {}; + } + Module.frameQueueLastQueuedPtsMap[c_id] = -1; + Module.frameQueueLastRenderedPtsMap[c_id] = -1; + Module.frameQueueReplayDiscardBeforePtsMap[c_id] = -1; + Module.outputSerialMap[c_id] = Promise.resolve(); + } + function initWebGL(canvas) { + Module.gl = canvas.getContext("webgl2", { + antialias: false, + powerPreference: "high-performance" + }); + if (!Module.gl) { + console.error("WebGL 2.0 not supported"); + return; + } + Module.gl.viewport(0, 0, canvas.width, canvas.height); + const vsSource = "#version 300 es\n" + "in vec4 aVertexPosition;\n" + "in vec2 aTextureCoord;\n" + "out vec2 vTextureCoord;\n" + "void main() {\n" + " gl_Position = aVertexPosition;\n" + " vTextureCoord = vec2(aTextureCoord.x, 1.0 - aTextureCoord.y); // 方法1 Y 坐标翻转\n" + "}"; + const fsSource = "#version 300 es\n" + "precision mediump float;\n" + "in vec2 vTextureCoord;\n" + "out vec4 FragColor;\n" + "uniform sampler2D uSampler;\n" + "void main() {\n" + " FragColor = texture(uSampler, vTextureCoord);\n" + " //FragColor = texture(uSampler, vec2(vTextureCoord.x, 1.0 - vTextureCoord.y)); // 方法2 反转 Y 坐标\n" + "}"; + const vertexShader = Module.gl.createShader(Module.gl.VERTEX_SHADER); + Module.gl.shaderSource(vertexShader, vsSource); + Module.gl.compileShader(vertexShader); + if (!Module.gl.getShaderParameter(vertexShader, Module.gl.COMPILE_STATUS)) { + console.error("顶点着色器编译错误:", Module.gl.getShaderInfoLog(vertexShader)); + return; + } + const fragmentShader = Module.gl.createShader(Module.gl.FRAGMENT_SHADER); + Module.gl.shaderSource(fragmentShader, fsSource); + Module.gl.compileShader(fragmentShader); + if (!Module.gl.getShaderParameter(fragmentShader, Module.gl.COMPILE_STATUS)) { + console.error("片段着色器编译错误:", Module.gl.getShaderInfoLog(fragmentShader)); + return; + } + Module.shaderProgram = Module.gl.createProgram(); + Module.gl.attachShader(Module.shaderProgram, vertexShader); + Module.gl.attachShader(Module.shaderProgram, fragmentShader); + Module.gl.linkProgram(Module.shaderProgram); + Module.gl.useProgram(Module.shaderProgram); + if (!Module.gl.getProgramParameter(Module.shaderProgram, Module.gl.LINK_STATUS)) { + console.error("着色器程序链接错误:", Module.gl.getProgramInfoLog(Module.shaderProgram)); + return; + } + const vertices = new Float32Array([ -1, 1, 0, 1, -1, -1, 0, 0, 1, 1, 1, 1, 1, -1, 1, 0 ]); + const vertexBuffer = Module.gl.createBuffer(); + Module.gl.bindBuffer(Module.gl.ARRAY_BUFFER, vertexBuffer); + Module.gl.bufferData(Module.gl.ARRAY_BUFFER, vertices, Module.gl.STATIC_DRAW); + const aVertexPosition = Module.gl.getAttribLocation(Module.shaderProgram, "aVertexPosition"); + Module.gl.vertexAttribPointer(aVertexPosition, 2, Module.gl.FLOAT, false, 16, 0); + Module.gl.enableVertexAttribArray(aVertexPosition); + const aTextureCoord = Module.gl.getAttribLocation(Module.shaderProgram, "aTextureCoord"); + Module.gl.vertexAttribPointer(aTextureCoord, 2, Module.gl.FLOAT, false, 16, 8); + Module.gl.enableVertexAttribArray(aTextureCoord); + } + function initDecoderCall(canvas_id) { + Module.decoderGeneration = (Module.decoderGeneration || 0) + 1; + const decoderGeneration = Module.decoderGeneration; + Module.decoder = new VideoDecoder({ + output: frame => { + const pts = frame.timestamp; + const frame_width = frame.codedWidth; + const frame_height = frame.codedHeight; + const outputChain = Module.outputSerialMap[canvas_id] || Promise.resolve(); + Module.outputSerialMap[canvas_id] = outputChain.then(async () => { + let bitmap = null; + let texture = null; + let frameClosed = false; + try { + if (decoderGeneration !== Module.decoderGeneration) { + console.warn("wcodec drop stale generation output pts=", pts, "generation=", decoderGeneration, "current=", Module.decoderGeneration); + frame.close(); + frameClosed = true; + return; + } + if (Module.webcodec_seek_target_pts >= 0) { + if (pts < Module.webcodec_seek_target_pts) { + frame.close(); + frameClosed = true; + return; + } else { + Module.webcodec_seek_target_pts = -1; + if (Module.frameQueueMap && Module.frameQueueMap[canvas_id]) { + Module.frameQueueMap[canvas_id].forEach(frame => { + if (frame.texture && Module.gl) { + Module.gl.deleteTexture(frame.texture); + frame.texture = null; + } + frame = null; + }); + Module.frameQueueMap[canvas_id] = []; + Module.frameQueueLastQueuedPtsMap[canvas_id] = -1; + Module.frameQueueLastRenderedPtsMap[canvas_id] = -1; + if (Module.frameQueueReplayDiscardBeforePtsMap) { + Module.frameQueueReplayDiscardBeforePtsMap[canvas_id] = -1; + } + console.log("Cleared frame queue"); + } + self.postMessage({ + type: "seek_success_target", + payload: { + "width": frame_width, + "height": frame_height, + "pts": pts, + "target_pts": Module.webcodec_seek_target_pts, + "cache_size": Module.frameQueueMap[canvas_id].length + } + }); + } + } + if (!Module.gl) { + console.error("wcodec ctx root:decoder callback : WebGL 2.0 not supported"); + frame.close(); + frameClosed = true; + return; + } + bitmap = await createImageBitmap(frame); + if (decoderGeneration !== Module.decoderGeneration) { + console.warn("wcodec drop stale generation bitmap pts=", pts, "generation=", decoderGeneration, "current=", Module.decoderGeneration); + return; + } + const lastRenderedPts = Module.frameQueueLastRenderedPtsMap[canvas_id] ?? -1; + const lastQueuedPts = Module.frameQueueLastQueuedPtsMap[canvas_id] ?? -1; + const replayDiscardBeforePts = Module.frameQueueReplayDiscardBeforePtsMap ? (Module.frameQueueReplayDiscardBeforePtsMap[canvas_id] ?? -1) : -1; + if (replayDiscardBeforePts >= 0 && pts <= replayDiscardBeforePts) { + console.warn("wcodec drop replay output pts=", pts, "discardBefore=", replayDiscardBeforePts, "lastRendered=", lastRenderedPts); + return; + } + if (replayDiscardBeforePts >= 0 && pts > replayDiscardBeforePts && Module.frameQueueReplayDiscardBeforePtsMap) { + console.warn("wcodec replay resume output pts=", pts, "discardBefore=", replayDiscardBeforePts); + Module.frameQueueReplayDiscardBeforePtsMap[canvas_id] = -1; + } + if (pts <= lastRenderedPts || (lastQueuedPts >= 0 && pts <= lastQueuedPts)) { + console.warn("wcodec drop stale output pts=", pts, "lastRendered=", lastRenderedPts, "lastQueued=", lastQueuedPts); + return; + } + texture = Module.gl.createTexture(); + Module.gl.bindTexture(Module.gl.TEXTURE_2D, texture); + Module.gl.texImage2D(Module.gl.TEXTURE_2D, 0, Module.gl.RGBA, Module.gl.RGBA, Module.gl.UNSIGNED_BYTE, bitmap); + Module.gl.texParameteri(Module.gl.TEXTURE_2D, Module.gl.TEXTURE_WRAP_S, Module.gl.CLAMP_TO_EDGE); + Module.gl.texParameteri(Module.gl.TEXTURE_2D, Module.gl.TEXTURE_WRAP_T, Module.gl.CLAMP_TO_EDGE); + Module.gl.texParameteri(Module.gl.TEXTURE_2D, Module.gl.TEXTURE_MIN_FILTER, Module.gl.LINEAR); + Module.frameQueueMap[canvas_id].push({ + "texture": texture, + "width": frame_width, + "height": frame_height, + "pts": pts + }); + Module.frameQueueLastQueuedPtsMap[canvas_id] = pts; + texture = null; + self.postMessage({ + type: "decode_video_progress", + payload: { + "width": frame_width, + "height": frame_height, + "pts": pts, + "cache_size": Module.frameQueueMap[canvas_id].length + } + }); + } catch (e) { + console.error("Frame processing error:", e); + if (texture && Module.gl) { + Module.gl.deleteTexture(texture); + } + } finally { + if (bitmap) { + bitmap.close(); + } + if (!frameClosed) { + frame.close(); + } + } + }).catch(e => { + console.error("Frame output chain error:", e); + try { + frame.close(); + } catch (closeErr) {} + }); + }, + error: e => { + if (Module.decoder_reconfiguring) { + return; + } + Module.decoder_reconfiguring = true; + Module.decoder_error_wait = true; + const currentQueueLength = Module.frameQueueMap && Module.frameQueueMap[canvas_id] ? Module.frameQueueMap[canvas_id].length : 0; + const currentLastRenderedPts = Module.frameQueueLastRenderedPtsMap ? (Module.frameQueueLastRenderedPtsMap[canvas_id] ?? -1) : -1; + const currentLastQueuedPts = Module.frameQueueLastQueuedPtsMap ? (Module.frameQueueLastQueuedPtsMap[canvas_id] ?? -1) : -1; + const summarizeChunks = chunks => { + if (!chunks || chunks.length <= 0) { + return "len=0"; + } + const first = chunks[0]; + const last = chunks[chunks.length - 1]; + let keyCount = 0; + for (const chunk of chunks) { + if (chunk && chunk.type === "key") { + keyCount += 1; + } + } + const head = chunks.slice(0, Math.min(chunks.length, 4)).map(chunk => `${chunk.type}@${chunk.timestamp}`).join("|"); + const tail = chunks.length > 4 ? chunks.slice(Math.max(4, chunks.length - 2)).map(chunk => `${chunk.type}@${chunk.timestamp}`).join("|") : ""; + return `len=${chunks.length} key_count=${keyCount} first=${first.type}@${first.timestamp} last=${last.type}@${last.timestamp} head=${head}${tail ? ` tail=${tail}` : ""}`; + }; + const gopSnapshotBeforeReplay = Module.gopChunk ? Module.gopChunk.slice() : []; + console.error("wcodec decoder error, replay current gop", "generation=", decoderGeneration, "queue_len=", currentQueueLength, "last_rendered_pts=", currentLastRenderedPts, "last_queued_pts=", currentLastQueuedPts, "gop_summary=", summarizeChunks(gopSnapshotBeforeReplay), "name=", e && e.name, "message=", e && e.message, "code=", e && e.code); + (async () => { + try { + if (Module.decoder) { + try { + Module.decoder.close(); + } catch (closeErr) {} + } + Module.ccall("wcodec_reset_decoder_status", "", [ "number" ], [ Module.decoder_ctx_ptr ]); + if (Module.frameQueueReplayDiscardBeforePtsMap) { + Module.frameQueueReplayDiscardBeforePtsMap[canvas_id] = currentLastQueuedPts; + } + if (Module.outputSerialMap) { + Module.outputSerialMap[canvas_id] = Promise.resolve(); + } + console.warn("wcodec preserve decoded queue during replay", "queue_len=", currentQueueLength, "last_rendered_pts=", currentLastRenderedPts, "last_queued_pts=", currentLastQueuedPts); + initDecoderCall(canvas_id); + Module.decoder.configure(Module.decoder_conf); + const replayChunks = gopSnapshotBeforeReplay; + const replayArmsKeyframeGate = replayChunks.length > 0 && replayChunks[0] && replayChunks[0].type === "key"; + if (replayArmsKeyframeGate) { + Module.ccall("wcodec_mark_keyframe_started", "", [ "number" ], [ Module.decoder_ctx_ptr ]); + console.warn("wcodec replay arm keyframe gate from replay buffer", "summary=", summarizeChunks(replayChunks)); + } else { + console.warn("wcodec replay keeps keyframe gate closed", "summary=", summarizeChunks(replayChunks)); + } + Module.gopChunk = replayChunks.slice(); + console.warn("wcodec replay reseed live gop buffer before decode", "summary=", summarizeChunks(Module.gopChunk)); + for (const chunk of replayChunks) { + Module.decoder.decode(new EncodedVideoChunk(chunk)); + } + } catch (err) { + console.error("reset decoder failed:", err); + } finally { + Module.decoder_error_wait = false; + Module.decoder_reconfiguring = false; + } + })(); + } + }); + } + initWebGL(Module.canvas); + initFrameQueue(c_id); + initDecoderCall(c_id); + }, + 429858: $0 => { + const c_id = Module.UTF8ToString($0); + if (!Module.frameQueueMap || !Module.frameQueueMap[c_id]) { + return 0; + } + return Module.frameQueueMap[c_id].length; + }, + 430014: $0 => { + if (Module.webcodec_seek_target_pts >= 0) { + return -1; + } + const canvasId = UTF8ToString($0); + if (!Module.frameQueueMap || !Module.frameQueueMap[canvasId] || !Module.frameQueueMap[canvasId].length) { + return -1; + } + const frameData = Module.frameQueueMap[canvasId].shift(); + if (!frameData) { + return 0; + } + Module.gl.activeTexture(Module.gl.TEXTURE0); + Module.gl.bindTexture(Module.gl.TEXTURE_2D, frameData["texture"]); + Module.gl.uniform1i(Module.gl.getUniformLocation(Module.shaderProgram, "uSampler"), 0); + Module.gl.drawArrays(Module.gl.TRIANGLE_STRIP, 0, 4); + Module.gl.deleteTexture(frameData["texture"]); + Module.av_align_video_play_ms = frameData["pts"]; + if (!Module.frameQueueLastRenderedPtsMap) { + Module.frameQueueLastRenderedPtsMap = {}; + } + Module.frameQueueLastRenderedPtsMap[canvasId] = Module.av_align_video_play_ms; + self.postMessage({ + type: "render_progress", + payload: { + "width": frameData["width"], + "height": frameData["height"], + "pts": Module.av_align_video_play_ms + } + }); + return 1; + }, + 431003: ($0, $1, $2, $3, $4, $5) => { + const canvasId = Module.UTF8ToString($4); + const data = new Uint8Array(Module.HEAPU8.subarray($0, $0 + $1)); + if ($3 > 0) { + const oldGopLen = Module.gopChunk ? Module.gopChunk.length : 0; + const oldGopLastTs = oldGopLen > 0 ? Module.gopChunk[oldGopLen - 1].timestamp : -1; + console.warn("core feed start new gop on key", "ts=", Number($2), "old_gop_len=", oldGopLen, "old_gop_last_ts=", oldGopLastTs); + Module.gopChunk = []; + } + if ($5 > 0 && Module.webcodec_seek_target_pts >= 0) { + if (Module.frameQueueMap && Module.frameQueueMap[canvasId]) { + Module.frameQueueMap[canvasId].forEach(frame => { + if (frame.texture && Module.gl) { + Module.gl.deleteTexture(frame.texture); + frame.texture = null; + } + frame = null; + }); + Module.frameQueueMap[canvasId] = []; + if (Module.frameQueueLastQueuedPtsMap) { + Module.frameQueueLastQueuedPtsMap[canvasId] = -1; + } + if (Module.frameQueueLastRenderedPtsMap) { + Module.frameQueueLastRenderedPtsMap[canvasId] = -1; + } + if (Module.frameQueueReplayDiscardBeforePtsMap) { + Module.frameQueueReplayDiscardBeforePtsMap[canvasId] = -1; + } + console.log("Cleared frame queue"); + } + } + const key_type = $3 > 0 ? "key" : "delta"; + const timestamp = Number($2); + Module.gopChunk.push({ + "type": key_type, + "timestamp": timestamp, + "data": data + }); + const chunk = new EncodedVideoChunk({ + type: key_type, + timestamp, + data + }); + Module.decoder.decode(chunk); + } +}; + +function js_alert_demuxer(msg) { + console.log(UTF8ToString(msg)); + if (typeof self !== "undefined" && self.constructor?.name === "DedicatedWorkerGlobalScope") { + postMessage({ + type: "alert_page", + payload: UTF8ToString(msg) + }); + self.close(); + } else { + alert(UTF8ToString(msg)); + } +} + +function js_reload_page_demuxer() { + if (typeof self !== "undefined" && self.constructor?.name === "DedicatedWorkerGlobalScope") { + postMessage({ + type: "reload_page" + }); + self.close(); + } else { + location.reload(); + } +} + +function js_alert_wdec(msg) { + console.log(UTF8ToString(msg)); + if (typeof self !== "undefined" && self.constructor?.name === "DedicatedWorkerGlobalScope") { + postMessage({ + type: "alert_page", + payload: UTF8ToString(msg) + }); + self.close(); + } else { + alert(UTF8ToString(msg)); + } +} + +function js_reload_page_wdec() { + if (typeof self !== "undefined" && self.constructor?.name === "DedicatedWorkerGlobalScope") { + postMessage({ + type: "reload_page" + }); + self.close(); + } else { + location.reload(); + } +} + +function js_alert_ffdec(msg) { + console.log(UTF8ToString(msg)); + if (typeof self !== "undefined" && self.constructor?.name === "DedicatedWorkerGlobalScope") { + postMessage({ + type: "alert_page", + payload: UTF8ToString(msg) + }); + self.close(); + } else { + alert(UTF8ToString(msg)); + } +} + +function js_reload_page_ffdec() { + if (typeof self !== "undefined" && self.constructor?.name === "DedicatedWorkerGlobalScope") { + postMessage({ + type: "reload_page" + }); + self.close(); + } else { + location.reload(); + } +} + +var wasmImports; + +function assignWasmImports() { + wasmImports = { + /** @export */ __assert_fail: ___assert_fail, + /** @export */ __cxa_throw: ___cxa_throw, + /** @export */ __handle_stack_overflow: ___handle_stack_overflow, + /** @export */ __pthread_create_js: ___pthread_create_js, + /** @export */ __syscall_fcntl64: ___syscall_fcntl64, + /** @export */ __syscall_fstat64: ___syscall_fstat64, + /** @export */ __syscall_openat: ___syscall_openat, + /** @export */ _abort_js: __abort_js, + /** @export */ _embind_register_bigint: __embind_register_bigint, + /** @export */ _embind_register_bool: __embind_register_bool, + /** @export */ _embind_register_emval: __embind_register_emval, + /** @export */ _embind_register_float: __embind_register_float, + /** @export */ _embind_register_integer: __embind_register_integer, + /** @export */ _embind_register_memory_view: __embind_register_memory_view, + /** @export */ _embind_register_std_string: __embind_register_std_string, + /** @export */ _embind_register_std_wstring: __embind_register_std_wstring, + /** @export */ _embind_register_void: __embind_register_void, + /** @export */ _emscripten_init_main_thread_js: __emscripten_init_main_thread_js, + /** @export */ _emscripten_notify_mailbox_postmessage: __emscripten_notify_mailbox_postmessage, + /** @export */ _emscripten_receive_on_main_thread_js: __emscripten_receive_on_main_thread_js, + /** @export */ _emscripten_runtime_keepalive_clear: __emscripten_runtime_keepalive_clear, + /** @export */ _emscripten_thread_cleanup: __emscripten_thread_cleanup, + /** @export */ _emscripten_thread_mailbox_await: __emscripten_thread_mailbox_await, + /** @export */ _emscripten_thread_set_strongref: __emscripten_thread_set_strongref, + /** @export */ _emscripten_throw_longjmp: __emscripten_throw_longjmp, + /** @export */ _gmtime_js: __gmtime_js, + /** @export */ _localtime_js: __localtime_js, + /** @export */ _mktime_js: __mktime_js, + /** @export */ _mmap_js: __mmap_js, + /** @export */ _munmap_js: __munmap_js, + /** @export */ _setitimer_js: __setitimer_js, + /** @export */ _tzset_js: __tzset_js, + /** @export */ clock_time_get: _clock_time_get, + /** @export */ emscripten_asm_const_int: _emscripten_asm_const_int, + /** @export */ emscripten_check_blocking_allowed: _emscripten_check_blocking_allowed, + /** @export */ emscripten_date_now: _emscripten_date_now, + /** @export */ emscripten_exit_with_live_runtime: _emscripten_exit_with_live_runtime, + /** @export */ emscripten_fetch_free: _emscripten_fetch_free, + /** @export */ emscripten_get_heap_max: _emscripten_get_heap_max, + /** @export */ emscripten_get_now: _emscripten_get_now, + /** @export */ emscripten_num_logical_cores: _emscripten_num_logical_cores, + /** @export */ emscripten_resize_heap: _emscripten_resize_heap, + /** @export */ emscripten_runtime_keepalive_check: _emscripten_runtime_keepalive_check, + /** @export */ emscripten_set_canvas_element_size: _emscripten_set_canvas_element_size, + /** @export */ emscripten_start_fetch: _emscripten_start_fetch, + /** @export */ emscripten_webgl_create_context: _emscripten_webgl_create_context, + /** @export */ emscripten_webgl_destroy_context: _emscripten_webgl_destroy_context, + /** @export */ emscripten_webgl_make_context_current: _emscripten_webgl_make_context_current, + /** @export */ environ_get: _environ_get, + /** @export */ environ_sizes_get: _environ_sizes_get, + /** @export */ exit: _exit, + /** @export */ fd_close: _fd_close, + /** @export */ fd_fdstat_get: _fd_fdstat_get, + /** @export */ fd_read: _fd_read, + /** @export */ fd_seek: _fd_seek, + /** @export */ fd_write: _fd_write, + /** @export */ glActiveTexture: _glActiveTexture, + /** @export */ glAttachShader: _glAttachShader, + /** @export */ glBindBuffer: _glBindBuffer, + /** @export */ glBindFramebuffer: _glBindFramebuffer, + /** @export */ glBindTexture: _glBindTexture, + /** @export */ glBlendFunc: _glBlendFunc, + /** @export */ glBufferData: _glBufferData, + /** @export */ glClear: _glClear, + /** @export */ glClearColor: _glClearColor, + /** @export */ glCompileShader: _glCompileShader, + /** @export */ glCreateProgram: _glCreateProgram, + /** @export */ glCreateShader: _glCreateShader, + /** @export */ glDeleteFramebuffers: _glDeleteFramebuffers, + /** @export */ glDeleteProgram: _glDeleteProgram, + /** @export */ glDeleteTextures: _glDeleteTextures, + /** @export */ glDepthFunc: _glDepthFunc, + /** @export */ glDisable: _glDisable, + /** @export */ glDrawArrays: _glDrawArrays, + /** @export */ glEnable: _glEnable, + /** @export */ glEnableVertexAttribArray: _glEnableVertexAttribArray, + /** @export */ glFramebufferTexture2D: _glFramebufferTexture2D, + /** @export */ glGenBuffers: _glGenBuffers, + /** @export */ glGenFramebuffers: _glGenFramebuffers, + /** @export */ glGenTextures: _glGenTextures, + /** @export */ glGetAttribLocation: _glGetAttribLocation, + /** @export */ glGetError: _glGetError, + /** @export */ glGetProgramiv: _glGetProgramiv, + /** @export */ glGetShaderInfoLog: _glGetShaderInfoLog, + /** @export */ glGetShaderiv: _glGetShaderiv, + /** @export */ glGetUniformLocation: _glGetUniformLocation, + /** @export */ glLinkProgram: _glLinkProgram, + /** @export */ glShaderSource: _glShaderSource, + /** @export */ glTexImage2D: _glTexImage2D, + /** @export */ glTexParameterf: _glTexParameterf, + /** @export */ glTexParameteri: _glTexParameteri, + /** @export */ glUniform1i: _glUniform1i, + /** @export */ glUniformMatrix4fv: _glUniformMatrix4fv, + /** @export */ glUseProgram: _glUseProgram, + /** @export */ glVertexAttribPointer: _glVertexAttribPointer, + /** @export */ glViewport: _glViewport, + /** @export */ invoke_iii, + /** @export */ invoke_iiii, + /** @export */ invoke_iiiii, + /** @export */ memory: wasmMemory, + /** @export */ proc_exit: _proc_exit + }; +} + +var wasmExports = await createWasm(); + +var ___wasm_call_ctors = createExportWrapper("__wasm_call_ctors", 0); + +var _malloc = Module["_malloc"] = createExportWrapper("malloc", 1); + +var _free = Module["_free"] = createExportWrapper("free", 1); + +var _bind_demuxer_callback = Module["_bind_demuxer_callback"] = createExportWrapper("bind_demuxer_callback", 10); + +var _init_demuxer_ctx = Module["_init_demuxer_ctx"] = createExportWrapper("init_demuxer_ctx", 0); + +var _release_demuxer_ctx = Module["_release_demuxer_ctx"] = createExportWrapper("release_demuxer_ctx", 1); + +var _push_buffer = Module["_push_buffer"] = createExportWrapper("push_buffer", 4); + +var _push_probe = Module["_push_probe"] = createExportWrapper("push_probe", 2); + +var _fetch_done_buffer = Module["_fetch_done_buffer"] = createExportWrapper("fetch_done_buffer", 1); + +var _demuxer_video_pkt = Module["_demuxer_video_pkt"] = createExportWrapper("demuxer_video_pkt", 3); + +var _ffdemuxer_set_read_frame_multiple_times = Module["_ffdemuxer_set_read_frame_multiple_times"] = createExportWrapper("ffdemuxer_set_read_frame_multiple_times", 2); + +var _ffdemuxer_set_mode_live = Module["_ffdemuxer_set_mode_live"] = createExportWrapper("ffdemuxer_set_mode_live", 1); + +var _ffdemuxer_set_format_hint = Module["_ffdemuxer_set_format_hint"] = createExportWrapper("ffdemuxer_set_format_hint", 2); + +var _test_call = Module["_test_call"] = createExportWrapper("test_call", 1); + +var _init_webcodec_ctx = Module["_init_webcodec_ctx"] = createExportWrapper("init_webcodec_ctx", 0); + +var _release_webcodec_ctx = Module["_release_webcodec_ctx"] = createExportWrapper("release_webcodec_ctx", 1); + +var _wcodec_gpu_memory_info = Module["_wcodec_gpu_memory_info"] = createExportWrapper("wcodec_gpu_memory_info", 1); + +var _wcodec_init_gl_cb = Module["_wcodec_init_gl_cb"] = createExportWrapper("wcodec_init_gl_cb", 2); + +var _wcodec_create_data_buffer = Module["_wcodec_create_data_buffer"] = createExportWrapper("wcodec_create_data_buffer", 2); + +var _wcodec_feed_data = Module["_wcodec_feed_data"] = createExportWrapper("wcodec_feed_data", 5); + +var _wcodec_reset_decoder_status = Module["_wcodec_reset_decoder_status"] = createExportWrapper("wcodec_reset_decoder_status", 1); + +var _wcodec_mark_keyframe_started = Module["_wcodec_mark_keyframe_started"] = createExportWrapper("wcodec_mark_keyframe_started", 1); + +var _free_buffer = Module["_free_buffer"] = createExportWrapper("free_buffer", 2); + +var _wcodec_get_frame_queue_length = Module["_wcodec_get_frame_queue_length"] = createExportWrapper("wcodec_get_frame_queue_length", 1); + +var _wcodec_render_frame_from_queue = Module["_wcodec_render_frame_from_queue"] = createExportWrapper("wcodec_render_frame_from_queue", 1); + +var _wcodec_first_cache_pts_ms = Module["_wcodec_first_cache_pts_ms"] = createExportWrapper("wcodec_first_cache_pts_ms", 1); + +var _wcodec_pop_cache = Module["_wcodec_pop_cache"] = createExportWrapper("wcodec_pop_cache", 1); + +var _wcodec_clean_tex_queue = Module["_wcodec_clean_tex_queue"] = createExportWrapper("wcodec_clean_tex_queue", 1); + +var _init_ffdecoder_ctx = Module["_init_ffdecoder_ctx"] = createExportWrapper("init_ffdecoder_ctx", 0); + +var _release_ffdecoder_ctx = Module["_release_ffdecoder_ctx"] = createExportWrapper("release_ffdecoder_ctx", 1); + +var _ffdecoder_set_video_decoder = Module["_ffdecoder_set_video_decoder"] = createExportWrapper("ffdecoder_set_video_decoder", 4); + +var _ffdecoder_set_video_decoder_with_extra = Module["_ffdecoder_set_video_decoder_with_extra"] = createExportWrapper("ffdecoder_set_video_decoder_with_extra", 6); + +var _ffdecoder_set_audio_decoder = Module["_ffdecoder_set_audio_decoder"] = createExportWrapper("ffdecoder_set_audio_decoder", 2); + +var _ffdecoder_decode_video_frame = Module["_ffdecoder_decode_video_frame"] = createExportWrapper("ffdecoder_decode_video_frame", 6); + +var _ffdecoder_decode_audio_frame = Module["_ffdecoder_decode_audio_frame"] = createExportWrapper("ffdecoder_decode_audio_frame", 6); + +var _ffdecoder_bind_callback = Module["_ffdecoder_bind_callback"] = createExportWrapper("ffdecoder_bind_callback", 3); + +var _ffdecoder_seek_set = Module["_ffdecoder_seek_set"] = createExportWrapper("ffdecoder_seek_set", 2); + +var _init_cylopengl_ctx = Module["_init_cylopengl_ctx"] = createExportWrapper("init_cylopengl_ctx", 0); + +var _cylopengl_create_context = Module["_cylopengl_create_context"] = createExportWrapper("cylopengl_create_context", 5); + +var _cylopengl_create_shader_algorithm = Module["_cylopengl_create_shader_algorithm"] = createExportWrapper("cylopengl_create_shader_algorithm", 4); + +var _cylopengl_release_renderer_source = Module["_cylopengl_release_renderer_source"] = createExportWrapper("cylopengl_release_renderer_source", 0); + +var _cylopengl_change_viewport = Module["_cylopengl_change_viewport"] = createExportWrapper("cylopengl_change_viewport", 2); + +var _cylopengl_is_init = Module["_cylopengl_is_init"] = createExportWrapper("cylopengl_is_init", 0); + +var _cylopengl_install_text_object = Module["_cylopengl_install_text_object"] = createExportWrapper("cylopengl_install_text_object", 1); + +var _cylopengl_render_text = Module["_cylopengl_render_text"] = createExportWrapper("cylopengl_render_text", 2); + +var _cylopengl_request_font_text_style_file = Module["_cylopengl_request_font_text_style_file"] = createExportWrapper("cylopengl_request_font_text_style_file", 1); + +var _cylopengl_append_cache_texture = Module["_cylopengl_append_cache_texture"] = createExportWrapper("cylopengl_append_cache_texture", 3); + +var _cylopengl_get_cache_length = Module["_cylopengl_get_cache_length"] = createExportWrapper("cylopengl_get_cache_length", 0); + +var _cylopengl_clean_cache_queue = Module["_cylopengl_clean_cache_queue"] = createExportWrapper("cylopengl_clean_cache_queue", 0); + +var _cylopengl_render_cache_texture = Module["_cylopengl_render_cache_texture"] = createExportWrapper("cylopengl_render_cache_texture", 0); + +var _cylopengl_render_test_rgba = Module["_cylopengl_render_test_rgba"] = createExportWrapper("cylopengl_render_test_rgba", 4); + +var _cylopengl_append_cache_yuv420p = Module["_cylopengl_append_cache_yuv420p"] = createExportWrapper("cylopengl_append_cache_yuv420p", 9); + +var _cylopengl_get_cache_yuv_length = Module["_cylopengl_get_cache_yuv_length"] = createExportWrapper("cylopengl_get_cache_yuv_length", 0); + +var _cylopengl_render_cache_yuv420p = Module["_cylopengl_render_cache_yuv420p"] = createExportWrapper("cylopengl_render_cache_yuv420p", 0); + +var _cylopengl_first_cache_pts_ms = Module["_cylopengl_first_cache_pts_ms"] = createExportWrapper("cylopengl_first_cache_pts_ms", 0); + +var _cylopengl_pop_cache_yuv420p = Module["_cylopengl_pop_cache_yuv420p"] = createExportWrapper("cylopengl_pop_cache_yuv420p", 0); + +var _cylopengl_render_test_yuv420p = Module["_cylopengl_render_test_yuv420p"] = createExportWrapper("cylopengl_render_test_yuv420p", 8); + +var _main = Module["_main"] = createExportWrapper("main", 2); + +var ___getTypeName = createExportWrapper("__getTypeName", 1); + +var __embind_initialize_bindings = createExportWrapper("_embind_initialize_bindings", 0); + +var __emscripten_tls_init = createExportWrapper("_emscripten_tls_init", 0); + +var _pthread_self = () => (_pthread_self = wasmExports["pthread_self"])(); + +var _emscripten_builtin_memalign = createExportWrapper("emscripten_builtin_memalign", 2); + +var __emscripten_proxy_main = Module["__emscripten_proxy_main"] = createExportWrapper("_emscripten_proxy_main", 2); + +var _emscripten_stack_get_base = () => (_emscripten_stack_get_base = wasmExports["emscripten_stack_get_base"])(); + +var _emscripten_stack_get_end = () => (_emscripten_stack_get_end = wasmExports["emscripten_stack_get_end"])(); + +var __emscripten_set_offscreencanvas_size_on_thread = createExportWrapper("_emscripten_set_offscreencanvas_size_on_thread", 4); + +var __emscripten_thread_init = createExportWrapper("_emscripten_thread_init", 6); + +var __emscripten_thread_crashed = createExportWrapper("_emscripten_thread_crashed", 0); + +var _fflush = createExportWrapper("fflush", 1); + +var __emscripten_run_on_main_thread_js = createExportWrapper("_emscripten_run_on_main_thread_js", 5); + +var __emscripten_thread_free_data = createExportWrapper("_emscripten_thread_free_data", 1); + +var __emscripten_thread_exit = createExportWrapper("_emscripten_thread_exit", 1); + +var __emscripten_timeout = createExportWrapper("_emscripten_timeout", 2); + +var _strerror = createExportWrapper("strerror", 1); + +var __emscripten_check_mailbox = createExportWrapper("_emscripten_check_mailbox", 0); + +var _setThrew = createExportWrapper("setThrew", 2); + +var _emscripten_stack_init = () => (_emscripten_stack_init = wasmExports["emscripten_stack_init"])(); + +var _emscripten_stack_set_limits = (a0, a1) => (_emscripten_stack_set_limits = wasmExports["emscripten_stack_set_limits"])(a0, a1); + +var _emscripten_stack_get_free = () => (_emscripten_stack_get_free = wasmExports["emscripten_stack_get_free"])(); + +var __emscripten_stack_restore = a0 => (__emscripten_stack_restore = wasmExports["_emscripten_stack_restore"])(a0); + +var __emscripten_stack_alloc = a0 => (__emscripten_stack_alloc = wasmExports["_emscripten_stack_alloc"])(a0); + +var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["emscripten_stack_get_current"])(); + +var ___cxa_increment_exception_refcount = createExportWrapper("__cxa_increment_exception_refcount", 1); + +var ___set_stack_limits = Module["___set_stack_limits"] = createExportWrapper("__set_stack_limits", 2); + +var dynCall_ii = Module["dynCall_ii"] = createExportWrapper("dynCall_ii", 2); + +var dynCall_iii = Module["dynCall_iii"] = createExportWrapper("dynCall_iii", 3); + +var dynCall_iiii = Module["dynCall_iiii"] = createExportWrapper("dynCall_iiii", 4); + +var dynCall_jiji = Module["dynCall_jiji"] = createExportWrapper("dynCall_jiji", 4); + +var dynCall_jiiji = Module["dynCall_jiiji"] = createExportWrapper("dynCall_jiiji", 5); + +var dynCall_iiiji = Module["dynCall_iiiji"] = createExportWrapper("dynCall_iiiji", 5); + +var dynCall_v = Module["dynCall_v"] = createExportWrapper("dynCall_v", 1); + +var dynCall_viiiiii = Module["dynCall_viiiiii"] = createExportWrapper("dynCall_viiiiii", 7); + +var dynCall_vi = Module["dynCall_vi"] = createExportWrapper("dynCall_vi", 2); + +var dynCall_iiiii = Module["dynCall_iiiii"] = createExportWrapper("dynCall_iiiii", 5); + +var dynCall_jiiij = Module["dynCall_jiiij"] = createExportWrapper("dynCall_jiiij", 5); + +var dynCall_viii = Module["dynCall_viii"] = createExportWrapper("dynCall_viii", 4); + +var dynCall_iiiiij = Module["dynCall_iiiiij"] = createExportWrapper("dynCall_iiiiij", 6); + +var dynCall_vii = Module["dynCall_vii"] = createExportWrapper("dynCall_vii", 3); + +var dynCall_iiiiii = Module["dynCall_iiiiii"] = createExportWrapper("dynCall_iiiiii", 6); + +var dynCall_viiiii = Module["dynCall_viiiii"] = createExportWrapper("dynCall_viiiii", 6); + +var dynCall_viiiiiifi = Module["dynCall_viiiiiifi"] = createExportWrapper("dynCall_viiiiiifi", 9); + +var dynCall_viiii = Module["dynCall_viiii"] = createExportWrapper("dynCall_viiii", 5); + +var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = createExportWrapper("dynCall_iiiiiii", 7); + +var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiiiii", 15); + +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiii", 10); + +var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiii", 12); + +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = createExportWrapper("dynCall_viiiiiiii", 9); + +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = createExportWrapper("dynCall_viiiiiii", 8); + +var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiiiii", 13); + +var dynCall_viiiifii = Module["dynCall_viiiifii"] = createExportWrapper("dynCall_viiiifii", 8); + +var dynCall_fii = Module["dynCall_fii"] = createExportWrapper("dynCall_fii", 3); + +var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = createExportWrapper("dynCall_viiiiiiiiii", 11); + +var dynCall_viiijj = Module["dynCall_viiijj"] = createExportWrapper("dynCall_viiijj", 6); + +var dynCall_iiiiiiidiiddii = Module["dynCall_iiiiiiidiiddii"] = createExportWrapper("dynCall_iiiiiiidiiddii", 14); + +var dynCall_jij = Module["dynCall_jij"] = createExportWrapper("dynCall_jij", 3); + +var dynCall_jii = Module["dynCall_jii"] = createExportWrapper("dynCall_jii", 3); + +var dynCall_viifi = Module["dynCall_viifi"] = createExportWrapper("dynCall_viifi", 5); + +var dynCall_fiii = Module["dynCall_fiii"] = createExportWrapper("dynCall_fiii", 4); + +var dynCall_viidi = Module["dynCall_viidi"] = createExportWrapper("dynCall_viidi", 5); + +var dynCall_dd = Module["dynCall_dd"] = createExportWrapper("dynCall_dd", 2); + +var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiii", 9); + +var dynCall_iidiiii = Module["dynCall_iidiiii"] = createExportWrapper("dynCall_iidiiii", 7); + +var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = createExportWrapper("dynCall_iiiiiiiiii", 10); + +var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = createExportWrapper("dynCall_iiiiiiii", 8); + +var dynCall_viijii = Module["dynCall_viijii"] = createExportWrapper("dynCall_viijii", 6); + +var dynCall_iiiiid = Module["dynCall_iiiiid"] = createExportWrapper("dynCall_iiiiid", 6); + +var dynCall_iiiiijj = Module["dynCall_iiiiijj"] = createExportWrapper("dynCall_iiiiijj", 7); + +var dynCall_iiiiiijj = Module["dynCall_iiiiiijj"] = createExportWrapper("dynCall_iiiiiijj", 8); + +var _asyncify_start_unwind = createExportWrapper("asyncify_start_unwind", 1); + +var _asyncify_stop_unwind = createExportWrapper("asyncify_stop_unwind", 0); + +var _asyncify_start_rewind = createExportWrapper("asyncify_start_rewind", 1); + +var _asyncify_stop_rewind = createExportWrapper("asyncify_stop_rewind", 0); + +var _ff_h264_cabac_tables = Module["_ff_h264_cabac_tables"] = 192984; + +function invoke_iii(index, a1, a2) { + var sp = stackSave(); + try { + return dynCall_iii(index, a1, a2); + } catch (e) { + stackRestore(sp); + if (e !== e + 0) throw e; + _setThrew(1, 0); + } +} + +function invoke_iiiii(index, a1, a2, a3, a4) { + var sp = stackSave(); + try { + return dynCall_iiiii(index, a1, a2, a3, a4); + } catch (e) { + stackRestore(sp); + if (e !== e + 0) throw e; + _setThrew(1, 0); + } +} + +function invoke_iiii(index, a1, a2, a3) { + var sp = stackSave(); + try { + return dynCall_iiii(index, a1, a2, a3); + } catch (e) { + stackRestore(sp); + if (e !== e + 0) throw e; + _setThrew(1, 0); + } +} + +// include: postamble.js +// === Auto-generated postamble setup entry stuff === +Module["addRunDependency"] = addRunDependency; + +Module["removeRunDependency"] = removeRunDependency; + +Module["ccall"] = ccall; + +Module["cwrap"] = cwrap; + +Module["addFunction"] = addFunction; + +Module["removeFunction"] = removeFunction; + +Module["UTF8ToString"] = UTF8ToString; + +Module["stringToUTF8"] = stringToUTF8; + +Module["FS_createPreloadedFile"] = FS_createPreloadedFile; + +Module["FS_unlink"] = FS_unlink; + +Module["FS_createPath"] = FS_createPath; + +Module["FS_createDevice"] = FS_createDevice; + +Module["FS"] = FS; + +Module["FS_createDataFile"] = FS_createDataFile; + +Module["FS_createLazyFile"] = FS_createLazyFile; + +Module["allocateUTF8"] = allocateUTF8; + +var missingLibrarySymbols = [ "writeI53ToI64Clamped", "writeI53ToI64Signaling", "writeI53ToU64Clamped", "writeI53ToU64Signaling", "convertI32PairToI53", "convertI32PairToI53Checked", "convertU32PairToI53", "getTempRet0", "setTempRet0", "inetPton4", "inetNtop4", "inetPton6", "inetNtop6", "readSockaddr", "writeSockaddr", "emscriptenLog", "runMainThreadEmAsm", "listenOnce", "autoResumeAudioContext", "dynCallLegacy", "getDynCaller", "dynCall", "asmjsMangle", "getNativeTypeSize", "addOnInit", "addOnPostCtor", "addOnPreMain", "addOnExit", "STACK_SIZE", "STACK_ALIGN", "POINTER_SIZE", "ASSERTIONS", "reallyNegative", "unSign", "strLen", "reSign", "formatString", "intArrayToString", "AsciiToString", "registerKeyEventCallback", "findEventTarget", "getBoundingClientRect", "fillMouseEventData", "registerMouseEventCallback", "registerWheelEventCallback", "registerUiEventCallback", "registerFocusEventCallback", "fillDeviceOrientationEventData", "registerDeviceOrientationEventCallback", "fillDeviceMotionEventData", "registerDeviceMotionEventCallback", "screenOrientation", "fillOrientationChangeEventData", "registerOrientationChangeEventCallback", "fillFullscreenChangeEventData", "registerFullscreenChangeEventCallback", "JSEvents_requestFullscreen", "JSEvents_resizeCanvasForFullscreen", "registerRestoreOldStyle", "hideEverythingExceptGivenElement", "restoreHiddenElements", "setLetterbox", "softFullscreenResizeWebGLRenderTarget", "doRequestFullscreen", "fillPointerlockChangeEventData", "registerPointerlockChangeEventCallback", "registerPointerlockErrorEventCallback", "requestPointerLock", "fillVisibilityChangeEventData", "registerVisibilityChangeEventCallback", "registerTouchEventCallback", "fillGamepadEventData", "registerGamepadEventCallback", "registerBeforeUnloadEventCallback", "fillBatteryEventData", "battery", "registerBatteryEventCallback", "setCanvasElementSize", "getCanvasSizeCallingThread", "getCanvasSizeMainThread", "getCanvasElementSize", "jsStackTrace", "getCallstack", "convertPCtoSourceLocation", "wasiRightsToMuslOFlags", "wasiOFlagsToMuslOFlags", "safeSetTimeout", "setImmediateWrapped", "safeRequestAnimationFrame", "clearImmediateWrapped", "registerPostMainLoop", "getPromise", "makePromise", "idsToPromises", "makePromiseCallback", "findMatchingCatch", "Browser_asyncPrepareDataCounter", "arraySum", "addDays", "getSocketFromFD", "getSocketAddress", "FS_mkdirTree", "_setNetworkCallback", "emscriptenWebGLGet", "emscriptenWebGLGetUniform", "emscriptenWebGLGetVertexAttrib", "__glGetActiveAttribOrUniform", "writeGLArray", "emscripten_webgl_destroy_context_before_on_calling_thread", "registerWebGlEventCallback", "GLFW_Window", "emscriptenWebGLGetIndexed", "ALLOC_NORMAL", "ALLOC_STACK", "allocate", "writeStringToMemory", "writeAsciiToMemory", "demangle", "stackTrace", "throwInternalError", "whenDependentTypesAreResolved", "getTypeName", "getFunctionName", "getFunctionArgsName", "heap32VectorToArray", "requireRegisteredType", "usesDestructorStack", "createJsInvokerSignature", "checkArgCount", "getRequiredArgCount", "createJsInvoker", "UnboundTypeError", "PureVirtualError", "throwUnboundTypeError", "ensureOverloadTable", "exposePublicSymbol", "replacePublicSymbol", "createNamedFunction", "getBasestPointer", "registerInheritedInstance", "unregisterInheritedInstance", "getInheritedInstance", "getInheritedInstanceCount", "getLiveInheritedInstances", "enumReadValueFromPointer", "runDestructors", "craftInvokerFunction", "embind__requireFunction", "genericPointerToWireType", "constNoSmartPtrRawPointerToWireType", "nonConstNoSmartPtrRawPointerToWireType", "init_RegisteredPointer", "RegisteredPointer", "RegisteredPointer_fromWireType", "runDestructor", "releaseClassHandle", "detachFinalizer", "attachFinalizer", "makeClassHandle", "init_ClassHandle", "ClassHandle", "throwInstanceAlreadyDeleted", "flushPendingDeletes", "setDelayFunction", "RegisteredClass", "shallowCopyInternalPointer", "downcastPointer", "upcastPointer", "validateThis", "char_0", "char_9", "makeLegalFunctionName", "getStringOrSymbol", "emval_get_global", "emval_returnValue", "emval_lookupTypes", "emval_addMethodCaller" ]; + +missingLibrarySymbols.forEach(missingLibrarySymbol); + +var unexportedSymbols = [ "run", "out", "err", "callMain", "abort", "wasmMemory", "wasmExports", "GROWABLE_HEAP_I8", "GROWABLE_HEAP_U8", "GROWABLE_HEAP_I16", "GROWABLE_HEAP_U16", "GROWABLE_HEAP_I32", "GROWABLE_HEAP_U32", "GROWABLE_HEAP_F32", "GROWABLE_HEAP_F64", "writeStackCookie", "checkStackCookie", "writeI53ToI64", "readI53FromI64", "readI53FromU64", "INT53_MAX", "INT53_MIN", "bigintToI53Checked", "stackSave", "stackRestore", "stackAlloc", "ptrToString", "zeroMemory", "exitJS", "getHeapMax", "growMemory", "ENV", "setStackLimits", "ERRNO_CODES", "strError", "DNS", "Protocols", "Sockets", "timers", "warnOnce", "readEmAsmArgsArray", "readEmAsmArgs", "runEmAsmFunction", "jstoi_q", "jstoi_s", "getExecutableName", "handleException", "keepRuntimeAlive", "runtimeKeepalivePush", "runtimeKeepalivePop", "callUserCallback", "maybeExit", "asyncLoad", "alignMemory", "mmapAlloc", "HandleAllocator", "wasmTable", "noExitRuntime", "addOnPreRun", "addOnPostRun", "getCFunc", "uleb128Encode", "sigToWasmTypes", "generateFuncType", "convertJsFunctionToWasm", "freeTableIndexes", "functionsInTableMap", "getEmptyTableSlot", "updateTableMap", "getFunctionAddress", "setValue", "getValue", "PATH", "PATH_FS", "UTF8Decoder", "UTF8ArrayToString", "stringToUTF8Array", "lengthBytesUTF8", "intArrayFromString", "stringToAscii", "UTF16Decoder", "UTF16ToString", "stringToUTF16", "lengthBytesUTF16", "UTF32ToString", "stringToUTF32", "lengthBytesUTF32", "stringToNewUTF8", "stringToUTF8OnStack", "writeArrayToMemory", "JSEvents", "specialHTMLTargets", "maybeCStringToJsString", "findCanvasEventTarget", "currentFullscreenStrategy", "restoreOldWindowedStyle", "setCanvasElementSizeCallingThread", "setOffscreenCanvasSizeOnTargetThread", "setCanvasElementSizeMainThread", "UNWIND_CACHE", "ExitStatus", "getEnvStrings", "checkWasiClock", "doReadv", "doWritev", "initRandomFill", "randomFill", "emSetImmediate", "emClearImmediate_deps", "emClearImmediate", "registerPreMainLoop", "promiseMap", "uncaughtExceptionCount", "exceptionLast", "exceptionCaught", "ExceptionInfo", "Browser", "getPreloadedImageData__data", "wget", "MONTH_DAYS_REGULAR", "MONTH_DAYS_LEAP", "MONTH_DAYS_REGULAR_CUMULATIVE", "MONTH_DAYS_LEAP_CUMULATIVE", "isLeapYear", "ydayFromDate", "SYSCALLS", "preloadPlugins", "FS_modeStringToFlags", "FS_getMode", "FS_stdin_getChar_buffer", "FS_stdin_getChar", "FS_readFile", "MEMFS", "TTY", "PIPEFS", "SOCKFS", "tempFixedLengthArray", "miniTempWebGLFloatBuffers", "miniTempWebGLIntBuffers", "heapObjectForWebGLType", "toTypedArrayIndex", "webgl_enable_ANGLE_instanced_arrays", "webgl_enable_OES_vertex_array_object", "webgl_enable_WEBGL_draw_buffers", "webgl_enable_WEBGL_multi_draw", "webgl_enable_EXT_polygon_offset_clamp", "webgl_enable_EXT_clip_control", "webgl_enable_WEBGL_polygon_mode", "GL", "computeUnpackAlignedImageSize", "colorChannelsInGlTextureFormat", "emscriptenWebGLGetTexPixelData", "webglGetUniformLocation", "webglPrepareUniformLocationsBeforeFirstUse", "webglGetLeftBracePos", "AL", "GLUT", "EGL", "GLEW", "IDBStore", "runAndAbortIfError", "Asyncify", "Fibers", "SDL", "SDL_gfx", "GLFW", "webgl_enable_WEBGL_draw_instanced_base_vertex_base_instance", "webgl_enable_WEBGL_multi_draw_instanced_base_vertex_base_instance", "allocateUTF8OnStack", "print", "printErr", "PThread", "terminateWorker", "cleanupThread", "registerTLSInit", "spawnThread", "exitOnMainThread", "proxyToMainThread", "proxiedJSCallArgs", "invokeEntryPoint", "checkMailbox", "InternalError", "BindingError", "throwBindingError", "registeredTypes", "awaitingDependencies", "typeDependencies", "tupleRegistrations", "structRegistrations", "sharedRegisterType", "embind_charCodes", "embind_init_charCodes", "readLatin1String", "GenericWireTypeSize", "EmValType", "EmValOptionalType", "embindRepr", "registeredInstances", "registeredPointers", "registerType", "integerReadValueFromPointer", "floatReadValueFromPointer", "readPointer", "finalizationRegistry", "detachFinalizer_deps", "deletionQueue", "delayFunction", "emval_freelist", "emval_handles", "emval_symbols", "init_emval", "count_emval_handles", "Emval", "emval_methodCallers", "reflectConstruct", "Fetch", "fetchDeleteCachedData", "fetchLoadCachedData", "fetchCacheData", "fetchXHR" ]; + +unexportedSymbols.forEach(unexportedRuntimeSymbol); + +var calledRun; + +function callMain() { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])'); + assert(typeof onPreRuns === "undefined" || onPreRuns.length == 0, "cannot call main when preRun functions remain to be called"); + var entryFunction = __emscripten_proxy_main; + // With PROXY_TO_PTHREAD make sure we keep the runtime alive until the + // proxied main calls exit (see exitOnMainThread() for where Pop is called). + runtimeKeepalivePush(); + var argc = 0; + var argv = 0; + try { + var ret = entryFunction(argc, argv); + // if we're not running an evented main loop, it's time to exit + exitJS(ret, /* implicit = */ true); + return ret; + } catch (e) { + return handleException(e); + } +} + +function stackCheckInit() { + // This is normally called automatically during __wasm_call_ctors but need to + // get these values before even running any of the ctors so we call it redundantly + // here. + // See $establishStackSpace for the equivalent code that runs on a thread + assert(!ENVIRONMENT_IS_PTHREAD); + _emscripten_stack_init(); + // TODO(sbc): Move writeStackCookie to native to to avoid this. + writeStackCookie(); +} + +function run() { + if (runDependencies > 0) { + dependenciesFulfilled = run; + return; + } + if ((ENVIRONMENT_IS_PTHREAD)) { + readyPromiseResolve(Module); + initRuntime(); + return; + } + stackCheckInit(); + preRun(); + // a preRun added a dependency, run will be called later + if (runDependencies > 0) { + dependenciesFulfilled = run; + return; + } + function doRun() { + // run may have just been called through dependencies being fulfilled just in this very frame, + // or while the async setStatus time below was happening + assert(!calledRun); + calledRun = true; + Module["calledRun"] = true; + if (ABORT) return; + initRuntime(); + preMain(); + readyPromiseResolve(Module); + Module["onRuntimeInitialized"]?.(); + consumedModuleProp("onRuntimeInitialized"); + var noInitialRun = Module["noInitialRun"]; + legacyModuleProp("noInitialRun", "noInitialRun"); + if (!noInitialRun) callMain(); + postRun(); + } + if (Module["setStatus"]) { + Module["setStatus"]("Running..."); + setTimeout(() => { + setTimeout(() => Module["setStatus"](""), 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} + +function checkUnflushedContent() { + // Compiler settings do not allow exiting the runtime, so flushing + // the streams is not possible. but in ASSERTIONS mode we check + // if there was something to flush, and if so tell the user they + // should request that the runtime be exitable. + // Normally we would not even include flush() at all, but in ASSERTIONS + // builds we do so just for this check, and here we see if there is any + // content to flush, that is, we check if there would have been + // something a non-ASSERTIONS build would have not seen. + // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0 + // mode (which has its own special function for this; otherwise, all + // the code is inside libc) + var oldOut = out; + var oldErr = err; + var has = false; + out = err = x => { + has = true; + }; + try { + // it doesn't matter if it fails + _fflush(0); + // also flush in the JS FS layer + [ "stdout", "stderr" ].forEach(name => { + var info = FS.analyzePath("/dev/" + name); + if (!info) return; + var stream = info.object; + var rdev = stream.rdev; + var tty = TTY.ttys[rdev]; + if (tty?.output?.length) { + has = true; + } + }); + } catch (e) {} + out = oldOut; + err = oldErr; + if (has) { + warnOnce("stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the Emscripten FAQ), or make sure to emit a newline when you printf etc."); + } +} + +if (Module["preInit"]) { + if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ]; + while (Module["preInit"].length > 0) { + Module["preInit"].pop()(); + } +} + +consumedModuleProp("preInit"); + +run(); + +// end include: postamble.js +// include: postamble_modularize.js +// In MODULARIZE mode we wrap the generated code in a factory function +// and return either the Module itself, or a promise of the module. +// We assign to the `moduleRtn` global here and configure closure to see +// this as and extern so it won't get minified. +moduleRtn = readyPromise; + +// Assertion for attempting to access module properties on the incoming +// moduleArg. In the past we used this object as the prototype of the module +// and assigned properties to it, but now we return a distinct object. This +// keeps the instance private until it is ready (i.e the promise has been +// resolved). +for (const prop of Object.keys(Module)) { + if (!(prop in moduleArg)) { + Object.defineProperty(moduleArg, prop, { + configurable: true, + get() { + abort(`Access to module property ('${prop}') is no longer possible via the module constructor argument; Instead, use the result of the module constructor.`); + } + }); + } +} + + + return moduleRtn; +} +); +})(); +if (typeof exports === 'object' && typeof module === 'object') { + module.exports = WasmModule; + // This default export looks redundant, but it allows TS to import this + // commonjs style module. + module.exports.default = WasmModule; +} else if (typeof define === 'function' && define['amd']) + define([], () => WasmModule); +var isPthread = globalThis.self?.name?.startsWith('em-pthread'); +// When running as a pthread, construct a new instance on startup +isPthread && WasmModule(); diff --git a/web/public/static/js/h265web2/h265web_wasm.wasm b/web/public/static/js/h265web2/h265web_wasm.wasm new file mode 100644 index 000000000..af7c7d63a --- /dev/null +++ b/web/public/static/js/h265web2/h265web_wasm.wasm @@ -0,0 +1,17 @@ + + + + + + 503 Backend.max_conn reached + + +

Error 503 Backend.max_conn reached

+

Backend.max_conn reached

+

Error 54113

+

Details: cache-hkg17932-HKG 1774949144 1743864036

+
+

Varnish cache server

+ + diff --git a/web/src/views/common/h265web.vue b/web/src/views/common/h265web.vue index cf7be7f8d..c3461c846 100644 --- a/web/src/views/common/h265web.vue +++ b/web/src/views/common/h265web.vue @@ -135,20 +135,36 @@ export default { create(url) { this.playerLoading = true const options = {} - h265webPlayer[this._uid] = new window.new265webjs(url, Object.assign( - { - player: 'glplayer', // 播放器容器id - width: this.playerWidth, - height: this.playerHeight, - token: token, - extInfo: { - coreProbePart: 0.4, - probeSize: 8192, - ignoreAudio: this.hasAudio === null ? 0 : (this.hasAudio ? 0 : 1) - } - }, - options - )) + h265webPlayer[this._uid] = H265webjsPlayer() + h265webPlayer[this._uid].build({ + player_id: 'glplayer', + base_url: './output/', + wasm_js_uri: 'h265web_wasm.js', + wasm_wasm_uri: 'h265web_wasm.wasm', + ext_src_js_uri: 'extjs.js', + ext_wasm_js_uri: 'extwasm.js', + width: this.playerWidth, + height: this.playerHeight, + auto_play: true, + ignore_audio: false + }) + h265webPlayer[this._uid].load_media('./resource/demo.mp4'); + + + // h265webPlayer[this._uid] = new window.H265webjsPlayer(url, Object.assign( + // { + // player: 'glplayer', // 播放器容器id + // width: this.playerWidth, + // height: this.playerHeight, + // token: token, + // extInfo: { + // coreProbePart: 0.4, + // probeSize: 8192, + // ignoreAudio: this.hasAudio === null ? 0 : (this.hasAudio ? 0 : 1) + // } + // }, + // options + // )) const h265web = h265webPlayer[this._uid] h265web.onOpenFullScreen = () => { this.fullscreen = true